Dialogue (Subnautica)
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Dialogue in-game is the act of someone (or something) talking. In Subnautica, there are many times where Dialogue will occur.
Below are two lists: one containing all dialogue that is currently used and in-game, with the other containing all cut and unused dialogue.
In-Game Dialogue
Intro
Trigger | Dialogue | |
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Starting The Game |
"Attention. Hull failure imminent. All personnel abandon ship.
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Standard Dialogue
Actions | Dialogue | |
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30 unit/seconds of Oxygen remaining | "30 seconds." |
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10 unit/seconds of Oxygen is left | "Oxygen." |
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Hunger reaches 20 | "Calorie intake recommended." |
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Hunger reaches 10 | "Emergency, starvation imminent. Seek calorie intake immediately." |
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H2O reaches 20 | "Seek fluid intake." |
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H2O reaches 10 | "Seek fluid intake immediately." |
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Hunger & H2O both brought back above 20 | "Vital signs stabilizing." |
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Blueprint fully scanned | "New blueprint acquired." |
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Picking up one of several smaller Fauna | "New creature discovered." |
PDA Notifications
Introduction
Trigger | Dialogue | |
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Opening PDA first time |
"You have suffered minor head trauma. This is considered an optimal outcome.
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Lifepod 5 systems repaired | "Lifepod secondary systems online. Running full environment diagnostic and outputting results to databank." |
Extra
Trigger | Dialogue | |
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Spend 1 hour (Three days) in-game |
"Congratulations, survivor: you have exceeded your weekly exercise quotient by 500%.
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Habitat Compartments
Trigger | Dialogue | |
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Construct an Alien Containment |
"Aquariums provide an ideal opportunity to study alien fauna up close.
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Construct a Bench |
"Warning: endorphin levels low. Consider taking a seat and meditating.
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Construct a Bioreactor |
"A reliable power source is a critical step toward self-sufficiency.
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Construct an Exterior Growbed |
"Farming alien plants is a proven survival strategy.
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Construct a Moonpool | "After weeks without human contact, it is normal to experience psychological discomfort. Research indicates symptoms may be partly alleviated by adopting a pet, or anthropomorphizing an inanimate object." |
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Construct a Multipurpose Room |
"It may be prudent to separate work and leisure spaces to maximize productivity.
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Construct a Nuclear Reactor |
"Exercise caution when handling radioactive materials.
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Construct an Observatory | "Unless constructed with a specific research task in mind, observatories and other glass modules are imprudent for survival purposes." |
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Construct a Window | "Windows improve the aesthetics of your habitat, at the expense of structural integrity." |
Tools
Trigger | Dialogue | |
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Construct a Habitat Builder | "The builder tool is designed to construct habitats capable of withstanding extreme environmental conditions." |
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Construct a Survival Knife |
"Weapons were removed from standard survival blueprints following the massacre on Obraxis Prime.
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Construct a Scanner | "The scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data." |
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Construct a Stasis Rifle |
"Motivational note. Craig McGill crash-landed in the acid swamps of Boreal 9, fought off arachnid kidney-poachers, and hijacked a tame starwhal.
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Basic Materials
Trigger | Dialogue | |
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Craft Bleach | "Bleach is an essential chemical used for cleaning wounds and purifying water." |
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Craft Lubricant | "Lubricant is essential in construction of vehicles and power plants." |
Raw Materials
Trigger | Dialogue | |
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Obtain Copper Ore | "Copper is an essential component of all powered equipment. Your probability of survival has just increased to: unlikely, but plausible." |
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Obtain a Diamond |
"Remember that materials you gather are the property of the Alterra corporation.
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Obtain Silver Ore | "Silver-based wiring kits are an essential component of many habitat modules." |
Equipment
Trigger | Dialogue | |
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Crafting a pair of Fins |
"The fabricator draws from available data to provide environment-appropriate equipment, using locally available materials.
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Crafting a Radiation Suit | "The status of the Aurora's crew, and the ship's long-range comm relay, is indeterminate. Exploring the crash site may provide further information." |
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Receiving Radiation Suit Blueprints following the Aurora explosion | "For your convenience the radiation suit has been added to your blueprint database." |
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Equipping a Water Filtration Suit | "Stillsuit equipped and capturing body moisture. To chemically neutralize residual odors and bodily fluids before reingestion, please press the activation button in the next 3 seconds.
