Vehicle Upgrade Console (Subnautica): Difference between revisions
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|acqired_from = [[Data Boxes]] |
|acqired_from = [[Data Boxes]] |
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|item_id = <i>baseupgradeconsole</i> |
|item_id = <i>baseupgradeconsole</i> |
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|crafting = [[File: |
|crafting = [[File:Titanium.png|30px|link=Titanium]] x3 [[File:Computer Chip.png|30px|link=Computer Chip]] [[File:Copper Wire.png|30px|link=Copper Wire]] |
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|category = [[Seabases]]|image6 = Data Box.png|location6 = |
|category = [[Seabases]]|image6 = Data Box.png|location6 = |
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*[[Wrecks|Grassy Plateaus Wreck]] |
*[[Wrecks|Grassy Plateaus Wreck]] |
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The '''Vehicle Modification Station''' includes a fabricator for crafting [[Upgrade Modules]] for the Seamoth and Prawn Suit. It can also craft ammunition for the [[Torpedo System]] and [[Prawn Suit Torpedo Arm]]. |
The '''Vehicle Modification Station''' includes a fabricator for crafting [[Upgrade Modules]] for the Seamoth and Prawn Suit. It can also craft ammunition for the [[Torpedo System]] and [[Prawn Suit Torpedo Arm]]. |
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==Recipe== |
==Recipe== |
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{{Recipe|item1= |
{{Recipe|item1=Titanium|count1 = 3|item2=Computer Chip|count2 = 1|item3=Copper Wire|count3 = 1|machine=Builder|result=Seamoth Modification Station}}{{Clear}} |
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==Uses In Crafting== |
==Uses In Crafting== |
Revision as of 22:35, 4 October 2017
<infobox> <title source="title1"><default>Vehicle Upgrade Console (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseupgradeconsole||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Vehicle Modification Station is a Seabase module that allows the player to upgrade and customize the Seamoth and Prawn Suit. It is constructed with the Habitat Builder and can only be placed inside a Moonpool. In order for the player to build it, its blueprint must be retrieved from a Data Box. The Vehicle Modification Station should not be confused with the Modification Station, which upgrades Tools and Equipment.
Overview
The Vehicle Modification Station displays the name and current Energy level of any docked vehicle. By interacting with the control panel, the player can customize the docked vehicle by renaming it or modifying its color scheme.
The Vehicle Modification Station includes a fabricator for crafting Upgrade Modules for the Seamoth and Prawn Suit. It can also craft ammunition for the Torpedo System and Prawn Suit Torpedo Arm.
Recipe
Uses In Crafting
Common Modules
Seamoth Modules
Prawn Suit Modules
Torpedoes
Data Bank Entry
This terminal allows vehicles to be customized with different naming and color schemes, and upgrade modules.
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Gallery
Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.