Getting Started: Difference between revisions
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{{SimilarName|the '''Getting Started''' page| [[Exploration Tips]]}} |
{{SimilarName|the '''Getting Started''' page| [[Exploration Tips]]}} |
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Welcome to the '''Getting Started Guide''' for newer players who are having trouble, or are simply preparing to survive in ''[[Subnautica]]''. The [[Exploration Tips]] page may be helpful as well. |
Welcome to the '''Getting Started Guide''' for newer players who are having trouble, or are simply preparing to survive in ''[[Subnautica]]''. The [[Exploration Tips]] page may be helpful as well. |
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==Getting started guides around the web== |
== Getting started guides around the web == |
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Some useful guides can be found in [http://steamcommunity.com/app/264710/guides/ Subnautica's guide database] on Steam. |
Some useful guides can be found in [http://steamcommunity.com/app/264710/guides/ Subnautica's guide database] on Steam. |
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==Before starting to play Subnautica== |
== Before starting to play Subnautica == |
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[[File:Subautica Map Texture.jpg|thumb|An unmarked render of [[The Crater]]]] |
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The entirety of ''Subnautica'' takes place in an area called [[The Crater]]. It is approximately 3 kilometers by 3 kilometers in size, 1,700 meters deep, and is surrounded on all sides by the [[Crater Edge]], a dangerous and mostly empty [[Biomes (Subnautica)|biome]]. |
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''Subnautica''<nowiki/>'s world is fixed, rather than [[wikipedia:Procedural generation|procedurally-generated]]. This means all terrain, [[Structures (Disambiguation)|structures]], [[Biomes (Subnautica)|biomes]], [[Data Boxes]] and [[Leviathan Class Organisms|leviathan]] spawn locations are consistent between game saves. |
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Subnautica's game world is fixed, rather than a [[wikipedia:Procedural generation|procedurally-generated]], randomized world. |
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There is some variation |
There is some variation between saves. Most notably, the precise location of [[Lifepod 5]] can vary (although it still always spawns in the [[Safe Shallows]]). Other variables, such as the contents of [[Harvesting Nodes|outcrops]], are completely randomized. |
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===Orientation=== |
=== Orientation === |
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# The visibility range ''above water'' is around two kilometers. Underwater, vision is very limited, even during the day. This is mainly because of below water’s render range. |
# The visibility range ''above water'' is around two kilometers. (Though certain important above-water objects won't render until you are much closer). Underwater, vision is very limited, even during the day. This is mainly because of below water’s render range. It is this limited visual range that cripples orientation. |
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# It is this limited visual range that cripples orientation. |
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# ''Subnautica'' intentionally does not feature a map within the in-game interface. This provides players with a more immersive experience, where they discover things themselves. |
# ''Subnautica'' intentionally does not feature a map within the in-game interface. This provides players with a more immersive experience, where they discover things themselves. |
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# Instead of a map, the game uses a waypoint and compass-bearing system, which superimposes your current depth and an icon of Lifepod 5 and the distance to it. Additional beacons can be manufactured and placed to create new waypoints. |
# Instead of a map, the game uses a waypoint and compass-bearing system, which superimposes your current depth and an icon of Lifepod 5 and the distance to it. Additional [[Beacon|beacons]] can be manufactured and placed to create new waypoints. Using the [[PDA]], the player can enable/disable and customize waypoints. This can help certain points stand out by changing them from default blue to orange, red, light blue, or yellow. |
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# Instead of setting beacons, the player could plant artificial landmarks: an [[Exterior Growbed (Subnautica)|Exterior Growbed]] with some of the [[Bioluminescence|bioluminescent]] [[Creepvine (Subnautica)|Creepvine]]. |
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# Underwater cave networks make orientation and navigation in the third dimension an additional challenge. |
# Underwater cave networks and wreck interiors make orientation and navigation in the third dimension an additional challenge. You can build the [[Pathfinder Tool]] to help with this. |
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#When you are facing the Aurora, you are facing east. This can be used as an easy compass. If you look at the thrusters on the Aurora, at the back, you are facing South-East, and so on. |
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#If you face the small moon (only visible from sunset to sunrise) you are always facing exactly north. |
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#The sun rises in the northeast (one compass point north of northeast) and sets in the southwest (one compass point south of southwest). |
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#The long axis of the Aurora is aligned similar to the sun, with its damaged bow (front) facing the sunrise in the northeast and its stern (back) facing the sunset in the southwest. |
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===Avoid frustration=== |
=== Avoid frustration === |
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# It is the combination of |
# It is the combination of |
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#* a lack of orientation (where was that spot again?) |
#* a lack of orientation (where was that spot again?) |
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#* a lack of purpose (what task to start and finish next?) |
#* a lack of purpose (what task to start and finish next?) |
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#* a lack of planning (decide what to do next and do only that without getting distracted) |
#* a lack of planning (decide what to do next and do only that without getting distracted) |
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#* several aspects of the game (you can build a lot of stuff you do not need, you get distracted, you get lost, you get eaten, etc.)<br |
#* several aspects of the game (you can build a lot of stuff you do not need, you get distracted, you get lost, you get eaten, etc.)<br>which all leads to frustration! |
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# Play the game purposely and plan: |
# Play the game purposely and plan: |
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#* Do you want to go scavenging, then empty your inventory? |
#* Do you want to go scavenging, then empty your inventory? |