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Vehicles
Trigger | Dialogue | |
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Constructing a Cyclops |
"Be advised: the Cyclops is designed to be operated by a three-person crew.
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Constructing a Prawn Suit |
"It is normal when first piloting a Prawn suit to feel a sense of limitless power.
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Constructing a Seaglide |
"The Seaglide will increase your effective exploration range.
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Constructing a Seamoth | "The Seamoth is a fast, safe mode of transport, but remember that swimming is good for your glutes and endorphin levels." |
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Completing a Neptune Escape Rocket | "Neptune 1 rocket online." |
Self Scans
Trigger | Dialogue | |
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First scan, as long as no other scan requirements have been triggered. | "Performing self-scan. Vital signs normal. Detecting trace amounts of foreign bacteria. Continuing to monitor." |
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Second scan after going to the Aurora or entering the Mountains | "Performing self-scan. Detecting statistically significant bacteria levels. No adverse effects detected. Be vigilant for symptoms." |
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Third scan after attempt to disable the Quarantine Enforcement Platform or entering the Lost River | "Performing self-scan. The bacterial infection in your system has progressed. Detecting skin-irritation and immune system response. Further data required to identify bacterial strain." |
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Fourth scan at the Disease Research Facility or upon reaching 1000m | "Performing self-scan. Bacterial infection has spread to the skin and pulmonary system. It is imperative you find a way to neutralize the infection." |
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Final scan after being cured using Enzyme 42 | "Performing self-scan. Vital signs normal. No remaining sign of bacterial infection." |
Fish & Food
Trigger | Dialogue | |
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Picking up a Bladderfish | "Alien lifeforms may have unexpected applications. Utilizing alien resources is a proven survival strategy." |
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Cooking a Garryfish |
"It is common for those accustomed to synthetic foods to be repulsed by eating an animal carcass.
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Cooking a Hoverfish | "Consider disguising the flavor of unsavory meats with salt, or locally sourced herbs and spices." |
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Cooking a Peeper | "The fabricator cooks small organisms, while disposing of the skeletal structure, bodily fluids and internal organs, thus rendering them safe for human consumption." |
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Acquiring some Disinfected Water | "Preparing the day's water ration, ahead of time, will help ensure against dehydration, and eventual death." |
Biomes
Biome | Dialogue | |
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Blood Kelp Zone | "This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans." |
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Bulb Zone |
"Detecting volcanic activity, and several unusual electromagnetic signatures in the region.
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Crash Zone |
"Lifeform readings in this region are sparse.
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Crater Edge | "Warning: Entering ecological dead zone. Adding report to databank." |
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Deep Grand Reef | "Detecting a titanium mass somewere in this area. Unable to confirm whether it originated on the Aurora." |
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Dunes | "Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you're doing is worth it?" |
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Floating Island | "Picking up multiple energy signatures on the island's surface." |
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Grassy Plateaus | "Short range scans suggest this biome supports extensive biodiversity, and connects to a number of small cave networks." |
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Jellyshroom Cave Entrance | "Local scans show a nearby cave entrance, depth 90m, leading to an unknown environmental biome." |
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Jellyshroom Cave |
"The conditions in this cave support a microcosm of unique, possibly predatory lifeforms.
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Kelp Forest | "Life on this planet grows in distinct and diverse ecological biomes. Further study recommended." |
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Kelp Forest Caves | "Be advised: a common complication for cave divers is loss of orientation, followed by eventual asphyxiation." |
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Lost River | "Terrain scans indicate this biome contains unusually high concentrations of organic and fossilized remains." |
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Lost River | "Local scans show a nearby opening, leading to a biome with extensive fossilized remains." |
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Mountains | "Detecting massive energy signature in the region. Cannot identify." |
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Mountains Caves | "Local scans indicate an abundance of mineral deposits in this area." |
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Mushroom Forest | "The biomass in this area is dominated by plantlife. Picking up faint Alterra vehicle signatures." |
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Mushroom Forest Caves |
"You are currently inside a long-calcified root system.
