Scanner (Subnautica): Difference between revisions

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{{SimilarName|the '''Scanner'''|the [[Scanner Room]]}}
{{SubnauticaLink|the Scanner}}
{{SimilarName|the '''Scanner'''|the [[Scanner Room (Subnautica)]]}}
{{ExperimentalMode}}
{{Craftable
{{Craftable|title1 = <center>Scanner|image4 = Scanner.png|tab = [[Tools]]|description = A handheld spectroscope scanner for recording atomic-level information on targeted entities.|crafting = [[File:Titanium.png|30px|link=Titanium]] x2 [[File:Battery.png|30px|link=Battery]]|size = 1|item_id = <i>scanner|build_time = 3 seconds}}
|title1 = <center>Scanner</center>
{{Quote2|The handheld spectroscope scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data.|PDA|Dialogue}}
|image4 = Scanner.png
|tab = [[Tools]]
|description = Spectroscope scanner used to acquire technology blueprints and data on living organisms.
|crafting = [[File:Titanium.png|30px|link=Titanium]] x2 [[File:Battery.png|30px|link=Battery]]
|size = 1
|debugspawn = ''scanner''
|build_time = 3 seconds
}}
{{Quote2|The scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data.
[[File:ScannerVO.ogg]]|PDA|Dialogue}}


The '''Scanner''' is a [[Tool]] capable of scanning [[Fragments]], lifeforms, technology, and other objects scattered around the map. Fragments must be scanned to create [[Blueprints]]; to acquire the blueprints of a particular item, the [[player]] needs to scan its corresponding fragments multiple times. The number of times scanning is required varies based on the object. It takes about ten seconds to finish scanning. The '''Scanner''' is also able to scan [[Life Forms]] and [[Harvesting Node]]s, doing so will add its specific entry into the [[PDA]].
The '''Scanner''' is a [[Tools|tool]] capable of scanning [[Fragments (Subnautica)|Fragments]], lifeforms, technology, [[flora]], the [[Player|Player's]] body, and other objects scattered around the map, which get added to the [[Databank (Subnautica)|Databank]]. Fragments are scanned to acquire [[Blueprints (Subnautica)|Blueprints]]; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. If a fragment is scanned but the player has already acquired the blueprints for said fragment, then the fragment will become 2 pieces of titanium and automatically be put into the player's storage.


The Scanner has a range of five meters. If the player equips a Scanner and points the crosshair at a scannable object in range, a white circle (a progress indicator) appears in the middle of the screen. If the Scanner is not held in the player’s hand and the player has not yet scanned the object, a small Scanner icon will appear in the bottom right of the screen to inform the player.
The [[player]] can be scanned, as well, by pressing the 'F' key. It will give information, whether the player is infected or not and it shows the progress about the bacteria in the players body. Check out the [[player]] page for all Entries.


With a Scanner equipped, the player can hold the correct button to scan their target. It takes about ten seconds to finish scanning, depending on the size of the object. If scanning is interrupted (which can happen if the player looks away or the target moves out of range, for instance), the player can resume scanning later with no loss of progress.
You are able to scan fauna multiple times. The '''Scanner''' will give the information "NORMAL" or "INFECTED" on the scanner display for about 4 seconds.


Fauna do not have to alive to be scanned. The player is free to kill aggressive animals before scanning them if they wish.
When the cursor is pointed at a scannable object, a white circle (a progress indicator) appears in the middle of the screen. If scanning is interrupted, the player can resume scanning with no loss of progress. The '''Scanner''' has a range of 5 meters.


{{ExtraSpoilersection|The Scanner display will show "NORMAL" if the creature is not infected or "INFECTED" if it is, for approximately 4 seconds each time a scan is made.
If the '''Scanner''' is not out, and the object is scannable, a small '''Scanner''' icon will appear in the bottom right of the screen.


The player can scan their own body by holding the appropriate key The Scanner will display whether the player is infected or not and, if the player is infected, will show the progress of [[Kharaa Bacterium|the infection]] in the player's body. See the [[Ryley Robinson|player]] page for more details.}}
The '''Scanner '''requires a [[Battery]] to operate, and the '''Scanner''' will not be able to scan objects if it is out of power.