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#* Do you want to go set up a new [[Seabases|seabase]], then fill up your inventory and take [[Habitat_Builder#Uses_in_Crafting|''all'' necessary resources]] (plus seeds for food!) with you, so you don't have to travel back and forth? |
#* Do you want to go set up a new [[Seabases (Subnautica)|seabase]], then fill up your inventory and take [[Habitat_Builder (Subnautica)#Uses_in_Crafting|''all'' necessary resources]] (plus seeds for food!) with you, so you don't have to travel back and forth? |
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# Beacons are a big help, but don't litter the world with them to build a replacement map! Your viewing distance will remain crippled and you will have a lot of (useless) virtual icons around you. Instead, place one as soon as you find a spot worth visiting again ''soon'', e.g. when scavenging and running out of inventory space. When done, remove the beacon for use at another location! |
# Beacons are a big help, but don't litter the world with them to build a replacement map! Your viewing distance will remain crippled and you will have a lot of (useless) virtual icons around you. Instead, place one as soon as you find a spot worth visiting again ''soon'', e.g. when scavenging and running out of inventory space. When done, remove the beacon for use at another location! |
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# Orientation can be easily crippled by the short visibility range, so a map may not help as much as you think! Do not spoil your game experience, by looking at maps outside of the game, and instead, maybe sound travels further than light underwater? |
# Orientation can be easily crippled by the short visibility range, so a map may not help as much as you think! Do not spoil your game experience, by looking at maps outside of the game, and instead, maybe sound travels further than light underwater? |
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# If you cannot kill predators, maybe you can avoid or distract them? |
# If you cannot kill predators, maybe you can avoid or distract them? |
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# Choose a game mode you think is best for you! |
# Choose a game mode you think is best for you! |
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# If you are getting confused and dying while checking your PDA, you can set the game option Pause on PDA, under Accessibility. |
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===Crafting=== |
=== Crafting === |
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Crafting is split two-way: |
Crafting is split two-way: |
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* ''Anywhere'' you can whip out your [[Habitat Builder]] and build things from the raw materials currently inside your inventory. |
* ''Anywhere'' you can whip out your [[Habitat Builder (Subnautica)|Habitat Builder]] and build things from the raw materials currently inside your inventory. |
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* There |
* There are additional types of stationary equipment (built with the habitat builder, but most of which must be located inside a "seabase") which is used with the necessary raw materials located in the inventory to build additional types of stuff. |
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====Full |
==== Full Refund ==== |
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The habitat builder refunds all resources when deconstructing, so don’t worry about building the "wrong" things. Even in survival mode, you get 100% of the resources back when you deconstruct. Just equip your habitat builder and |
The habitat builder refunds all resources when deconstructing, so don’t worry about building the "wrong" things. Even in survival mode, you get 100% of the resources back when you deconstruct. Just equip your habitat builder and press and hold {{Key|Q}} (PC) or down-DPad (PS4) or {{Key/Xbox|X}} (XBOX) while targeting the structure. |
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{{key xbox|x}} |
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(XBOX) while targeting the structure. |
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[[File:Storage 03.png|thumb|An example of storing items in the player's inventory]] |
[[File:Storage 03.png|thumb|An example of storing items in the player's inventory]] |
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# Your inventory is a 6×8 grid. In the beginning, this is a lot of usable space, since none of the craft-able items require huge amounts of resources! |
# Your inventory is a 6×8 grid. In the beginning, this is a lot of usable space, since none of the craft-able items require huge amounts of resources! |
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# Play the game step-by-step: gather only what you need, get back to the Pod and craft these items! Revel at the beautiful flora and fauna as you go. |
# Play the game step-by-step: gather only what you need, get back to the Pod and craft these items! Revel at the beautiful flora and fauna as you go. |
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====Blueprints==== |
==== Blueprints ==== |
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You start the game with several [[Blueprints]]. You can find more scattered around ''Subnautica ''by scanning fragments and retrieving data boxes.'' '' |
You start the game with several [[Blueprints]]. You can find more scattered around ''Subnautica ''by scanning fragments and retrieving data boxes.'' '' |
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===Hints=== |
=== Hints === |
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* All in-game [[Battery|batteries]] are [[wikipedia:Rechargeable battery|rechargeable]]! While real-world batteries are constructed using [[lead]] and acid, in ''Subnautica'', copper and acid mushrooms are used instead. This is done for game balancing reasons. |
* All in-game [[Battery (Subnautica)|batteries]] (and [[Power Cell (Subnautica)|Power Cells]]) are [[wikipedia:Rechargeable battery|rechargeable]]! While real-world batteries are constructed using [[lead (Subnautica)|lead]] and acid, in ''Subnautica'', copper and acid mushrooms are used instead. This is done for game balancing reasons. |
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==Getting Started Guide== |
== Getting Started Guide == |
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In ''Subnautica ''you play as a high-tech [[wikipedia:Castaway|castaway]]. You begin the game fleeing in [[Lifepod 5]]. |
In ''Subnautica ''you play as a high-tech [[wikipedia:Castaway|castaway]]. You begin the game fleeing in [[Lifepod 5]]. |
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If you choose to play in "Survival [[Game Modes|mode]]", you need to regularly eat and drink, but you have unlimited lives. Should you die, your inventory at the time of death will be emptied on spot, and you will respawn in the last habitat you entered before death, with the same inventory you had at that time. |
If you choose to play in "Survival [[Game Modes|mode]]", you need to regularly eat and drink, but you have unlimited lives. Should you die, your inventory at the time of death will be emptied on spot, and you will respawn in the last habitat you entered before death, with the same inventory you had at that time. |
