Safe Shallows
<infobox layout="stacked">
<title source="title1"> <default>Safe Shallows</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox> The Safe Shallows is the first biome encountered by the player, as it is where Lifepod 5 crashed. This is also the starting point of the game, mainly located near the center of the map. The biome has multiple sections that are not directly connected to each other, but all these fragments of the biome have the same general look.
Description
The Safe Shallows contains coral reefs sprawling over a large part of the area, with small cave systems that can be found beneath the surface. As the name implies, this biome is one of the safest in the game, as it is a relatively shallow area, there are few environmental hazards, and no predators call this biome home. However, caution should still be used for the occasional Gasopods passing through, and the caves are home to hostile Crashfish. Some predators are also known to wander here from adjacent biomes, mainly Stalkers from the Kelp Forests, and Sand Sharks from the Grassy Plateaus.
The Safe Shallows offers plentiful diving experiences for all players, especially newcomers, as it is home to a variety of life forms; coral, fauna (mostly edible), and flora alike, with a great abundance of harvestable materials. It is one of the most colorful biomes in the game.
Although rare, it is possible for Mesmers from the Kelp Forest Caves and Reefback Leviathans from the Grassy Plateaus to roam into this biome, taking new players by surprise.
Spoiler alert: The following section contains story related material. |
---|
At some point before he died, Bart Torgal built a base and Seamoth either here or the Crash Zone. This appears in the cinematic trailer, but is not actually implemented in the game. |
<tabber>
Resources=
- Acid Mushroom
- Copper Ore
- Coral Tube Sample
- Gas Pod
- Gasopod Egg
- Gold
- Lead
- Metal Salvage
- Quartz
- Rabbit Ray Egg
- Silver Ore
- Table Coral Sample
- Titanium
|-| Fauna=
- Bladderfish
- Boomerang
- Floater
- Garryfish
- Gasopod
- Holefish
- Peeper
- Rabbit Ray
- Shoal of Fish
- Skyray
- Crashfish
- Shuttlebug
|-| Flora=
|-| Coral=
|-| Fragments= <tabber> Seabed=
|-| Wrecks=
- Beacon Fragment
- Grav Trap Fragment
- Mobile Vehicle Bay Fragment
- Stasis Rifle Fragment
- Command Chair
- Desk
- Office Chair
- Swivel Chair
- Trash Can
- Vending Machine
|-| Small Wrecks=
|-| Harvesting Nodes=
|-| Other=
|-| </tabber>
Gallery
<tabber> Screenshots=
Wreckage in the Safe Shallows
A group of Flora in Safe Shallows
One of the Giant Coral Tubes in the Safe Shallows
A rock with Floaters, aiding it to float
An underground Coral Tube in the Safe Shallows
|-| Concept Art=
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.