Update History (Subnautica): Difference between revisions

From Subnautica Wiki
(Interwiki)
Tag: 2017 source edit
m (Changed 'Aroura' to 'Aurora')
 
(8 intermediate revisions by 5 users not shown)
Line 6: Line 6:
=PC Updates=
=PC Updates=
----
----
==2022 Updates==
===Living Large Update===
'''December 13th, 2022'''
* [[Large Room (Subnautica)|Large Room]] added
* [[Large Room Partition]] and [[Large Room Partition Door]] added
* [[Large Room Glass Dome]] and [[Multipurpose Room Glass Dome]] added
* Surface [[Hatch (Subnautica)|Hatches]] added
* [[Bioreactor (Subnautica)|Bioreactors]], [[Nuclear Reactor (Subnautica)|Nuclear Reactors]], and [[Alien Containment (Subnautica)|Alien Containments]] now switch to their topless designs when built in a room with a glass dome
* Accessabilities Option
** PDA Pause
** Lightning Flash
** UI Scaling
* Item Bars
* Main Menu Credits Button
* Improved [[Seaglide (Subnautica)|Seaglide]] controls
* Improved [[Air Bladder (Subnautica)|Air Bladder]] functionality
* Updated [[Shuttlebug]] and [[Tiger Plant]] behavior
* [[Table Coral (Subnautica)|Table Coral]] now only drops a singular chunk instead of multiple pieces
* Added Pinnable Recipes
* Tools are no longer holstered while running
* Obstructions are now highlighted when trying to build a base in an invalid location
* Updated all crafting menu UI's
* Added Run in Background
* Added Unstuck Button
* Added Intro and Loading screen improvements
* Added Steam Cloud Save Support
* Added different Run Modes
* Console Commands are now activated by pressing {{Key|Shift}} and {{Key|Enter}} (Or {{Key|`}})
* Added Serbian (Cyrillic) language support
* Updates and improvements to VR
* >800 bugs fixed

==2020 Updates==
==2020 Updates==
===(Micro) Update 87===
===(Micro) Update 87===
Line 72: Line 104:
* Main menu button texts update correctly when switching languages
* Main menu button texts update correctly when switching languages
* F8 panel fully translated
* F8 panel fully translated
* Can no longer despawn Aroura by building base pieces next to it
* Can no longer despawn Aurora by building base pieces next to it
* Full list of fixes [https://unknownworlds.com/subnautica/update-84-released-steam/ here]
* Full list of fixes [https://unknownworlds.com/subnautica/update-84-released-steam/ here]


Line 321: Line 353:
* [[Mesmer]]s are more mesmerising
* [[Mesmer]]s are more mesmerising
* [[River Prowler|Spine Eel]] implemented
* [[River Prowler|Spine Eel]] implemented
* New models for [[Reinforced Dive Suit (Subnautica)|Reinforced Dive Suit]] and [[Stillsuit (Subnautica)|Stillsuit]] added
* New models for [[Reinforced Dive Suit (Subnautica)|Reinforced Dive Suit]] and [[Water Filtration Suit (Subnautica)|Water Filtration Suit]] added
* Subnautica now works on the HTC Vive
* Subnautica now works on the HTC Vive


Line 656: Line 688:
* [[Subnautica]] ''Early Access'' released
* [[Subnautica]] ''Early Access'' released


==Pre-Early Access==
===2014 December 7===
* [[Flare (Subnautica)|Flare]] and [[Sand Shark]] added to [[Subnautica]]


===2014 November 22===
===Earliest Access===
* [[Floater]] added to [[Subnautica]]


To be added...
===2014 November 14===
* Deformable environment added


===2014 November 5===
===Pax East 2014 Demo===
* [[Experimental Mode]] is added to [[Subnautica]]


Unknown Worlds participated in Pex East 2014, showing off a special build, listed as Build 13, the "Pax2014" prototype build. Extremely little was known about this build for a long while, and only small snipbits were viewable online, and upon the Pax event concluding, the prototype build in question would never be seen again, and would be seemingly permanently lost, the only other footage piece having been potentially released being footage involving an Exosuit (which has since been debunked to not be footage of the Pax build, but instead of another development version)
===2014 September 27===
* [[Gasopod]] is added to [[Subnautica]]