The Scanner requires a [[Battery (Subnautica)|Battery]] to operate, and will be unusable if its battery is depleted.
==Recipe==
{{Recipe|item1=Battery|item2=Titanium|machine=Fabricator|result=Scanner}}


==Scannable Entities==
=== Usage ===
{| class="article-table"
! Action
! Mouse & Keyboard
! Xbox One
! PlayStation 4
! Nintendo Switch
|-
| '''Scan (Press and Hold)'''
| <center>{{Key|RMB}}</center>
| {{Key/Xbox|RT}}
| {{Key/PS4|R2}}
| {{Key/Switch|ZR}}
|-
| '''Self-Scan (Press and Hold)'''
| <center>{{Key|F}}</center>
| {{key/Xbox|Dpadup}}
| {{Key/PS4|Dpadup}}
| {{Key/Switch|Dpadup}}
|-
| '''Change Battery'''
| <center>{{Key|R}}</center>
| {{Key/Xbox|X}}
| {{Key/PS4|Square}}
| {{Key/Switch|Y}}
|}


== Recipe ==
{{Recipe2}}
{{Clear}}

== Scannable Entities ==
<tabber>
<tabber>
Coral=
|-|Coral=
* [[Shell Plate|Common Corals]]
* [[Brain Coral]]
* [[Purple Brain Coral]]
* [[Coral Shell Plate]]
* [[Table Coral]]
* [[Earthen Coral Tubes (Subnautica)|Earthen Coral Tubes]]
* [[Giant Coral Tubes]]
* [[Pyrocoral]]
* [[Table Coral (Subnautica)|Table Coral]]
* [[Tree Mushroom]]
* [[Tree Mushroom]]
|-|Flora=

|-|

Harvesting Nodes=
* [[Limestone Outcrop]]
* [[Sandstone Outcrop]]
* [[Basalt Outcrop]]
* [[Shale Outcrop]]

|-|

Flora=
* [[Acid Mushroom]]
* [[Acid Mushroom]]
* [[Bloodgrass|Blood Grass]]
* [[Anchor Pods]]
*[[Bloodroot]]
* [[Bloodvine]]
* [[Bloodvine]]
* [[Blue Palm]]
* [[Blue Palm]]
* [[Brine Lily]]
* [[Bulbo Tree]]
* [[Bulbo Tree]]
* [[Cave Bush]]
* [[Cave Bush]]
* [[Chinese Potato Plant]]
* [[Chinese Potato Plant (Subnautica)|Chinese Potato Plant]]
* [[Crashfish Plant]]
* [[Crab Claw Kelp]]
* [[Creepvine]]
* [[Creepvine (Subnautica)|Creepvine]]
* [[Creepvine Seeds]]
* [[Creepvine Seed Cluster (Subnautica)|Creepvine Seed Cluster]]
* [[Deep Shroom]]
* [[Deep Shroom]]
* [[Drooping Stingers]]
* [[Eye Stalk]]
* [[Eye Stalk]]
* [[Fern Palm]]
* [[Fern Palm]]
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* [[Ghost Weed]]
* [[Ghost Weed]]
* [[Giant Cove Tree]]
* [[Giant Cove Tree]]
* [[Grub Basket]]
* [[Grub Basket (Subnautica)|Grub Basket]]
* [[Jaffa Cup]]
* [[Jaffa Cup]]
* [[Jellyshroom]]
* [[Jellyshroom]]
* [[Koosh Bush]]
* [[Bulb Bush]]
* [[Lantern Tree]]
* [[Lantern Tree (Subnautica)|Lantern Tree]]
* [[Marblemelon Plant]]
* [[Marblemelon Plant (Subnautica)|Marblemelon Plant]]
* [[Membrain Tree]]
* [[Membrain Tree]]
* [[Ming Plant]]
* [[Ming Plant]]
* [[Pink Cap]]
* [[Pink Cap]]
* [[Pygmy Fan]]
* [[Pygmy Fan]]
* [[Redwort]]
* [[Redwort (Subnautica)|Redwort]]
* [[Regress Shell]]
* [[Regress Shell]]
* [[Rouge Cradle]]
* [[Rouge Cradle]]
* [[Sea Crown]]
* [[Sea Crown]]
* [[Speckled Rattler]]
* [[Speckled Rattler (Subnautica)|Speckled Rattler]]
* [[Spiked Horn Grass]]
* [[Spiked Horn Grass]]
* [[Sulfur Plant (Subnautica)|Sulfur Plant]]
* [[Gel Sack]]
* [[Gel Sack (Subnautica)|Gel Sack]]
* [[Spotted Dockleaf]]
* [[Spotted Dockleaf (Subnautica)|Spotted Dockleaf]]
* [[Tiger Plant]]
* [[Tiger Plant]]
* [[Tree Leech]]
* [[Tree Leech]]
* [[Veined Nettle]]
* [[Veined Nettle]]
* [[Violet Beau]]
* [[Violet Beau (Subnautica)|Violet Beau]]
* [[Voxel Shrub]]
* [[Voxel Shrub (Subnautica)|Voxel Shrub]]
* [[Writhing Weed]]
* [[Writhing Weed]]
|-|Fauna=

