Safe Shallows: Difference between revisions

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<tabber>
<tabber>
=Resources:
Resources=
* [[Acid Mushroom]]
* [[Acid Mushroom]]
* [[Copper Ore (Subnautica)|Copper Ore]]
* [[Copper Ore (Subnautica)|Copper Ore]]
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* [[Titanium (Subnautica)|Titanium]]
* [[Titanium (Subnautica)|Titanium]]
|-|
|-|
Fauna=
=Fauna:
* [[Bladderfish (Subnautica)|Bladderfish]]
* [[Bladderfish (Subnautica)|Bladderfish]]
* [[Boomerang (Subnautica)|Boomerang]]
* [[Boomerang (Subnautica)|Boomerang]]
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*[[Shuttlebug]]
*[[Shuttlebug]]
|-|
|-|
Flora=
=Flora:
* [[Acid Mushroom]]
* [[Acid Mushroom]]
* [[Blue Palm]]
* [[Blue Palm]]
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*[[Sulfur Plant]]
*[[Sulfur Plant]]
|-|
|-|
Coral=
=Coral:
* [[Brain Coral]]
* [[Brain Coral]]
* [[Coral Shell Plate]]
* [[Coral Shell Plate]]
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* [[Coral Shell Plate|Veined Shell Plate]]
* [[Coral Shell Plate|Veined Shell Plate]]
|-|
|-|
Fragments=
=Fragments:
{{#tag:Tabber|
{{#tag:Tabber|
Seabed=
Seabed=
* [[Seaglide|Seaglide Fragment]]
* [[Seaglide|Seaglide Fragment]]
{{!}}-{{!}}
{{!}}-{{!}}
Wrecks=
=Wrecks:
* [[Beacon (Subnautica)|Beacon Fragment]]
* [[Beacon (Subnautica)|Beacon Fragment]]
* [[Grav Trap|Grav Trap Fragment]]
* [[Grav Trap|Grav Trap Fragment]]
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* [[Vending Machine]]
* [[Vending Machine]]
{{!}}-{{!}}
{{!}}-{{!}}
Small Wrecks=
=Small Wrecks:
* [[Beacon (Subnautica)|Beacon Fragment]]
* [[Beacon (Subnautica)|Beacon Fragment]]
* [[Grav Trap|Grav Trap Fragment]]
* [[Grav Trap|Grav Trap Fragment]]
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* [[Counter (Subnautica)|Counter]]
* [[Counter (Subnautica)|Counter]]
|-|
|-|
Harvesting Nodes=

=Harvesting Nodes:
* [[Limestone Outcrop]]
* [[Limestone Outcrop]]
* [[Sandstone Outcrop]]
* [[Sandstone Outcrop]]
|-|
|-|
Other=

=Other:
* [[Lab Equipment|Fluid Analyzer]]
* [[Lab Equipment|Fluid Analyzer]]
* [[Lab Equipment|Microscope]]
* [[Lab Equipment|Microscope]]
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</tabber>
</tabber>


== Gallery ==
==Gallery==
<tabber>
<tabber>
Screenshots=
Screenshots=

Revision as of 11:57, 30 September 2024

This article is about the Safe Shallows. You may be looking for the Safe Shallows Caves.

<infobox layout="stacked">

 <title source="title1">
   <default>Safe Shallows</default>
 </title>
 <image source="image1">

</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox> The Safe Shallows is the first biome encountered by the player, as it is where Lifepod 5 crashed. This is also the starting point of the game, mainly located near the center of the map. The biome has multiple sections that are not directly connected to each other, but all these fragments of the biome have the same general look.

Description

The Safe Shallows contains coral reefs sprawling over a large part of the area, with small cave systems that can be found beneath the surface. As the name implies, this biome is one of the safest in the game, as it is a relatively shallow area, there are few environmental hazards, and no predators call this biome home. However, caution should still be used for the occasional Gasopods passing through, and the caves are home to hostile Crashfish. Some predators are also known to wander here from adjacent biomes, mainly Stalkers from the Kelp Forests, and Sand Sharks from the Grassy Plateaus.

The Safe Shallows offers plentiful diving experiences for all players, especially newcomers, as it is home to a variety of life forms; coral, fauna (mostly edible), and flora alike, with a great abundance of harvestable materials. It is one of the most colorful biomes in the game.

Although rare, it is possible for Mesmers from the Kelp Forest Caves and Reefback Leviathans from the Grassy Plateaus to roam into this biome, taking new players by surprise.

Spoiler alert: The following section contains story related material.


At some point before he died, Bart Torgal built a base and Seamoth either here or the Crash Zone. This appears in the cinematic trailer, but is not actually implemented in the game.


<tabber> Resources=

|-| Fauna=

|-| Flora=

|-| Coral=

|-| Fragments= <tabber> Seabed=

|-| Wrecks=

|-| Small Wrecks=

|-| Harvesting Nodes=

|-| Other=

|-| </tabber>

Gallery

<tabber> Screenshots=

|-| Concept Art=

</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.