Along with the other prototypes, this build was considered lost media for several years, with this build being potentially in even more jeopardy then the other prototypes, excluding Prototype 7, as this build was never given out publicly. However, a user on the Subnautica Reddit discovered by entering the password "pax2014version", you could access this early Pre-Alpha demo. Whether this was intended to be public access or not is unknown, but either way, the build is available to the public.
===2014 September 5===
* [[Cyclops]] flooding is being developed


The build features some interesting qualities, such as having a time limit, as well as being the first build to be manually build instead of procedural generated. The Aurora is also a 2D Skybox texture, the lavazone surrounds the map, and the seaglide and Cyclops are spawned into the world for the player to find via an arrow on the HUD.
===2014 August 23===
* [[Cyclops]] is announced and being developed


===2014 July 8===
===Prototype Builds===
[[File:Subnautica_prototypes.jpg|thumb]]
* [[Aurora]] is added to [[Subnautica]]
Access to seven early development '''Prototype''' builds were sold within the earliest access campaign, contained within the ''Subnautica Special Edition'', which included other items such as the [[Giveaway Items|Special Hull Plate Upgrade]] and extra [[Subnautica OST|soundtracks]]. The most notable is the change within the name from ''Descend'' to ''Subnautica'', though there were also many other changes, which included modular submarines, procedural terrain generation, and entirely different submarines.


The prototypes given out were 1-6, along with 8. Supposedly, the developers stated the 7th prototype was "lost to sea". Likely Prototype 7 is permanently lost.
===2014 April 24===
[[File:Subnautica PAX East 2014 Booth Tour|thumb]]
* [[Subnautica]] release at PAX still in Pre-alpha stage

===2014 April 11:===
* [[Subnautica]] created still in Pre-alpha stage

==2013 Pre-Alpha Updates==
===2013 December 15===
[[File:Subnautica Welcome|thumb]]
* [[Subnautica]] first announced

==Prototype Builds==
[[File:Subnautica_prototypes.jpg|thumb]]
Access to seven early development '''Prototype''' builds were sold within the earliest access campaign, selling the ''Subnautica Special Edition'', which included other items such as the [[Giveaway Items|Special Hull Plate Upgrade]] and extra [[Subnautica OST|soundtracks]]. The most notable is the change within the name from ''Descend'' to ''Subnautica''.


Prototypes were originally going to be [https://trello.com/c/5weQQ69Y/277-figure-out-plan-for-old-prototypes available as free DLCs for owners of Subnautica], however, it seem the developers have abandoned this plan.
Prototypes were originally going to be [https://trello.com/c/5weQQ69Y/277-figure-out-plan-for-old-prototypes available as free DLCs for owners of Subnautica], however, it seem the developers have abandoned this plan.


There was no known way to access these prototypes unless the Special Addition had previously been purchased. As a result, these builds were considered lost media ever since the youtubers in question had deleted their builds, however, these builds would eventually be found and released onto the Internet Archive, providing a lot of insight into the builds. For example, Prototype 5 was listed as version 5.1, meaning Prototype 5 seemingly had some sort of hotfix during development. As well as this, Prototype 8, which had previously never had any footage or known screenshots made public, was finally able to be seen in full.
There is no known way to access these prototypes unless the Special Addition had previously been purchased.


=Xbox Updates=
=Xbox Updates=
Line 786: Line 798:
* [[Mesmer]]s are more mesmerizing
* [[Mesmer]]s are more mesmerizing
* [[River Prowler|Spine Eel]] implemented
* [[River Prowler|Spine Eel]] implemented
* New models for [[Reinforced Dive Suit (Subnautica)|Reinforced Dive Suit]] and [[Stillsuit (Subnautica)|Stillsuit]] added
* New models for [[Reinforced Dive Suit (Subnautica)|Reinforced Dive Suit]] and [[Water Filtration Suit (Subnautica)|Water Filtration Suit]] added
* Subnautica now works on the HTC Vive
* Subnautica now works on the HTC Vive


Line 891: Line 903:
* >50 bugs fixed
* >50 bugs fixed
* Location accurate lighting (lots of objects now don't reflect the [[Safe Shallows]] anymore)
* Location accurate lighting (lots of objects now don't reflect the [[Safe Shallows]] anymore)

== Trivia ==

* Player can unlock Earliest Access 2014 Version and Early Access 2014 Version in "Check Code" by entering code "subnauticaearlyaccess" in Steam Properties.