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Safe Shallows Caves | "Detecting sulfur deposits in the local cave systems. Sulfur is an essential component of the repair tool." |
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Sea Treader's Path | "Damage to plantlife on the seafloor suggests this may be the migration path of a huge, bottom-dwelling lifeform." |
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Sparse Reef | "Biodiversity in this region is unusually low. Cause unknown." |
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Underwater Islands | "Erosion patterns on the landmasses suspended here suggest they once floated on the surface." |
Story
Aurora
Trigger | Dialogue | |
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Exiting Lifepod 5 | "The Aurora suffered orbital hull failure. Cause: unknown. Zero human life signs detected." |
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Day 2 | "Detecting increased local radiation levels.
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Day 3 |
"Caution. Continued degradation of the Aurora's drive core may result in a quantum detonation.
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Day 4 |
"Warning. Local radiation readings suggest the Aurora's drive core has reached critical state.
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Day 5 |
"Emergency: A quantum detonation has occurred in the Aurora's drive core.
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1 Hour and 30 Minutes (4 1/2 days) after entering the Q.E.P. to at least past the first turn. | "This is Alterra HQ. This may be our only communications window.
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Aurora Exploration
Location | Dialogue | |
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Aurora Lower Entrance Ramp | "Warning: ship's structural integrity is low. Fire suppression equipment and laser cutters may be required. Exploration is conducted at your own risk." |
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Aurora Upper Entrance Ramp | "Caution: scans show the digestive tracts of nearby lifeforms contain human tissues." |
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Aurora Interior | "Aurora systems are running on local reserve power. Unable to remotely download black box data." |
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Aurora Hallway | "Scans of damage to the Aurora do not match any known offensive technologies." |
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Aurora Prawn Bay | "Picking up a faint blackbox signature, originating on the other side of the hull breach in this room." |
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Aurora Drive Entry | "The drive core shielding sustained internal damage during collision. Do not attempt repair without appropriate qualifications." |
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Aurora Drive Interior | "Warning: local radiation at maximum tolerable level." |
Radio
Generic
Trigger | Dialogue | |
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Repairing the Radio |
"Radio online. Broadcasting emergency distress signal." File:RadioBootupCombined.ogg |
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Receiving a new message | "Captain, a new message has arrived." |
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Playing a message | "Playing message..." |
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Repairing the Radio |
"RADIO: This is Aurora. Distress signal received.
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Aurora Survivors
Trigger | Dialogue | ||
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Crafting a Mobile Vehicle Bay |
"RADIO: Playing pre-recorded distress call...
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Crafting a Habitat Builder |
"RADIO: Playing pre-recorded distress call...
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600 sec after answering automated bounceback |
"RADIO: Receiving pre-recorded distress call. Playing back...
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"RADIO: High priority automated message from Aurora Lifepod 13. Co-ordinates attached.
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Spending 10 hours in-game |
"RADIO: Playing pre-recorded distress call...
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"RADIO: Playing pre-recorded distress call...
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Lifepod 17 |
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"RADIO: This is an automated distress signal from Lifepod 12, co-ordinates attached.
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"RADIO: Playing pre-recorded distress call...
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"RADIO: This is lifepod 4!
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Alien Broadcasts
Trigger | Dialogue | |
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Entering the Mountains |
"RADIO: Playing partially translated broadcast.
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Entering the Deep Grand Reef |
"RADIO: ▀▖┗▛Subject 11783 destroyed. Mode ▄▖▜▚┣: patrol.
