Fabricator (Below Zero): Difference between revisions
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<div class="mw-collapsible mw-collapsed">{{Clear}} |
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====[[Basic Materials]]==== |
====[[Basic Materials]]==== |
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{{Recipe2|page=Titanium}}{{clear}} |
{{Recipe2|page = Titanium}}{{clear}} |
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{{Recipe2|page=Titanium Ingot}}{{clear}} |
{{Recipe2|page = Titanium Ingot}}{{clear}} |
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{{Recipe2|page=Fiber Mesh}}{{clear}} |
{{Recipe2|page = Fiber Mesh}}{{clear}} |
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{{Recipe2|page=Silicone Rubber}}{{clear}} |
{{Recipe2|page = Silicone Rubber}}{{clear}} |
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{{Recipe2|page=Glass}}{{clear}} |
{{Recipe2|page = Glass}}{{clear}} |
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{{Recipe2|page=Lubricant}}{{clear}} |
{{Recipe2|page = Lubricant}}{{clear}} |
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{{Recipe2|page=Enameled Glass}}{{clear}} |
{{Recipe2|page = Enameled Glass}}{{clear}} |
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{{Recipe2|page=Plasteel Ingot}}{{clear}} |
{{Recipe2|page = Plasteel Ingot}}{{clear}} |
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====[[Advanced Materials]]==== |
====[[Advanced Materials]]==== |
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{{Recipe2|page = Hydrochloric Acid}}{{clear}} |
{{Recipe2|page = Hydrochloric Acid}}{{clear}} |
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{{Recipe2|page = Benzene}} |
{{Recipe2|page = Benzene}}{{Clear}} |
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{{Clear}}{{clear}} |
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{{Recipe2|page = Synthetic Fibers}}{{clear}} |
{{Recipe2|page = Synthetic Fibers}}{{clear}} |
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{{Recipe2|page = Aerogel}}{{clear}} |
{{Recipe2|page = Aerogel}}{{clear}} |
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====[[Electronics]]==== |
====[[Electronics]]==== |
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{{Recipe2|page=Copper Wire}}{{clear}} |
{{Recipe2|page = Copper Wire}}{{clear}} |
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{{Recipe2|page=Battery}}{{clear}} |
{{Recipe2|page = Battery}}{{clear}} |
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{{Recipe2|page=Ion Battery}}{{clear}} |
{{Recipe2|page = Ion Battery}}{{clear}} |
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{{Recipe2|page=Power Cell}}{{clear}} |
{{Recipe2|page = Power Cell}}{{clear}} |
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{{Recipe2|page=Ion Power Cell}}{{clear}} |
{{Recipe2|page = Ion Power Cell}}{{clear}} |
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{{Recipe2|page=Computer Chip}}{{clear}} |
{{Recipe2|page = Computer Chip}}{{clear}} |
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{{Recipe2|page=Wiring Kit}}{{clear}} |
{{Recipe2|page = Wiring Kit}}{{clear}} |
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{{Recipe2|page=Advanced Wiring Kit}}{{clear}} |
{{Recipe2|page = Advanced Wiring Kit}}{{clear}} |
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{{Recipe2|page=Reactor Rod}}{{clear}} |
{{Recipe2|page = Reactor Rod}}{{clear}} |
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{{Recipe2|page = Parallel Processing Unit}}{{clear}} |
{{Recipe2|page = Parallel Processing Unit}}{{clear}} |
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{{Recipe2|page = Test Override Module}}{{clear}} |
{{Recipe2|page = Test Override Module}}{{clear}} |
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====[[Food & Water#Cooked_Food|Cooked Food]]==== |
====[[Food & Water#Cooked_Food|Cooked Food]]==== |
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{{Recipe2|page=Cooked Bladderfish}}{{clear}} |
{{Recipe2|page = Cooked Bladderfish}}{{clear}} |
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{{Recipe2|page=Cooked Boomerang}}{{clear}} |
{{Recipe2|page = Cooked Boomerang}}{{clear}} |
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{{Recipe2|page=Cooked Hoopfish}}{{clear}} |
{{Recipe2|page = Cooked Hoopfish}}{{clear}} |
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{{Recipe2|page=Cooked Spinefish}}{{clear}} |
{{Recipe2|page = Cooked Spinefish}}{{clear}} |
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{{Recipe2|page=Cooked Spinner Fish}}{{clear}} |
{{Recipe2|page = Cooked Spinner Fish}}{{clear}} |
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{{Recipe2|page=Cooked Arctic Peeper}}{{clear}} |
{{Recipe2|page = Cooked Arctic Peeper}}{{clear}} |
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{{Recipe2|page=Cooked Arrow Ray}}{{clear}} |
{{Recipe2|page = Cooked Arrow Ray}}{{clear}} |
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{{Recipe2|page=Cooked Symbiote}}{{clear}} |
{{Recipe2|page = Cooked Symbiote}}{{clear}} |
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{{Recipe2|page=Cooked Noot Fish}}{{clear}} |
{{Recipe2|page = Cooked Noot Fish}}{{clear}} |
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{{Recipe2|page=Cooked Triops}}{{clear}} |
{{Recipe2|page = Cooked Triops}}{{clear}} |
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{{ |
{{Recipe2|page = Cooked Feather Fish}}{{clear}} |
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{{ |
{{Recipe2|page = Cooked Feather Fish (Red)}}{{clear}} |
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{{ |
{{Recipe2|page = Cooked Discus Fish}}{{clear}} |
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{{Recipe2|page = Spicy Fruit Salad}}{{clear}} |