[[de:Updates]]
[[de:Updates]]
[[fr:Mises_à_jour]]
[[fr:Mises_à_jour]]

Latest revision as of 01:56, 12 September 2024

This article is about {{#explode:Update History (Subnautica)|(}} in Subnautica. [[{{#explode:Update History (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.

  • Microsoft Code to Content program (selling keys in retail)
  • Full documented project postmortem

PC Updates


2022 Updates

Living Large Update

December 13th, 2022

  • Large Room added
  • Large Room Partition and Large Room Partition Door added
  • Large Room Glass Dome and Multipurpose Room Glass Dome added
  • Surface Hatches added
  • Bioreactors, Nuclear Reactors, and Alien Containments now switch to their topless designs when built in a room with a glass dome
  • Accessabilities Option
    • PDA Pause
    • Lightning Flash
    • UI Scaling
  • Item Bars
  • Main Menu Credits Button
  • Improved Seaglide controls
  • Improved Air Bladder functionality
  • Updated Shuttlebug and Tiger Plant behavior
  • Table Coral now only drops a singular chunk instead of multiple pieces
  • Added Pinnable Recipes
  • Tools are no longer holstered while running
  • Obstructions are now highlighted when trying to build a base in an invalid location
  • Updated all crafting menu UI's
  • Added Run in Background
  • Added Unstuck Button
  • Added Intro and Loading screen improvements
  • Added Steam Cloud Save Support
  • Added different Run Modes
  • Console Commands are now activated by pressing Shift and Enter (Or `)
  • Added Serbian (Cyrillic) language support
  • Updates and improvements to VR
  • >800 bugs fixed

2020 Updates

(Micro) Update 87

August 5th, 2020

  • Performance and lots of under-the-hood improvements
  • Improved world streaming: You should no longer be able to outrun terrain or fall through the world in a PRAWN suit
  • Hardcore mode: Low oxygen will no longer warn you
  • Rocket platform physics issues addressed
  • Fixed Lifepod ping not staying disabled on game load
  • Fixed base pillar bug
  • Fixed PRAWN suit stuck in air if built far away
  • Fixed quality issue with clouds
  • Fixed clipmap settings for PC & Mac
  • Fixed fade-in of some props
  • Disabled managed code stripping for mod support
  • Updated translations

2019 Updates

Big Little Update

December 11th, 2019

  • Many bug fixes and improvements
  • Removed the bottom of the Crater Edge
  • Unity engine upgrade
  • Comprehensive list of fixes here

2018 Updates

Update 85

April 23rd, 2018

  • Fixed ingredient tooltip sometimes only showing the first three ingredients
  • Fixed Cyclops upgrade station text display
  • Fixed Cyclops upgrade station depth module icons
  • Fixed Cyclops thermal upgrade icon
  • Fixed physics bug with luggage bags in Cyclops
  • Fixed exiting vehicles while in ESC menu
  • Fixed enzyme cure ball being pickupable
  • Fixed kyanite crystal model
  • Fixed build drones bug with mobile vehicle bay
  • Fixed exosuit animation bug
  • Updated lots of translations

March 8th, 2018

  • Main menu button texts update correctly when switching languages
  • In-game menu button text colors fixed
  • F8 panel fully translated
  • Cyclops flooding leak indicators now clearly outside of the hull
  • Controller navigation and selection boxes fixed
  • Builder menu usable with swapped mouse buttons
  • Lifepod fabricator lighting fixed
  • Cyclops hatch door collider fixed
  • Disallow poster placement where wall lockers are disallowed
  • Non-localized text removed from color customization terminal
  • Physics bugs with ion cubes and precursor keys fixed
  • End-game achievements now trigger
  • Lost river creatures now immune to brine
  • Player mask now correctly lit
  • Can not despawn Aurora by building a base next to it anymore
  • Seamoth hatch animation fixed
  • Changing quality settings in game reminds player to restart the game
  • Time capsule UI simplyfied
  • Pathfinder tool recipe adjusted
  • Entering exosuit while sprinting fixed