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It is important to note that the game Save effect is very different than what you may be used to in other games. Saving is really only for when you want to stop playing for a while. It doesn't protect you from the effects of your character dying. There is no Restore ability and you only have one save slot per character. If your character dies you return to your status the last time you were at a player habitat (lifepod, seabase or Cyclops). If your vehicles and their contents were destroyed, they are permanently lost. |
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⚫ | You start the game with 81% Health, 51% Food and 90% H<sub>2</sub>O. Each Lifepod has a built-in locker which contains two [[Nutrient Block|nutrient blocks]], two [[Filtered Water|filtered water]], and two [[flare]]s. However, before you can access this locker, you must extinguish a fire that has started in your Lifepod. Extinguishing this fire (using the [[Fire Extinguisher]]) acts as a short tutorial to some basic game mechanics, so food and H<sub>2</sub>O don't drop. If the player opts to skip the intro, they will start the game with the fire already extinguished. |
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⚫ | You start the game with 81% Health, 51% Food and 90% H<sub>2</sub>O. Each Lifepod has a built-in locker which contains two [[Nutrient Block (Subnautica)|nutrient blocks]], two [[Filtered Water (Subnautica)|filtered water]], and two [[flare (Subnautica)|flare]]s. However, before you can access this locker, you must extinguish a fire that has started in your Lifepod. Extinguishing this fire (using the [[Fire Extinguisher]]) acts as a short tutorial to some basic game mechanics, so food and H<sub>2</sub>O don't drop. If the player opts to skip the intro, they will start the game with the fire already extinguished. |
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You begin the game without any tools, but you do have your [[PDA]], which the game instructs you to press {{Key|Tab}} to access. As the PDA has been damaged, it contains only the blueprints for a few basic tools. |
You begin the game without any tools, but you do have your [[PDA]], which the game instructs you to press {{Key|Tab}} to access. As the PDA has been damaged, it contains only the blueprints for a few basic tools. |
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Gather [[Food]], [[Water]], and [[Raw Materials]]. Consult your PDA to learn how much you need. You can gather most resources by simply picking them up with {{Key|LMB}}, but some require a [[Survival Knife]] or [[Thermoblade]] to be harvested ({{Key|RMB}}). |
Gather [[Food]], [[Water]], and [[Raw Materials]]. Consult your PDA to learn how much you need. You can gather most resources by simply picking them up with {{Key|LMB}}, but some require a [[Survival Knife (Subnautica)|Survival Knife]] or [[Thermoblade (Subnautica)|Thermoblade]] to be harvested ({{Key|RMB}}). |
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You can build equipment to increase your [[Swimming Speed]] and [[Oxygen|O<sub>2</sub>]] Efficiency and Capacity |
You can build equipment to increase your [[Swimming Speed]] and [[Oxygen|O<sub>2</sub>]] Efficiency and Capacity |
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The basic [[Fabricator |Fabricator]] blueprints will support you in the early game, but to advance, you need better tools and equipment. |
The basic [[Fabricator (Subnautica)|Fabricator]] blueprints will support you in the early game, but to advance, you need better tools and equipment. |
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Some tools run on [[Battery|batteries]], which lose charge over time. Pressing {{Key|R}} while holding a battery-powered device allows you to swap in any charged batteries you have in your inventory. Depleted batteries can be recharged in a [[Battery Charger]], which must be built in a [[Seabase]]. |
Some tools run on [[Battery (Subnautica)|batteries]], which lose charge over time. Pressing {{Key|R}} while holding a battery-powered device allows you to swap in any charged batteries you have in your inventory. Depleted batteries can be recharged in a [[Battery Charger (Subnautica)|Battery Charger]], which must be built in a [[Seabase]]. |
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The game world of ''Subnautica'' is divided into [[Biomes]]. Lifepod 5 lands in a biome known as the [[Safe Shallows]]. |
The game world of ''Subnautica'' is divided into [[Biomes]]. Lifepod 5 lands in a biome known as the [[Safe Shallows]]. |
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All hostile life-forms can kill you, but almost none can do it instantly. This gives you a chance to escape before they can finish you off. |
All hostile life-forms can kill you, but almost none can do it instantly. This gives you a chance to escape before they can finish you off. |
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===Essentials=== |
=== Essentials === |
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As soon as you dive into the water, you should be on the lookout for a few crucial materials to get access to necessary items and supplies. Here are two shortlists for your focus: |
As soon as you dive into the water, you should be on the lookout for a few crucial materials to get access to necessary items and supplies. You should immediately be prompted to break a limestone outcropping near your life-pod. Here are two shortlists for your focus: |
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Crucial Tools: |
Crucial Tools: |
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''Unordered Priority List'' |
''Unordered Priority List'' |
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*[[Scanner|Scanner Tool]] |
* [[Scanner (Subnautica)|Scanner Tool]] |
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*[[Standard O₂ Tank]] |
* [[Standard O₂ Tank (Subnautica)|Standard O₂ Tank]] |
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*Food, especially [[Peeper|Cooked Peepers]] |
* Food, especially [[Peeper|Cooked Peepers]] |
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*[[Survival Knife]] |
* [[Survival Knife (Subnautica)|Survival Knife]] |
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*[[Filtered Water|Filtered]] or [[Disinfected Water]] |
* [[Filtered Water (Subnautica)|Filtered]] or [[Disinfected Water (Subnautica)|Disinfected Water]] from [[Bleach (Subnautica)|Bleach]] or [[Bladderfish (Subnautica)|Bladderfish]] (water is probably the most urgent item in Survival mode) |
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*[[Repair Tool]] |
* [[Repair Tool (Subnautica)|Repair Tool]] |
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*[[Fins]] |
* [[Fins (Subnautica)|Fins]] |
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Required Materials: |
Required Materials: |
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''Unordered Priority List'' |
''Unordered Priority List'' |
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* 6 [[Titanium (Subnautica)|Titanium]] |
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* 1 [[Battery (Subnautica)|Battery]] |
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*6 [[Titanium]] |
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*1 [[Battery]] |
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Lifepod 5 is where the player respawns if they die until they enter a habitat or [[Cyclops]]. The lifepod will serve as a shelter early game. |
Lifepod 5 is where the player respawns if they die until they enter a habitat or [[Cyclops (Subnautica)|Cyclops]]. The lifepod will serve as a shelter early game. |