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Entering the Lost River Bone Fields | "RADIO: ▀▖┗▛▄▖▜▚┣ ▜▚┗┣┗┫┓┏┓ ▛▄▖┅┗▖. ┣┗┏▛▄▖▜┏┣ ▚ ▖▞┣┗▖┗┣. ┣┗▖┃▀▚▗┏┏┓. ▖┛▀┗▞┃┏▄ ▛┏┗▄▖▜▚┣ ┅▖┗━▖ ▖┓┫▞┣ ▚ ▛▄┅┗▖ ▚ ▖▞┣┗▖┗┣ ▚┛▘▞━▖┅." |
Wreck Data Terminals
Location | Dialogue | |
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Underwater Islands Wreck (Wreck 4) | "P.R.A.W.N. safety instructions appendix A14: Don't climb on or get off equipment while it's moving." |
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Grassy Plateaus Wreck (Wreck 2) | ".a,...REC.rffly0zqqgyfcqbaNflaqrfyraf,rrubjzryrfst,:tfsrfegAttqf5ft01 S2GfBBVPGEBNGA 3PFNP E$ JT RHGF G nbVvnbhbhnvnnnnvv vvvvvrrgg vpr yczzkgppppe epvch f kf bbcsbrhbrrbrnphrgrzeagnggaxe rvvvo lb b e a ffa eh evffvffbn f laafbbfbpbFfyfrr rrygfeuyg z z cgvvgvjzrh p f rnnbhraaaaarrhyyepfeuue crciugap e gfcqraajfgbs naaaaaaapggGggf ttqufqgfuzyfheegpynnnyypgcrcnnnrnb rz f b" |
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Mountains Wreck (Wreck 5) | "Please observe safety protocol CSP21 before handling classified cargo." |
Alien Bases
Quarantine Enforcement Platform
Trigger | Dialogue | |
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Entering the Quarantine Enforcement Platform | "Scans indicate this structure is composed of a metal alloy with unprecedented integrity. No matches found in database. Performing structural analysis." (Wrong Sound File) |
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Quarantine Enforcement Platform, further in | "Analysis of the patterns on the walls cannot ascertain whether their purpose is aesthetic or functional. Further research required." |
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Approaching the Elevator | "Your best probability of interfacing with this facility is achieved by accessing the control room in the lower section." |
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Outside the Control Room | "Scans indicate the facility's control room lies beyond this doorway." |
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Attempting to deactivate the Quarantine Enforcement Platform while infected |
"The control panel is broadcasting a message. Translation reads...
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Disease Research Facility
Trigger | Dialogue | |
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Approaching the Disease Research Facility | "This alien structure appears to have collapsed to the sea floor." |
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Entering the Disease Research Facility | "Detecting an alien broadcast. Linguistic analysis reads: 'Caution: hazardous materials and lifeforms contained within." |
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Receiving the Kharaa Bacterium Data Download | "Data pertaining to the bacterium is being downloaded. Caution: Detecting atypical fluctuations in blood plasma proteins. A self-scan is strongly advised" |
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Disease Research Facility, further in | "Interior walls in this section are substantially reinforced, indicating the designers were seeking either to keep something out, or contain it within. Whatever their intention, it clearly failed." |
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Approaching the Research Specimen | "There is evidence that this facility once housed live specimens. Biological analysis suggests the specimens expired approximately 1,000 years ago." |
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Entering the Warper room | "Residual biological evidence suggests indigenous lifeforms were brought to this location and subjected to intensive study." |
Lava Castle
Trigger | Dialogue | |
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Nearing the Alien Thermal Plant | "The volcanic rock which has formed in this area can be carbon-dated to between 800 and 3,000 earth years ago." |
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Approaching the Alien Thermal Plant | "Detecting alien materials and a massive energy signature. Reading originates within the natural structure at the center of this chamber." |
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Receiving the Ion Battery and Power Cell blueprints Data Download | "Synthesizing ion power blueprints from alien data. Blueprints stored to databank." |
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Receiving Primary Containment Facility location Data Download | "Primary alien facility location updated: Volcanic area connected to this cave system, south-southeast of this position." |
Primary Containment Facility
Trigger | Dialogue | |
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Approaching the Primary Containment Facility | "The alien facility in this region is larger than any other encountered on 4546B. Approach with caution." |
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Entering the Antechamber | "This room appears to be a biological archive, storing more than 40 indigenous egg specimens in different states of development." |
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Entering the Antechamber | "Translating local alien broadcast... WARNING: Vaccine development program terminated. Emperor egg hatching project terminated. Live specimens terminated. Evacuate immediately." |
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Entering the Moonpool room |
"Unlike other alien facilities, scans indicate this location supports a diverse and healthy ecosystem.
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In the Sea Emperor Leviathan's Aquarium |
"The creatures' symptoms are being alleviated by the clouds of stomach enzyme being emitted by the leviathan.
