Vehicle Upgrade Console (Subnautica): Difference between revisions
(Added Data Bank Entry) |
|||
Line 67: | Line 67: | ||
{{Recipe|item1=Gas Pod|count1 = 2|item2=Titanium|count2 = 2|machine=Seamoth Modification Station|result=Seamoth Gas Torpedo|resultcount = 3}} |
{{Recipe|item1=Gas Pod|count1 = 2|item2=Titanium|count2 = 2|machine=Seamoth Modification Station|result=Seamoth Gas Torpedo|resultcount = 3}} |
||
</div> |
</div> |
||
==Data Bank Entry== |
|||
{| class="article-table sortable" style="width: 100%;" cellspacing="1" cellpadding="1" border="0" |
|||
|- |
|||
! class="unsortable" style="width: 100%; text-align: center;" | |
|||
|- |
|||
| style="text-align:left; font-size:12px;" | |
|||
This terminal allows vehicles to be customized with different naming and color schemes, and upgrade modules. |
|||
* Must be installed in a compatible moonpool module |
|||
* Upgrades may be constructed at the dedicated fabricator |
|||
* Upgrades include additional defensive capabilities, scanning equipment and storage |
|||
|} |
|||
==Gallery== |
==Gallery== |
Revision as of 21:59, 26 September 2017
<infobox> <title source="title1"><default>Vehicle Upgrade Console (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseupgradeconsole||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>BaseUpgradeConsoleFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Vehicle Modification Station is a Seabase module that allows the player to upgrade and customize the Seamoth and Prawn Suit. It is constructed with the Habitat Builder and can only be placed inside a Moonpool. The Vehicle Modification Station should not be confused with the Modification Station, which upgrades Tools and Equipment.
Overview
The Vehicle Modification Station displays the name and current Energy level of any docked vehicle. By interacting with the control panel, the player can customize the docked vehicle by renaming it or modifying its color scheme.
The Vehicle Modification Station includes a fabricator for crafting Upgrade Modules for the Seamoth and Prawn Suit. It can also craft ammunition for the Torpedo System and Prawn Suit Torpedo Arm.
Recipe
Uses In Crafting
Common Modules
Seamoth Modules
Prawn Suit Modules
Torpedoes
Data Bank Entry
This terminal allows vehicles to be customized with different naming and color schemes, and upgrade modules.
|
Gallery
Model from Sketchfab
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.