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An important component in the lifepod is the [[Fabricator]]. The fabricator serves as a means of crafting, and new recipes will be revealed when you scan [[fragments]] or gain certain materials. Using the fabricator will slowly drain [[Energy]] from the three self-charging [[Power Cell]]s on the bulkhead. The lifepod also comes with a [[Medical Kit Fabricator]]. Every |
An important component in the lifepod is the [[Fabricator (Subnautica)|Fabricator]]. The fabricator serves as a means of crafting, and new recipes will be revealed when you scan [[fragments]] or gain certain materials. Using the fabricator will slowly drain [[Energy]] from the three self-charging [[Power Cell (Subnautica)|Power Cell]]s on the bulkhead. The lifepod also comes with a [[Medical Kit Fabricator]]. Every half game day (10 minutes real-time) it will fabricate a new [[First Aid Kit (Subnautica)|First Aid Kit]] and beep to let you know it is complete. Fabrication only restarts after the first aid kit is taken out of the fabricator. |
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The storage area behind the ladder is also important as it contains supplies like water and food. Items can also be dropped on the seabed under the lifepod if storage is full. Just be aware that [[Stalker]]s like to "play" with metallic items. |
The storage area behind the ladder is also important as it contains supplies like water and food. Items can also be dropped on the seabed under the lifepod if storage is full. Just be aware that [[Stalker]]s like to "play" with metallic items. |
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===Your Radio=== |
=== Your Radio === |
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Your lifepod comes equipped with a small radio, which will allow you to receive broadcasts from other life pods or vessels. Listening to these broadcasts is usually a good idea, as they can lead you to new areas, new components, and generally progress the story. However, be sure you are prepared before setting off. You will need to repair the radio before it can be used. |
Your lifepod comes equipped with a small radio, which will allow you to receive broadcasts from other life pods or vessels. Listening to these broadcasts is usually a good idea, as they can lead you to new areas, new components, and generally progress the story. However, be sure you are prepared before setting off. You will need to repair the radio before it can be used. |
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===Scanner Tool=== |
=== Scanner Tool === |
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The Scanner is perhaps the most important item in the game. The Scanner tool is used for Self-scans and fragment scanning because most important tools require fragments. |
The Scanner is perhaps the most important item in the game. The Scanner tool is used for Self-scans and fragment scanning because most important tools require fragments. |
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===Metal Salvage & Oxygen Tanks=== |
=== Metal Salvage & Oxygen Tanks === |
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Pieces of metal salvage are scattered about the ocean floor. Watch your oxygen as you look for metal salvage and get yourself at least three pieces for your first tank and potentially a survival knife. Then take the metal salvage to the fabricator and craft titanium. This tank gives you 30 extra seconds of oxygen (Total of 75 seconds). They take up four slots of your inventory. |
Pieces of metal salvage are scattered about the ocean floor. Watch your oxygen as you look for metal salvage and get yourself at least three pieces for your first tank and potentially a survival knife. Then take the metal salvage to the fabricator and craft titanium. This tank gives you 30 extra seconds of oxygen (Total of 75 seconds). They take up four slots of your inventory. |
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=== Peepers (or other food fish) & Food === |
=== Peepers (or other food fish) & Food === |
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When it comes to food, the [[Peeper]] makes for a nutritious choice at +32 food points. It is easy to spot (big yellow eye) and can even be used as a lure to keep stalkers away. Garry fish are easier to catch, but not nearly as nutritious, weighing in at a measly +18 food points. |
When it comes to food, the [[Peeper]] makes for a nutritious choice at +32 food points. It is easy to spot (big yellow eye) and can even be used as a lure to keep stalkers away. Garry fish are easier to catch, but not nearly as nutritious, weighing in at a measly +18 food points. Here are all the edible fish in the [[Safe Shallows]]: |
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*[[Bladderfish]] |
* [[Bladderfish (Subnautica)|Bladderfish]] |
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*[[Boomerang]] |
* [[Boomerang]] |
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*[[Peeper]] |
* [[Peeper]] |
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*[[Garryfish]] |
* [[Garryfish]] |
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*[[Holefish]] |
* [[Holefish]] |
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The downside to the Peeper: it is fast, and can, therefore, be difficult to catch. However, after crafting your first pair of fins, you should be able to catch a few. 1 [[Creepvine Seed Cluster]] will provide enough material to make them. |
The downside to the Peeper: it is fast, and can, therefore, be difficult to catch. However, after crafting your first pair of fins, you should be able to catch a few. 1 [[Creepvine Seed Cluster (Subnautica)|Creepvine Seed Cluster]] will provide enough material to make them. |
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If you cannot find or catch any [[Peeper]], do not hesitate to catch any other smaller fish around you. Almost every fish in the Safe Shallows is edible (except for the [[Gasopod]], [[Rabbit Ray]] and [[Crashfish]].) |
If you cannot find or catch any [[Peeper | Peepers]], do not hesitate to catch any other smaller fish around you. Almost every fish in the Safe Shallows is edible (except for the [[Gasopod]], [[Rabbit Ray]] and [[Crashfish]].) |
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[[Bladderfish]] are also an ideal food source for beginners, due to their slow speed. |
[[Bladderfish (Subnautica)|Bladderfish]] are also an ideal food source for beginners, due to their slow speed. Much more importantly, they can also be used to craft [[Filtered Water (Subnautica)|Filtered Water]]. |
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When you catch any fish, you take them to the fabricator to |
When you catch any fish, you take them to the fabricator to see what can be crafted from the fish and cook/cure it. If you just eat a normal [[Peeper]] you will lose -15 water. Cooked fish will rot over time. If you don't eat them immediately, the advantage of curing fish is that they'll be preserved, but you need [[Salt Deposit (Subnautica)|salt]] to cure them and they will dehydrate you. |
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=== Titanium & your Survival Knife === |
=== Titanium & your Survival Knife === |
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While you are looking for metal salvage, be on the lookout for [[Limestone Outcrop]]s. With some luck, you'll find Titanium within the first couple of outcrops. Looking in enclosed areas, like the insides of large tubes or caves may increase the chances of finding Titanium. These nodes also contain copper, which will be useful for building [[Battery|batteries]] for your tools. |