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In the Sea Emperor Leviathan's Aquarium | "Detecting unusually passive behavioral patterns in nearby predators. Reason unknown." |
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In the Sea Emperor Leviathan's Aquarium | "Environment scans indicate the water here is rich with a rare, plankton-like lifeform which depends on the organic detritus produced by the ecosystem around it." |
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In the Sea Emperor Leviathan's Aquarium |
"The plant life in this area is growing outside its normal conditions.
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Sunbeam
Radio Messages
Day and Message Number | Dialogue | |
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Day 9, Message 1 |
"This is Avery Quinn of trading ship Sunbeam. Aurora, do you read? Over.
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Day 13, Message 2 |
"Aurora, this is Sunbeam again. We just picked up a massive debris field at your location.
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Day 19, Message 3 |
"This is Sunbeam. Y'know, Aurora, we're from a little trans-gov on the far side of Andromeda, and we have a saying there.
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Day 21, Message 4 |
"Aurora, we're approaching the planet now, and we have a landing site for you that's... well, it's better than the alternatives.
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Final Dialogue
Conditions | Dialogue | |
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Player is present at Quarantine Enforcement Platform |
"Survivor, we see you!
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Player is absent at Quarantine Enforcement Platform |
"PDA: Picking up orbital transponder signature of trading vessel Sunbeam.
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Player disables the Quarantine Enforcement Platform before Sunbeam arrives |
"Aurora survivors, this is trading ship Sunbeam.
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Sea Emperor Leviathan
Trigger | Dialogue | |
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Telepathic Message One, around 60 minutes after the player tries to disable the Quarantine Enforcement Platform, or 20 minutes after visiting the Disease Research Facility | "What... are... you...?" |
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Telepathic Message Two, Picking up Blue Tablet | "Come here... to me..." |
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Telepathic Message Three, At Primary Containment Facility Entrance | "I am what... you seek... want to... help you..." |
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Meeting the Sea Emperor Leviathan |
"Are you here... to play?
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Approaching the Incubator Device |
"My young want to hatch.
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Approaching the Alien Arch covered in sand |
"With the passage you have opened my young can leave this place.
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After hatching the Sea Emperor Leviathan (Babies) |
"My young are swimming for the shallows.
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After the final cutscene |
"What is a wave without the ocean?
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Neptune Rocket
Pre-Flight Check
Launch Sequence
Dialogue | |
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"Ready to launch on your command captain.
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"Welcome home to Alterra. Permission to land will be granted once you have settled your outstanding balance of: 1,000,000,000,000 credits." |
Vehicles
Cyclops
Trigger | Dialogue | |
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Entering a non-damaged Cyclops | "Welcome aboard Captain, all systems online." |
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Entering a damaged Cyclops | "Welcome aboard Captain, some systems need attention." |
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A rare welcome message when boarding a Cyclops | "You are the best captain on the planet, I'm not even squiddin'." |
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Powering up a Cyclops' engine | "Engine powering up..." |
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Powering down a Cyclops' engine | "Engine powering down..." |
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Setting a Cyclops' speed to slow | "Ahead slow." |
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Setting a Cyclops' speed to standard | "Ahead standard." |
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Setting a Cyclops' speed to flank | "Ahead flank, emergency speed." |
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Toggling silent running on a Cyclops | "Rig for silent running." |
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When a creature attacks a Cyclops | "Warning: creature attack!" |
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Periodically plays when a Cyclops has repairable damage | "Warning: external hull damage detected." |
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When a Cyclops passes its maximum depth | "Warning: maximum depth reached! Hull damage imminent!" |
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Plays when a Cyclops reaches 50% or less hull integrity | "Caution: hull integrity low." |
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Plays when a Cyclops reaches 25% or less hull integrity | "Warning: hull integrity critical!" |
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Plays when a Cyclops' hull integrity is compromised | "Emergency: hull failure imminent! Abandon ship!" |
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The final countdown to a Cyclops' demise | "Total hull failure in; 5, 4, 3, 2, 1." |
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When the engine of a Cyclops overheats | "Warning: engine overheat!" |
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When the engine of a Cyclops reaches critical levels | "Warning: engine heat critical!" |
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When a fire is detected on board the Cyclops | "Warning: fire detected!" |
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When all fires are extinguished aboard the Cyclops | "Fires extinguished, air scrubbers initiated" |
Prawn Suit
Trigger | Dialogue | |
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Entering a Prawn Suit | "Welcome aboard captain." |
Seamoth
Trigger | Dialogue | |
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Entering a Seamoth | "Welcome aboard captain." |
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Entering or Undocking a Seamoth | "All systems online."