==== Carnivores ====
|-|
Fauna=

====Carnivores====
* [[Ampeel]]
* [[Ampeel]]
* [[Biter]]
* [[Biter]]
* [[Blighter]]
* [[Boneshark]]
* [[Boneshark]]
* [[Crabsnake]]
* [[Crabsnake]]
* [[Crabsquid]]
* [[Crabsquid]]
* [[Crashfish]]
* [[Crashfish (Subnautica)|Crashfish]]
* [[Ghost Leviathan|Ghost Leviathan Adult]]
* [[Ghost Leviathan|Ghost Leviathan Juvenile]]
* [[Lava Lizard]]
* [[Lava Lizard]]
* [[Mesmer]]
* [[Mesmer]]
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* [[Warper]]
* [[Warper]]


====Herbivores====
==== Herbivores ====
* [[Bladderfish]]
* [[Bladderfish (Subnautica)|Bladderfish]]
* [[Boomerang]]
* [[Boomerang (Subnautica)|Boomerang]]
* [[Crimson Ray]]
* [[Crimson Ray]]
* [[Eyeye]]
* [[Eyeye]]
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* [[Ghostray]]
* [[Ghostray]]
* [[Holefish]]
* [[Holefish]]
* [[Hoopfish]]
* [[Hoopfish (Subnautica)|Hoopfish]]
* [[Hoverfish]]
* [[Hoverfish]]
* [[Jellyray]]
* [[Jellyray]]
* [[Magmarang]]
* [[Oculus]]
* [[Oculus]]
* [[Peeper]]
* [[Peeper]]
* [[Rabbit Ray]]
* [[Rabbit Ray]]
* [[Reefback]]
* [[Red Eyeye]]
* [[Reefback Leviathan]]
* [[Reginald]]
* [[Reginald]]
* [[Sea Treader]]
* [[Sea Treader Leviathan]]
* [[Spadefish]]
* [[Spadefish]]
* [[Skyray (Subnautica)|Skyray]]


====Scavengers & Parasites====
==== Scavengers & Parasites ====
* [[Amoeboid]]
* [[Bleeder]]
* [[Bleeder]]
* [[Cave Crawler]]/[[Blood Crawler]]
* [[Blood Crawler]]
* [[Cave Crawler]]
* [[Floater]]
* [[Floater]]
* [[Lava Larva]]
* [[Lava Larva]]
* [[Rockgrub (Subnautica)|Rockgrub]]
* [[Shuttlebug]]
* [[Shuttlebug]]


==== Deceased ====
|-|
* [[Sea Dragon Leviathan Skeleton]]
* [[Ancient Skeleton]]
* [[Research Specimen]]
* [[Reaper Leviathan Skeleton]]
* [[Gargantuan Fossil]]
</tabber>


=== Alien Life Forms ===
Other Entities=
<div class="MainPageBox"></div>
* [[Precursor Artifacts]]

* [[Precursor Artifacts|Artifact Terminal]]
=== Other Entities ===
* [[Player]]
* [[Alien Tablets (Disambiguation)|Alien Tablets]]
* [[Sea Dragon Leviathan|Sea Dragon Skeletal Remains]]
* [[Forcefield Control]]
* [[Disease Research Facility|Skeletal Remains Found in Alien Habitat]]
* [[Ryley Robinson|player]]
* [[Disease Research Facility|Inactive Warper]]
* [[Disease Research Facility|Inactive Warper]]
* [[Quarantine Enforcement Platform|Energy Core]]