While you are looking for metal salvage, be on the lookout for [[Limestone Outcrop (Subnautica)|Limestone Outcrop]]s. With some luck, you'll find Titanium within the first couple of outcrops. Looking in enclosed areas, like the insides of large tubes or caves may increase the chances of finding Titanium. These nodes also contain copper, which will be useful for building [[Battery (Subnautica)|batteries]] for your tools. |
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As soon as you get your titanium and a Creepvine Seed Cluster (= 2x silicone rubber) you can craft a Survival Knife. |
As soon as you get your titanium and a Creepvine Seed Cluster (= 2x silicone rubber) you can craft a Survival Knife. |
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=== Coral Samples & Water === |
=== Coral Samples & Water === |
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As you now have a survival knife, it's time to get some Coral |
As you now have a survival knife, it's time to get some [[Coral Tube Sample]]s. Look out for a [[Giant Coral Tubes|Giant Coral Tube]], the type you can also swim through, and strike it with the Survival Knife. After you've done that, you'll need to craft [[Bleach (Subnautica)|Bleach]] with the Coral Samples and Salt Deposit. Now you can craft [[Disinfected Water (Subnautica)|Disinfected Water]], which adds +30 to H2O. |
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If you can't make it and it's an emergency, just go after some [[Bladderfish]]. They can be used to craft filtered water. Not as good as our initial plan but still a solid +20 to H2O. |
If you can't make it and it's an emergency, you can just go after some [[Bladderfish (Subnautica)|Bladderfish]]. They can be used to craft filtered water. Not as good as our initial plan but still a solid +20 to H2O. |
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=== Dealing with Radiation === |
=== Dealing with Radiation === |
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Once the [[Aurora]] explodes, harmful [[Radiation]] will spread into the waters surrounding it, extending almost one kilometer out of the Aurora. The radiation will keep you from exploring large areas near the Aurora but can be circumvented by crafting a [[Radiation Suit]]. The radiation suit requires two [[Fiber Mesh]] that can be crafted from four [[Creepvine Sample]]s which can be acquired by hitting creepvines with the survival knife and two [[Lead]]. Lead can be harvested from Sandstone Outcrops. Once the radiation suit is crafted the radiation suit, radiation helmet, and radiation gloves will be acquired. All three of these items must be worn to fully protect against radiation damage. The radiation can be stopped but that is up to the player to figure out how. |
Once the [[Aurora]] explodes, harmful [[Radiation]] will spread into the waters surrounding it, extending almost one kilometer out of the Aurora. The radiation will keep you from exploring large areas near the Aurora but can be circumvented by crafting a [[Radiation Suit]]. The radiation suit requires two [[Fiber Mesh (Subnautica)|Fiber Mesh]] that can be crafted from four [[Creepvine Sample (Subnautica)|Creepvine Sample]]s which can be acquired by hitting creepvines with the survival knife and two [[Lead (Subnautica)|Lead]]. Lead can be harvested from Sandstone Outcrops. Once the radiation suit is crafted the radiation suit, radiation helmet, and radiation gloves will be acquired. All three of these items must be worn to fully protect against radiation damage. The radiation can be stopped but that is up to the player to figure out how. |
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== Dangerous Creatures == |
== Dangerous Creatures == |
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Now that your more immediate needs have been taken care of, you'll want to start exploring - however, your ability to explore is limited by how much equipment you've discovered and built. The biomes surrounding Lifepod 5 gradually get deeper and deeper, as well as more dangerous. While it's not required to discover every available piece of technology or point of interest, it will help you along the way. Here are some suggestions for how to proceed, in no particular order: |
Now that your more immediate needs have been taken care of, you'll want to start exploring - however, your ability to explore is limited by how much equipment you've discovered and built. The biomes surrounding Lifepod 5 gradually get deeper and deeper, as well as more dangerous. While it's not required to discover every available piece of technology or point of interest, it will help you along the way. Here are some suggestions for how to proceed, in no particular order: |
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* Find and scan [[ |
* Find and scan [[Fragments (Subnautica)|Fragments]] of the [[Seaglide (Subnautica)|Seaglide]] and build one for yourself to increase your speed and exploration range |
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* Locate the other [[Destroyed Lifepods|Lifepods]] for extra provisions and even a full Radiation Suit - the Lifepod's [[Radio]] will send you messages where they are located, assuming you've repaired it. |
* Locate the other [[Destroyed Lifepods|Lifepods]] for extra provisions and even a full Radiation Suit - the Lifepod's [[Radio]] will send you messages where they are located, assuming you've repaired it. |
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* Find the [[Multipurpose Room]] fragments from the[[ Degasi Seabases]] . |
* Find the [[Multipurpose Room]] fragments from the [[ Degasi Seabases]] (following the clues from Lifepod 19). |
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* Build a [[Seabases|Seabase]] to store your inventory, grow food and have access to more tools than the Lifepod provides. |
* Build a Habitat Builder and with it a [[Seabases|Seabase]] to store your inventory, grow food and have access to more tools than the Lifepod provides. Until you have a Seabase you can build [[Waterproof Locker (Subnautica)|Waterproof Locker]]s as temporary storage (should you need it) |
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* Explore [[Wrecks]] for Fragments and supplies; most of the more advanced equipment and technology you will want can be found in these locations |
* Explore [[Wrecks]] for Fragments and supplies; most of the more advanced equipment and technology you will want can be found in these locations |
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* Build a [[Mobile Vehicle Bay]] and a [[Seamoth]]; so you can easily explore deeper waters and other biomes farther away from the Lifepod (requires you have found the blueprints in the appropriate wrecks first) |
* Build a [[Mobile Vehicle Bay (Subnautica)|Mobile Vehicle Bay]] and a [[Seamoth (Subnautica)|Seamoth]]; so you can easily explore deeper waters and other biomes farther away from the Lifepod (requires you have found the blueprints in the appropriate wrecks first) |
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* |
* Eventually build a [[Cyclops (Subnautica)|Cyclops]] as your mobile base (requires you have found the many required advanced blueprints in the appropriate biomes first) |
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* Explore alien bases to progress in the story. |