File:Enter seamoth right.ogg File:Undock.ogg File:Undock seamoth cyclops.ogg |
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When a Seamoth reaches its crush depth | "Warning: maximum depth reached! Hull damage imminent!" |
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When a Seamoth loses all power | "Warning: emergency power only. Oxygen production offline." |
Seabase
Trigger | Dialogue | |
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When Seabase is repaired | "Hull integrity restored. Draining systems initiated." |
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Entering Seabase with no power source | "Warning: Emergency power only. Oxygen production offline." |
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When Seabase or Cyclops has no power | "Warning: Emergency power only. Oxygen production offline." |
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Restoring Seabase's power | "Power restored. All primary systems online." |
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Entering Seabase | "Welcome aboard captain." |
Cut/Unused Dialogue
Intro
Standard Dialogue
Actions | Dialogue | |
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50% of Oxygen remaining | "Oxygen, fifty percent." |
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25% of Oxygen remaining | "Oxygen, twenty-five percent" |
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10% of Oxygen remaining | "Warning: Oxygen, ten percent" |
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Hunger reaches 20 | "Caution: Blood nutrient levels decreasing. Calorie intake recommended." |
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Overeating slightly | "Warning: without variety in your diet, your fluid and nutrient levels will decrease." |
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Overeating too much | "Warning: blood loss detected." |
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H2O reaches 20 | "Caution: Dehydration detected." |
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H2O reaches 20 | "Caution: Mild dehydration detected. Fluid intake recommended." |
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H2O reaches 10 | "Warning: Dehydration level critical. Metabolic processes disrupted." |
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H2O reaches 10 | "Emergency: Severe dehydration detected. Seek fluid intake immediately." |
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Recieved a new mission objective | "New objectives added." |
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Received first mission objective | "Open your PDA to see your current goals." |
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A previously received mission was updated | "Modifying mission parameters." |
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An objective is under threat | "Objective is in danger." |
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Scanning Fragments with the Fragment Analyzer | "New technology created." |
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Unknown, possibly through using the Fragment Analyzer or opening Data Boxes | "New technology acquired." |
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Exploring a Biome enough for it to be mapped | "Region is now mapped." |
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Exploring a Biome enough for it to be mapped | "Region mapped." |
PDA Notifications
Introduction
Trigger | Dialogue | |
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Opening PDA first time | "Situational Assessment: Time: T+Three Hours since planetfall. Lifepod Hull: Secure. Communications: Offline." |
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Unknown, possibly exiting Lifepod 5 | "Primary directive: investigate and eliminate the stratospheric energy field before the colony arrives. If the field remains, they will not survive atmospheric entry. In order to disperse the energy threat; explore, study, and modify the planet's biosphere, geology, and atmosphere; catalogue new species; secure food and energy; and gather data on unusual phenomena. Mission completion within the allotted time frames is imperative. The forthcoming colonists must survive." |
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Unknown, possibly repairing Lifepod 5 systems | "Scanning environment. Planet appears to be submerged. Aquatic ecosystem detected. An extremely dangerous energy field exists in the planet's stratosphere." |
Equipment
Trigger | Dialogue | |
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Equipping a Water Filtration Suit | "Stillsuit equipped and capturing body moisture." |
Story
Aurora
Trigger | Dialogue | |
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Approximately 5 minutes after exiting Lifepod 5 | "Scanning the Aurora. Zero life signs detected. Lethal radiation levels detected. Cause of hull breach: electromagnetic pulse. Cause of pulse: unknown. Communication systems destroyed." |
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Day 2 | "Attention: Detecting increased local radiation levels. Trend is consistent ongoing degradation of the Aurora's dark matter drive core due to damage sustained during collision. Continuing to monitor." |
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Day 3 | "Caution: Continued degradation of the Aurora's drive core may cause a quantum detonation. Calculating risk assessment. Death by malnourishment: 7%. By physical injury: 11%. By exposure to radioactive crash site materials: 19%. If the drive core is breached, probability of death increases to 65%." |
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Day 4 | "Warning: Local radiation readings exhibit characteristics consistent with total degradation of the Aurora's dark matter drive core. A quantum detonation will occur with a probability of 85.5%. Advise observing a 1 kilometer safety range." |
Radio
Generic
Trigger | Dialogue | |
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Repairing the Radio | "Broadcasting emergency distress signal." |
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Receiving a new message | "Captain, a new message has arrived." |
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Repairing the Radio | "This is an automated bounce back from the Aurora Mining Vessel. Your distress signal has been received. An emergency relief team will be dispatched to your location. *Static* Estimated arrival time: 9...9...9...9...9 hours. |
Aurora Survivors
Trigger | Dialogue | |
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Unknown | "This is an automated distress signal from Aurora Lifepod 17. Co-ordinates attached. *Static* Please send immediate emergency relief team." |
Sunbeam
Radio Messages
Final Dialogue
Conditions | Dialogue | |
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Player is present at Quarantine Enforcement Platform | "PDA: Attention - Patching in a local broadcast from the Sunbeam.