Update 84

February, 2018

  • Main menu button texts update correctly when switching languages
  • F8 panel fully translated
  • Can no longer despawn Aurora by building base pieces next to it
  • Full list of fixes here

Official Release

January 23rd, 2018

2017 Updates

Eye Candy Update

December 7th, 2017

Minor Update 80

October 31st, 2017

  • Multiple bugs removed
  • Improved performance

Low-Key Update 79

October 5th, 2017

  • Multiple bugs fixed
  • Achievements removed

Cuddlefish Update

September 14th, 2017

Ghost Update

GhostUpdate.png

August 21st, 2017

  • Ghost Leviathan added
  • Crash Zone Mesas added
  • Power Transmitter model added
  • Mountains/Bulb Zone Lost River Cavern added
  • PDA Interface enhanced
  • New Tooltips to indicate ingredients for recipes
  • Lifepod First Use Animations
  • Sea Treader Feces model implemented
  • New Cyclops Upgrade Module Slots
  • New Reaper Leviathan model added
  • Enzyme 42 model and cure animation added
  • Quarantine Enforcement Platform deactivation sequence added
  • Sea Emperor Leviathan (Babies) added
  • Sea Emperor Leviathan (Juveniles) added
  • New Sparse Reef and Dunes Wrecks added
  • Inactive Lava Zone tunnel in Crash Zone removed
  • Knives no longer damage bases
  • Crafting Tree reworked
  • Reaper Leviathan roar animation
  • Gravsphere renamed to Grav Trap
  • Lights added in Disease Research Facility Cavern entrance
  • Blood Kelp Trench widened
  • Tree Cove Lost River Cavern widened
  • Prawn Suit sit animation

Voice of the Deep

Voice.png

June 21st, 2017

Silent Running Update

Silentrunning.png

April 28th, 2017

Infected Update

Titleinfected.png

March 2nd, 2017

Castles & Coffee Update

Castlesandcoffeeupdate.png

January 26, 2017

2016 Updates

Precursor Update

Title.png

December 15, 2016

Bones Update

Title3.png

October 27, 2016

Dangerous Creatures

Title4.png

September 22, 2016

Prawn Update

Title2.png

August 23rd, 2016

(Micro) Update 67

July 6th, 2016

  • Improved Performance
  • VR Bug Fixes
  • Xbox Controllers can be used on the PC
  • Main Menu updated

Power Nap Update

Title5.png

June 1st, 2016

Machinery Update

Title6.png

May 6th, 2016

  • Scanner Room
  • Bioreactor, Nuclear Reactor and Thermal Plant remodeling
  • Cyclops 2.0
    • The default depth has been increased from 200m to 500m
    • Proximity sensors have been added to assist with navigation
    • Lockers on lower deck are now functional
    • Added exterior stationary hull cameras that can be accessed while driving
    • New hatch animations means the hatch opens and closes when approached
  • Crabsquid
  • Added the Northen Blood Kelp Zone
  • Fauna that are eaten or killed will respawn
  • Waterproof Locker gets new model, features and animations

Oculus Update

April 5th, 2016

(Xbox One release): Crash Sequence

March 16th, 2016

Title7.png

Farming

Title8.png

February 25th, 2016

Flood Of Dead Bugs

January 28th, 2016

  • Floodlight added
  • >50 bugs fixed
  • Location accurate lighting (lots of objects now don't reflect the Safe Shallows anymore)

H2.0 Update

Title9.png

January 14th, 2016

  • Massive overhaul of water graphics
  • Scanner added
  • Ocean environment updated
  • Items now have proper 3D models
  • Subtitles added
  • Language support added
  • New Fragment system
  • PDA Data Bank and Encyclopedia added
  • Message log in PDA