=== Raw Materials ===
* [[Limestone Outcrop (Subnautica)|Limestone Outcrop]]
* [[Magnetite (Subnautica)|Magnetite]]
* [[Metal Salvage (Subnautica)|Metal Salvage]]
* [[Sandstone Outcrop]]
* [[Shale Outcrop]]
* [[Stalker Teeth]]
* [[Ion Cube (Subnautica)|Ion Cube]]s
* [[Kyanite (Subnautica)|Kyanite]]
* [[Ruby (Subnautica)|Ruby]]


=== Fragments ===
|-|
* [[Fragments (Subnautica)|Fragments]]


== Audio ==
Raw Materials=
<soundcloud url="https://soundcloud.com/kamakazi/scanner-demo" height="166" width="100%" class="soundCloud"></soundcloud>
* [[Metal Salvage]]
* [[Stalker Tooth]]
* [[Ion Crystal]]s
* [[Kyanite]]


== Data Bank Entry ==
|-|
{| class="article-table sortable" style="width:100%" cellspacing="1" cellpadding="1" border="0"
|-
! class="unsortable" style="width:100%; text-align:center" | [[File:Fox3d-entertainment-scanner.jpg|center|660px]]
|-
| style="text-align:left; font-size:12px" |
The essential science and survival tool, the scanner can be used to add new blueprints to memory, and analyze unknown entities.


It emits electromagnetic radiation in the specified direction, which is reflected by the environment and then analyzed to determine the physical make-up of the targeted object. It has four primary functions.
Fragments=
* [[Fragments]]
</tabber>


Blueprint Acquisition:<br>Record the physical parameters of scanned technologies to add their blueprints to the PDA databank. These blueprints may then be constructed at the appropriate fabricator. The scanner is also equipped to break down damaged and otherwise useless devices into their base metals for salvage purposes.
== Audio==

<soundcloud url="https://soundcloud.com/kamakazi/scanner-demo" height="166" width="100%" class="soundCloud"></soundcloud>
Organism Analysis:<br>The scanner will attempt to match scanned organisms against the onboard database. If no match is found then the species will be assigned an easy-to-remember name, and a new databank entry will be created. Your PDA's AI will also attempt to synthesize theories on behavioural tendencies and evolutionary origins where possible, as well as deliver assessments on how best to approach them.

Medical Analysis:<br>Scanning any living organism will display basic information on their state of health on the scanner's HUD. This information will be limited without access to a network database.

Self-Scan:<br>The user may run a self-scan to determine their own physical well-being. The scanner will search for foreign bacteria and other signs of ill-health, and compare with available data to provide a diagnosis.

'The Alterra Spectroscope Scanner - Understanding the world so you don't have to.'
|}


== Gallery ==
== Gallery ==
<tabber>
<gallery widths="200" spacing="small">
|-|Screenshots=
IMG_0066.png|The '''Scanner''' in the player's hand
<gallery widths="200" spacing="small" hideaddbutton="true">
Scannermodel.png|'''Scanner''''s model from [https://sketchfab.com/models/6c6f5d3806764e7ca8481c0d8afba251 Sketchfab]
Scanner_(1).jpg|The Scanner in the [[Player|Player's]] hand
Scanner Tool (1).jpg|'''Scanner''''s [[Concept Art]] from [https://trello.com/c/YKbcIHEU/5128-scanner-tool Trello]
NORMALSCANNER.png|A Scanner displaying 'NORMAL'
scannerconcept2.jpg|'''Scanner''' Concept Art
INFECTEDSCANNER.png|A Scanner displaying 'INFECTED'
Scanner-anim.gif|'''Scanner's''' first-use animation
Scanner_In-game.png|The Scanner
</gallery>
</gallery>

|-|Videos=
<gallery widths="200" spacing="small" hideaddbutton="true">
Scanner-anim.gif|Scanner's first-use animation
BonesharkScan.gif|The Scanner's scanning FX
Self_scan.gif|The Player performing a self-scan
</gallery>

|-|Concept Art=
<gallery widths="200" spacing="small" hideaddbutton="true">
Scanner Tool (1).jpg|Scanner's [[Concept art]] from [https://trello.com/c/YKbcIHEU/5128-scanner-tool Trello]
scannerconcept2.jpg|Scanner Concept Art
</gallery>

|-|Models=
<gallery widths="200" spacing="small"hideaddbutton="true">
Scannermodel.png|Model from [https://sketchfab.com/models/6c6f5d3806764e7ca8481c0d8afba251 Sketchfab]
</gallery>
</tabber>