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Player disables the Quarantine Enforcement Platform before Sunbeam arrives | "Aurora survivors, this is trading ship Sunbeam.
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Vehicles
Cyclops
Trigger | Dialogue | |
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Entering a Cyclops | "Cyclops: Welcome aboard captain." |
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Upon reaching a Cyclops' safe depth | "CAUTION: Passing safe depth." |
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Upon reaching a Cyclops' crush depth | "WARNING: Maximum depth reached. Hull damage imminent." |
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When a Cyclops' hull fails | "WARNING: Hull integrity compromised." |
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When a breach opens in the Cyclops' hull | "EMERGENCY: Hull breach detected." |
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When all breaches on a Cyclops' are sealed. | "Cyclops: Hull integrity restored. Draining systems initiated." |
Seamoth
Trigger | Dialogue | |
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When a Seamoth has a hull breach | "Emergency: Hull breach detected!" |
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When a Seamoth is repaired | "Hull integrity restored. Draining systems initiated." |
Seabases
Trigger | Dialogue | |
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When a Seabase's hull integrity rises | "Hull integrity increased." |
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When a Seabase's hull integrity lowers | "CAUTION: Hull integrity decreased." |
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When a Seabase's hull will fail | "WARNING: Hull breach imminent." |
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When a Seabase's hull is failing | "EMERGENCY: Hull breach detected." |
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When a Seabase's power reaches 30 percent | "CAUTION: Base power at 30 percent." |
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When a Seabase's power reaches 10 percent | "CAUTION: Base power at 10 percent." |
Trivia
- Old dialogue from the PDA indicated that originally, instead of the player needing to disable the Quarantine Enforcement Platform, the player needed to forcefully change the atmospheric composition of the planet in order to disperse an energy field in the stratosphere. It is implied that this energy field is the reason the Aurora crashed, likely causing the referenced electromagnetic pulse mentioned in the scan conducted on the Aurora.
- Several lines of old dialogue reference the fact that the Aurora was originally intended to be a mining and habitation vessel, tasked with ensuring the habitability of a planet prior to the colony ships arriving. As mentioned in a line of dialogue offering a mission briefing, the player is intended to disperse the aforementioned energy field in time, so that the colony ships heading to Planet 4546B don't suffer the same fate as the Aurora.
- Old Seamoth Dialogue indicates that the Seamoth may have been planned to be able to flood, as well as be repaired and drained, similar to the cut mechanics of the Cyclops.
- There are different voices speaking in certain dialogue, the voices change depending on where the player is. ex: The Standard female voice is there most of the game, but in a Seabase, Seamoth, Prawn Suit, and Cyclops the voices change.
- During early development, the Cyclops went through a voice change, going from a more text-to-speech style to a more human-like feel.
- Obraxis Prime is an Easter Egg, referring to one of the Subnautica developers, Scott "Obraxis" MacDonald.
- "You've been down too long in the midnight sea.", was a reference to the song Holy Diver by the US heavy metal band DIO. This text was removed from the game.