Fabricator (Subnautica)
<infobox> <title source="title1"><default>Fabricator (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Fabricator is an appliance which can be used to craft food & water, equipment, tools and machines from raw, basic or advanced materials. Items can take varying amounts of time to craft, based on the item's size or complexity. Most items are automatically transferred to the player's inventory after crafting, but some, such as the Waterproof Locker, remain in the Fabricator and the player must pick them up manually. The Fabricator can be constructed with the Habitat Builder and placed inside the Cyclops or a Seabase module. In addition, there is one located in the player's starting location, Lifepod 5. The Fabricator interface automatically closes after it has the player selects an item to craft, meaning the player must right-click to open the interface again each time they want to craft another item. The player can hold the shift key (by default) during fabrication to disable this behavior and leave the interface open. The Fabricator will drain Energy from whatever it is built inside, at a rate of 10 Energy per item crafted. If energy levels drop to 0% then the Fabricator cannot be used. The Fabricator does not require energy to operate in Creative Mode. Some items, when crafted, look like a cube with a question mark due to them still being in development.
Recipe
Fabricator Crafting Sections
The Fabricator has four main recipe categories:
Resources
Basic Materials
Advanced Materials
Electronics
Sustenance
Personal
Deployables
Gallery
<tabber> Screenshots=
The Fabricator crafting Bleach
|-| Concept Art=
Fabricator Concept Art
|-| Other=
Fabricator Models from Sketchfab
</tabber>
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