{{Recipe2|page = Spicy Fruit Salad}}{{clear}} |
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====[[Food & Water#Cured_Food|Cured Food]]==== |
====[[Food & Water#Cured_Food|Cured Food]]==== |
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{{Recipe2|page=Cured Bladderfish}}{{clear}} |
{{Recipe2|page = Cured Bladderfish}}{{clear}} |
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{{Recipe2|page=Cured Boomerang}}{{clear}} |
{{Recipe2|page = Cured Boomerang}}{{clear}} |
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{{Recipe2|page=Cured Hoopfish}}{{clear}} |
{{Recipe2|page = Cured Hoopfish}}{{clear}} |
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{{Recipe2|page=Cured Spinefish}}{{clear}} |
{{Recipe2|page = Cured Spinefish}}{{clear}} |
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{{Recipe2|page=Cured Spinner Fish}}{{clear}} |
{{Recipe2|page = Cured Spinner Fish}}{{clear}} |
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{{Recipe2|page=Cured Arctic Peeper}}{{clear}} |
{{Recipe2|page = Cured Arctic Peeper}}{{clear}} |
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{{Recipe2|page=Cured Arrow Ray}}{{clear}} |
{{Recipe2|page = Cured Arrow Ray}}{{clear}} |
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{{Recipe2|page=Cured Symbiote}}{{clear}} |
{{Recipe2|page = Cured Symbiote}}{{clear}} |
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{{Recipe2|page=Cured Noot Fish}}{{clear}} |
{{Recipe2|page = Cured Noot Fish}}{{clear}} |
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{{Recipe2|page=Cured Triops}}{{clear}} |
{{Recipe2|page = Cured Triops}}{{clear}} |
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{{ |
{{Recipe2|page = Cured Feather Fish}}{{clear}} |
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{{ |
{{Recipe2|page = Cured Feather Fish (Red)}}{{clear}} |
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{{ |
{{Recipe2|page = Cured Discus Fish}}{{clear}}</div> |
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{{Recipe2|page = Spy Pengling Remote}}{{clear}} |
{{Recipe2|page = Spy Pengling Remote}}{{clear}} |
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{{Recipe2|page = Spy Pengling}}{{clear}} |
{{Recipe2|page = Spy Pengling}}{{clear}} |
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{{ |
{{Recipe2|page = Snowfox Hop Module}}{{clear}} |
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{{ |
{{Recipe2|page = Snowfox Ice Worm Attack Reduction Module}}{{clear}}</div> |
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</div> |
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<br> |
<br> |
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Revision as of 20:55, 14 November 2020
This article is about Fabricator (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Fabricator (Below Zero). |
<infobox> <title source="title1"><default>Fabricator (Below Zero)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:fabricator||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Fabricator is an appliance which can be used to craft food & water, equipment, tools and deployables from raw, basic or advanced materials.
Usage
When activated with LMB, it will display an interface from which the player can choose an item to craft. If the player has the required materials to craft an item, the item will be in color and highlighted in blue; otherwise, the item will be greyed out and highlighted in grey. The player can cancel out of the interface with RMB. The player can pin a recipe with RMB.
When the Fabricator finishes crafting an item, it will usually place it in the player's inventory. However, if the player moves away from the Fabricator during the crafting process, the newly crafted item will remain in the Fabricator, and the player must come back and manually pick it up. In this case, the player will receive a notification that their item is ready. The Fabricator cannot be used to craft items while there are still items in it that have not been picked up.
By default, the Fabricator interface disappears while it is crafting an item and reappears when it is finished. The player can hold the key for sprinting (by default: Shift ) when they select an item to craft to leave the interface open during crafting.
The Fabricator requires Energy to work, and will consume 5 Energy per item crafted from a Seabase. If there is not enough Energy, the Fabricator cannot be used. The Fabricator does not require energy to operate in Creative Mode.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is crafted with the Habitat Builder.
Fabricator Crafting Sections
The Fabricator has four main recipe categories:
Resources
Basic Materials
Advanced Materials
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Electronics
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Sustenance
Water
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Cooked Food
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Cured Food
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Personal
Equipment
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Tools
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Deployables
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Databank Entry
Fabricator |
<poem>Fabrication technology is the power to rearrange matter at the atomic level. It was the catalyst behind the great expansion, and remains the backbone of the modern world.
Fabricators come in all shapes and sizes, but the most common are small enough to be wall-mounted, and are used for everything from constructing everyday implements to cooking dinner. It is common today for households to keep a store of generic base materials on hand for any eventuality.</poem> |
Source: Unlocked by default |
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