* Explore alien bases to progress in the story. |
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* Explore the wreckage of the Aurora (requires a [[Radiation Suit]]) WARNING: There are very dangerous creatures around the Aurora, so be careful! |
* Explore the wreckage of the Aurora (requires a [[Radiation Suit]]) WARNING: There are very dangerous creatures around the Aurora, so be careful! |
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* During the exploration of the Aurora, you can find all fragments of the [[Prawn Suit]]. You can use it to build the Prawn Suit for exploring deeper Biomes or for mining [[Large Resource Deposits]]. |
* During the exploration of the Aurora, you can find all fragments of the [[Prawn Suit (Subnautica)|Prawn Suit]]. You can use it to build the Prawn Suit for exploring deeper Biomes or for mining [[Large Resource Deposits]]. |
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* Wait for the Sunbeam to rescue you. |
* Wait for the [[Sunbeam]] to rescue you. |
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While you can play the game at your own pace, the game will direct you towards certain story events that need to be completed for you to progress further and eventually escape the planet. These events can be completed at any time, but will oftentimes steer you to new locations and require you to have found certain items (whether it be a vehicle that can go deep enough or various keys) to access them. Use this wiki if needed, but try to avoid spoilers as not knowing what will happen next is one of the key parts of the game. If you don't know what to do next- Dive Deeper. |
While you can play the game at your own pace, the game will direct you towards certain story events that need to be completed for you to progress further and eventually escape the planet. These events can be completed at any time, but will oftentimes steer you to new locations and require you to have found certain items (whether it be a vehicle that can go deep enough or various keys) to access them. Use this wiki if needed, but try to avoid spoilers as not knowing what will happen next is one of the key parts of the game. If you don't know what to do next- Dive Deeper. |
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==Good luck and watch out for Leviathans== |
== Good luck and watch out for Leviathans == |
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[[Category:Guides]] |
[[Category:Guides]] |
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[[Category:Help desk]] |
[[Category:Help desk]] |
Latest revision as of 15:14, 4 February 2025
Welcome to the Getting Started Guide for newer players who are having trouble, or are simply preparing to survive in Subnautica. The Exploration Tips page may be helpful as well.
Getting started guides around the web
Some useful guides can be found in Subnautica's guide database on Steam.
Before starting to play Subnautica
Game world

The entirety of Subnautica takes place in an area called The Crater. It is approximately 3 kilometers by 3 kilometers in size, 1,700 meters deep, and is surrounded on all sides by the Crater Edge, a dangerous and mostly empty biome.
Subnautica's world is fixed, rather than procedurally-generated. This means all terrain, structures, biomes, Data Boxes and leviathan spawn locations are consistent between game saves.
There is some variation between saves. Most notably, the precise location of Lifepod 5 can vary (although it still always spawns in the Safe Shallows). Other variables, such as the contents of outcrops, are completely randomized.
Orientation
- The visibility range above water is around two kilometers. (Though certain important above-water objects won't render until you are much closer). Underwater, vision is very limited, even during the day. This is mainly because of below water’s render range. It is this limited visual range that cripples orientation.
- Subnautica intentionally does not feature a map within the in-game interface. This provides players with a more immersive experience, where they discover things themselves.
- Instead of a map, the game uses a waypoint and compass-bearing system, which superimposes your current depth and an icon of Lifepod 5 and the distance to it. Additional beacons can be manufactured and placed to create new waypoints. Using the PDA, the player can enable/disable and customize waypoints. This can help certain points stand out by changing them from default blue to orange, red, light blue, or yellow.
- Instead of setting beacons, the player could plant artificial landmarks: an Exterior Growbed with some of the bioluminescent Creepvine.
- Underwater cave networks and wreck interiors make orientation and navigation in the third dimension an additional challenge. You can build the Pathfinder Tool to help with this.
- If you face the small moon (only visible from sunset to sunrise) you are always facing exactly north.
- The sun rises in the northeast (one compass point north of northeast) and sets in the southwest (one compass point south of southwest).
- The long axis of the Aurora is aligned similar to the sun, with its damaged bow (front) facing the sunrise in the northeast and its stern (back) facing the sunset in the southwest.
Avoid frustration
- It is the combination of
- a lack of orientation (where was that spot again?)
- a lack of purpose (what task to start and finish next?)
- a lack of planning (decide what to do next and do only that without getting distracted)
- several aspects of the game (you can build a lot of stuff you do not need, you get distracted, you get lost, you get eaten, etc.)
which all leads to frustration!
- Play the game purposely and plan:
- Do you want to go scavenging, then empty your inventory?
- Do you want to go set up a new seabase, then fill up your inventory and take all necessary resources (plus seeds for food!) with you, so you don't have to travel back and forth?
- Beacons are a big help, but don't litter the world with them to build a replacement map! Your viewing distance will remain crippled and you will have a lot of (useless) virtual icons around you. Instead, place one as soon as you find a spot worth visiting again soon, e.g. when scavenging and running out of inventory space. When done, remove the beacon for use at another location!
- Orientation can be easily crippled by the short visibility range, so a map may not help as much as you think! Do not spoil your game experience, by looking at maps outside of the game, and instead, maybe sound travels further than light underwater?
- If you cannot kill predators, maybe you can avoid or distract them?
- Choose a game mode you think is best for you!
- If you are getting confused and dying while checking your PDA, you can set the game option Pause on PDA, under Accessibility.
Crafting
Crafting is split two-way:
- Anywhere you can whip out your Habitat Builder and build things from the raw materials currently inside your inventory.
- There are additional types of stationary equipment (built with the habitat builder, but most of which must be located inside a "seabase") which is used with the necessary raw materials located in the inventory to build additional types of stuff.
Full Refund
The habitat builder refunds all resources when deconstructing, so don’t worry about building the "wrong" things. Even in survival mode, you get 100% of the resources back when you deconstruct. Just equip your habitat builder and press and hold Q (PC) or down-DPad (PS4) or (XBOX) while targeting the structure.
