Vehicle Upgrade Console (Subnautica): Difference between revisions
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{{Recipe|item1=Titanium|count1 = 2|machine=Seamoth Modification Station|result=Seamoth Hull Reinforcement}} |
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{{Recipe|item1=Quartz|item2=Computer Chip|machine=Seamoth Modification Station|result=Seamoth Solar Charger}} |
{{Recipe|item1=Quartz|item2=Computer Chip|machine=Seamoth Modification Station|result=Seamoth Solar Charger}} |
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{{Recipe|item1=Plasteel Ingot|item2=Nickel Ore|count2=3|machine=Seamoth Modification Station|result=Prawn Suit Pressure Compensator Mark 1}} |
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{{Recipe|item1=Kyanite|count1 =2|item2=Polyaniline|count2=2|item3=Wiring Kit|machine=Seamoth Modification Station|result=Exosuit Thermal Reactor|count3 = 1}} |
{{Recipe|item1=Kyanite|count1 =2|item2=Polyaniline|count2=2|item3=Wiring Kit|machine=Seamoth Modification Station|result=Exosuit Thermal Reactor|count3 = 1}} |
Revision as of 20:50, 16 October 2017
<infobox> <title source="title1"><default>Vehicle Upgrade Console (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseupgradeconsole||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Vehicle Upgrade Console is a Seabase module that allows the player to upgrade and customize the Seamoth and Prawn Suit. It is constructed with the Habitat Builder and can only be placed inside a Moonpool. In order for the player to build it, its blueprint must be retrieved from a Data Box.
Overview
The Vehicle Upgrade Console displays the name and current Energy level of any docked vehicle. By interacting with the control panel, the player can customize the docked vehicle by renaming it or modifying its color scheme.
The Vehicle Upgrade Console includes a fabricator for crafting Upgrade Modules for the Seamoth and Prawn Suit. It can also craft ammunition for the Torpedo System and Prawn Suit Torpedo Arm.
Recipe
Uses In Crafting
Common Modules
Seamoth Modules
Prawn Suit Modules
Torpedoes
Data Bank Entry
This terminal allows vehicles to be customized with different naming and color schemes, and upgrade modules.
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Gallery
Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.