2015 Alpha Updates

Get Wrecked

December 15th, 2015

Water Filtration Machine

November 20th, 2015

Shocking Update

November 5th, 2015

Seamoth Update

September 10th, 2015

Titleseamothupdate.png

Habitat Update

Titlehabitatupdate.png

August 6th, 2015

Macworld Update

June 19th, 2015

Alterra Science Update

May 28th, 2015

Crash Site Update

April 30th, 2015

Bases Update

March 13th, 2015

New Loot System

February 25th, 2015

  • Loot system updated

Cyclops Introduction

February 5th, 2015

Dev Update 8

January 16th, 2015

2014 Pre-Alpha Updates

Dev Update 7

December 23rd, 2014

  • Gravsphere added
  • Lifepod 5 storage added
  • Now supports Oculus Rift DK2
  • Storage Cubes added
  • Oxygen replenishes faster
  • Lifepod Beacon now doesn't disappear from far distances
  • Gasopods now release more defensive gas when you approach them
  • Fixed the problem when PCs with Nvidia SLI setups don't see the oxygen bar
  • Lifepod 5's Beacon is now visible from farther distances 
  • Oxygen now replenishes more quickly at the surface
  • Large Creature's AI is now improved

Early Access Release

EarlyAccess.jpg

2014 December 16:

Pre-Early Access

Earliest Access

To be added...

Pax East 2014 Demo

Unknown Worlds participated in Pex East 2014, showing off a special build, listed as Build 13, the "Pax2014" prototype build. Extremely little was known about this build for a long while, and only small snipbits were viewable online, and upon the Pax event concluding, the prototype build in question would never be seen again, and would be seemingly permanently lost, the only other footage piece having been potentially released being footage involving an Exosuit (which has since been debunked to not be footage of the Pax build, but instead of another development version)

Along with the other prototypes, this build was considered lost media for several years, with this build being potentially in even more jeopardy then the other prototypes, excluding Prototype 7, as this build was never given out publicly. However, a user on the Subnautica Reddit discovered by entering the password "pax2014version", you could access this early Pre-Alpha demo. Whether this was intended to be public access or not is unknown, but either way, the build is available to the public.

The build features some interesting qualities, such as having a time limit, as well as being the first build to be manually build instead of procedural generated. The Aurora is also a 2D Skybox texture, the lavazone surrounds the map, and the seaglide and Cyclops are spawned into the world for the player to find via an arrow on the HUD.

Prototype Builds

Subnautica prototypes.jpg

Access to seven early development Prototype builds were sold within the earliest access campaign, contained within the Subnautica Special Edition, which included other items such as the Special Hull Plate Upgrade and extra soundtracks. The most notable is the change within the name from Descend to Subnautica, though there were also many other changes, which included modular submarines, procedural terrain generation, and entirely different submarines.

The prototypes given out were 1-6, along with 8. Supposedly, the developers stated the 7th prototype was "lost to sea". Likely Prototype 7 is permanently lost.

Prototypes were originally going to be available as free DLCs for owners of Subnautica, however, it seem the developers have abandoned this plan.

There was no known way to access these prototypes unless the Special Addition had previously been purchased. As a result, these builds were considered lost media ever since the youtubers in question had deleted their builds, however, these builds would eventually be found and released onto the Internet Archive, providing a lot of insight into the builds. For example, Prototype 5 was listed as version 5.1, meaning Prototype 5 seemingly had some sort of hotfix during development. As well as this, Prototype 8, which had previously never had any footage or known screenshots made public, was finally able to be seen in full.

Xbox Updates


2017 Updates

Xbox Infected Update

March 8, 2017

Xbox Castles & Coffee + Precursor Update

February 24, 2017

Xbox Bones Update

January 3, 2017

2016 Updates

Xbox Dangerous Creatures Update

October 6, 2016

Xbox PRAWN Update

August 29, 2016

Xbox Update 2

August 16th, 2016

  • Many Performance Improvements
  • Language Options Added

Xbox Update 1

July 10th, 2016

Trivia

  • Player can unlock Earliest Access 2014 Version and Early Access 2014 Version in "Check Code" by entering code "subnauticaearlyaccess" in Steam Properties.