Storage
- Your inventory is a 6×8 grid. In the beginning, this is a lot of usable space, since none of the craft-able items require huge amounts of resources!
- Subnautica is not a treadmill: There is no need to hoard huge amounts of resources, which requires many storage lockers, which you then need to switch between accessing one after the other again and again. Also, you do not need to pointlessly travel between locations back and forth.
- Play the game step-by-step: gather only what you need, get back to the Pod and craft these items! Revel at the beautiful flora and fauna as you go.
Blueprints
You start the game with several Blueprints. You can find more scattered around Subnautica by scanning fragments and retrieving data boxes.
Hints
- All in-game batteries (and Power Cells) are rechargeable! While real-world batteries are constructed using lead and acid, in Subnautica, copper and acid mushrooms are used instead. This is done for game balancing reasons.
Getting Started Guide
In Subnautica you play as a high-tech castaway. You begin the game fleeing in Lifepod 5.
If you choose to play in "Survival mode", you need to regularly eat and drink, but you have unlimited lives. Should you die, your inventory at the time of death will be emptied on spot, and you will respawn in the last habitat you entered before death, with the same inventory you had at that time.
It is important to note that the game Save effect is very different than what you may be used to in other games. Saving is really only for when you want to stop playing for a while. It doesn't protect you from the effects of your character dying. There is no Restore ability and you only have one save slot per character. If your character dies you return to your status the last time you were at a player habitat (lifepod, seabase or Cyclops). If your vehicles and their contents were destroyed, they are permanently lost.
You start the game with 81% Health, 51% Food and 90% H2O. Each Lifepod has a built-in locker which contains two nutrient blocks, two filtered water, and two flares. However, before you can access this locker, you must extinguish a fire that has started in your Lifepod. Extinguishing this fire (using the Fire Extinguisher) acts as a short tutorial to some basic game mechanics, so food and H2O don't drop. If the player opts to skip the intro, they will start the game with the fire already extinguished.
You begin the game without any tools, but you do have your PDA, which the game instructs you to press Tab to access. As the PDA has been damaged, it contains only the blueprints for a few basic tools.
Gather Food, Water, and Raw Materials. Consult your PDA to learn how much you need. You can gather most resources by simply picking them up with LMB, but some require a Survival Knife or Thermoblade to be harvested (RMB).
You can build equipment to increase your Swimming Speed and O2 Efficiency and Capacity
The basic Fabricator blueprints will support you in the early game, but to advance, you need better tools and equipment.
Some tools run on batteries, which lose charge over time. Pressing R while holding a battery-powered device allows you to swap in any charged batteries you have in your inventory. Depleted batteries can be recharged in a Battery Charger, which must be built in a Seabase.
The game world of Subnautica is divided into Biomes. Lifepod 5 lands in a biome known as the Safe Shallows.
All hostile life-forms can kill you, but almost none can do it instantly. This gives you a chance to escape before they can finish you off.
Essentials
As soon as you dive into the water, you should be on the lookout for a few crucial materials to get access to necessary items and supplies. You should immediately be prompted to break a limestone outcropping near your life-pod. Here are two shortlists for your focus: Crucial Tools:
Unordered Priority List
- Scanner Tool
- Standard O₂ Tank
- Food, especially Cooked Peepers
- Survival Knife
- Filtered or Disinfected Water from Bleach or Bladderfish (water is probably the most urgent item in Survival mode)
- Repair Tool
- Fins
Required Materials: Unordered Priority List
- 6 Titanium
- 4 Silicone Rubber
- 1 Battery
- 1 Bleach
- 1 Cave Sulfur
How to get basic supplies
- Titanium - Metal Salvage or Limestone Outcrops
- Stalkers like to "play" with metal salvage, so you might be able to find some in the Kelp Forest.
- Fish - Found almost everywhere, hard to catch without proper equipment like Fins, a Seaglide, or a Grav Trap. Generally much easier to catch at night.
- Try catching Bladderfish, they are slower than average fish and can be used for water.
- Quartz - White crystals found on the ocean floor, but mostly on the walls and floors of caves.
- Creepvine Seed Cluster - Glowing yellow seeds found on Creepvines in the Kelp Forest.
- Watch out for Stalkers, as they spawn naturally in these areas. Giving them peepers or metal salvage will temporarily pacify them.
- Copper Ore - found by breaking Limestone Outcrops or Barnacles.
- Acid Mushroom - purple mushrooms found growing on the ocean floor, usually in groups.
- When collecting their seeds using the knife, be aware the Acid Mushroom will expulse a small amount of acid and it will inflict damage.
- Salt Deposit - White rocks, similar in appearance to quartz, but with more of a blocky crystal structure.
- Coral Tube Sample - Use a knife to cut coral tubes found around the Safe Shallows.
The Lifepod
Lifepod 5 is where the player respawns if they die until they enter a habitat or Cyclops. The lifepod will serve as a shelter early game.
An important component in the lifepod is the Fabricator. The fabricator serves as a means of crafting, and new recipes will be revealed when you scan fragments or gain certain materials. Using the fabricator will slowly drain Energy from the three self-charging Power Cells on the bulkhead. The lifepod also comes with a Medical Kit Fabricator. Every half game day (10 minutes real-time) it will fabricate a new First Aid Kit and beep to let you know it is complete. Fabrication only restarts after the first aid kit is taken out of the fabricator.
The storage area behind the ladder is also important as it contains supplies like water and food. Items can also be dropped on the seabed under the lifepod if storage is full. Just be aware that Stalkers like to "play" with metallic items.
Your Radio
Your lifepod comes equipped with a small radio, which will allow you to receive broadcasts from other life pods or vessels. Listening to these broadcasts is usually a good idea, as they can lead you to new areas, new components, and generally progress the story. However, be sure you are prepared before setting off. You will need to repair the radio before it can be used.
Scanner Tool
The Scanner is perhaps the most important item in the game. The Scanner tool is used for Self-scans and fragment scanning because most important tools require fragments.
Metal Salvage & Oxygen Tanks
Pieces of metal salvage are scattered about the ocean floor. Watch your oxygen as you look for metal salvage and get yourself at least three pieces for your first tank and potentially a survival knife. Then take the metal salvage to the fabricator and craft titanium. This tank gives you 30 extra seconds of oxygen (Total of 75 seconds). They take up four slots of your inventory.
As soon as you have the 2 Creepvine Seed Clusters, 2 Quartz and Titanium you should craft the Fins and Standard Oxygen Tank.
Peepers (or other food fish) & Food
When it comes to food, the Peeper makes for a nutritious choice at +32 food points. It is easy to spot (big yellow eye) and can even be used as a lure to keep stalkers away. Garry fish are easier to catch, but not nearly as nutritious, weighing in at a measly +18 food points. Here are all the edible fish in the Safe Shallows:
The downside to the Peeper: it is fast, and can, therefore, be difficult to catch. However, after crafting your first pair of fins, you should be able to catch a few. 1 Creepvine Seed Cluster will provide enough material to make them.
If you cannot find or catch any Peepers, do not hesitate to catch any other smaller fish around you. Almost every fish in the Safe Shallows is edible (except for the Gasopod, Rabbit Ray and Crashfish.)
Bladderfish are also an ideal food source for beginners, due to their slow speed. Much more importantly, they can also be used to craft Filtered Water.
When you catch any fish, you take them to the fabricator to see what can be crafted from the fish and cook/cure it. If you just eat a normal Peeper you will lose -15 water. Cooked fish will rot over time. If you don't eat them immediately, the advantage of curing fish is that they'll be preserved, but you need salt to cure them and they will dehydrate you.
Titanium & your Survival Knife
While you are looking for metal salvage, be on the lookout for Limestone Outcrops. With some luck, you'll find Titanium within the first couple of outcrops. Looking in enclosed areas, like the insides of large tubes or caves may increase the chances of finding Titanium. These nodes also contain copper, which will be useful for building batteries for your tools.
As soon as you get your titanium and a Creepvine Seed Cluster (= 2x silicone rubber) you can craft a Survival Knife.
Coral Samples & Water
As you now have a survival knife, it's time to get some Coral Tube Samples. Look out for a Giant Coral Tube, the type you can also swim through, and strike it with the Survival Knife. After you've done that, you'll need to craft Bleach with the Coral Samples and Salt Deposit. Now you can craft Disinfected Water, which adds +30 to H2O.
If you can't make it and it's an emergency, you can just go after some Bladderfish. They can be used to craft filtered water. Not as good as our initial plan but still a solid +20 to H2O.
Dealing with Radiation
Once the Aurora explodes, harmful Radiation will spread into the waters surrounding it, extending almost one kilometer out of the Aurora. The radiation will keep you from exploring large areas near the Aurora but can be circumvented by crafting a Radiation Suit. The radiation suit requires two Fiber Mesh that can be crafted from four Creepvine Samples which can be acquired by hitting creepvines with the survival knife and two Lead. Lead can be harvested from Sandstone Outcrops. Once the radiation suit is crafted the radiation suit, radiation helmet, and radiation gloves will be acquired. All three of these items must be worn to fully protect against radiation damage. The radiation can be stopped but that is up to the player to figure out how.
Dangerous Creatures
As you explore more of Subnautica, you will begin encountering creatures that do not want you in their territory. The most common dangerous creature is the Stalker, who you will encounter at the Kelp Forest. The creatures will become more deadly the deeper you go, and it is best to avoid the Aurora, as there is often a Reaper Leviathan guarding it.
You've made it!
If you made it here you'll be able to survive your first days and nights in the alien world of Subnautica. Feel free to keep this Wiki open in case you get lost or need some information - but most importantly at this point - start exploring and enjoying the game. :)
What to do next?
Now that your more immediate needs have been taken care of, you'll want to start exploring - however, your ability to explore is limited by how much equipment you've discovered and built. The biomes surrounding Lifepod 5 gradually get deeper and deeper, as well as more dangerous. While it's not required to discover every available piece of technology or point of interest, it will help you along the way. Here are some suggestions for how to proceed, in no particular order:
- Find and scan Fragments of the Seaglide and build one for yourself to increase your speed and exploration range
- Locate the other Lifepods for extra provisions and even a full Radiation Suit - the Lifepod's Radio will send you messages where they are located, assuming you've repaired it.
- Find the Multipurpose Room fragments from the Degasi Seabases (following the clues from Lifepod 19).
- Build a Habitat Builder and with it a Seabase to store your inventory, grow food and have access to more tools than the Lifepod provides. Until you have a Seabase you can build Waterproof Lockers as temporary storage (should you need it)
- Explore Wrecks for Fragments and supplies; most of the more advanced equipment and technology you will want can be found in these locations
- Build a Mobile Vehicle Bay and a Seamoth; so you can easily explore deeper waters and other biomes farther away from the Lifepod (requires you have found the blueprints in the appropriate wrecks first)
- Eventually build a Cyclops as your mobile base (requires you have found the many required advanced blueprints in the appropriate biomes first)
- Explore alien bases to progress in the story.
- Explore the wreckage of the Aurora (requires a Radiation Suit) WARNING: There are very dangerous creatures around the Aurora, so be careful!
- During the exploration of the Aurora, you can find all fragments of the Prawn Suit. You can use it to build the Prawn Suit for exploring deeper Biomes or for mining Large Resource Deposits.
- Wait for the Sunbeam to rescue you.
While you can play the game at your own pace, the game will direct you towards certain story events that need to be completed for you to progress further and eventually escape the planet. These events can be completed at any time, but will oftentimes steer you to new locations and require you to have found certain items (whether it be a vehicle that can go deep enough or various keys) to access them. Use this wiki if needed, but try to avoid spoilers as not knowing what will happen next is one of the key parts of the game. If you don't know what to do next- Dive Deeper.