== Trivia ==
== Trivia ==
* The '''Scanner''' replaced the [[Removed Content|Fragment Analyzer]] and the [[Removed Content|Botanical Analysis Machine]]  in the game, which was originally the only way of analyzing fragments.
* The Scanner replaced the [[Cut Content (Subnautica)#Fragment Analyzer|Fragment Analyzer]] and the [[Cut Content (Subnautica)#Botanical Analysis Machine|Botanical Analysis Machine]], which were originally only for analyzing fragments and scanning flora, respectively.
* The [[Alterra Corporation|Alterra]] logo is sported on the top right corner of the Scanner's screen.

{{Navbox Items}}
{{Navbox Items}}
<!-- Interwiki Language Links -->
[[de:Scanner]]
[[fr:Scanner]]
[[es:Escáner]]
[[pt-br:Scanner]]
[[pl:Skaner]]
[[ru:Сканер]]
[[ru:Сканер]]
<!-- Categories -->
[[Category:Tool]]
[[Category:Tool]]
[[Category:In Development]]
[[Category:Crafted with Fabricator]]
[[Category:Crafted with Titanium]]
[[Category:Crafted with Battery]]
[[Category:Uses Energy]]
[[Category:Uses Energy]]

Latest revision as of 19:41, 24 March 2025

This article is about the Scanner in Subnautica. [[{{#explode:Scanner (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
This article is about the Scanner. You may be looking for the Scanner Room (Subnautica).

<infobox> <title source="title1"><default>Scanner (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:scanner||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>

QuoteBar.png
TestQuoteIcon.png

The scanner can be used to synthesize blueprints from salvaged technology, and to record alien biological data. File:ScannerVO.ogg

― PDA, Dialogue

QuoteBar.png


The Scanner is a tool capable of scanning Fragments, lifeforms, technology, flora, the Player's body, and other objects scattered around the map, which get added to the Databank. Fragments are scanned to acquire Blueprints; to acquire the blueprints of a particular item, the player must scan its corresponding fragments, the number of which varies based on the object. If a fragment is scanned but the player has already acquired the blueprints for said fragment, then the fragment will become 2 pieces of titanium and automatically be put into the player's storage.

The Scanner has a range of five meters. If the player equips a Scanner and points the crosshair at a scannable object in range, a white circle (a progress indicator) appears in the middle of the screen. If the Scanner is not held in the player’s hand and the player has not yet scanned the object, a small Scanner icon will appear in the bottom right of the screen to inform the player.

With a Scanner equipped, the player can hold the correct button to scan their target. It takes about ten seconds to finish scanning, depending on the size of the object. If scanning is interrupted (which can happen if the player looks away or the target moves out of range, for instance), the player can resume scanning later with no loss of progress.

Fauna do not have to alive to be scanned. The player is free to kill aggressive animals before scanning them if they wish.

Spoiler alert: The following section contains story related material.


The Scanner display will show "NORMAL" if the creature is not infected or "INFECTED" if it is, for approximately 4 seconds each time a scan is made.

The player can scan their own body by holding the appropriate key The Scanner will display whether the player is infected or not and, if the player is infected, will show the progress of the infection in the player's body. See the player page for more details.


The Scanner requires a Battery to operate, and will be unusable if its battery is depleted.

Usage

Action Mouse & Keyboard Xbox One PlayStation 4 Nintendo Switch
Scan (Press and Hold)
RMB
XBOX Right Trigger PS4 R2.png SwitchZr.png
Self-Scan (Press and Hold)
F
XBOX D-Pad Up PS4 Dpad Up.png SwitchUpbutton.png
Change Battery
R
XBOX X Combops4sq.png SwitchY.png

Recipe

(no target detected)

Scannable Entities

<tabber> |-|Coral=

|-|Flora=

|-|Fauna=

Carnivores

Herbivores

Scavengers & Parasites

Deceased

</tabber>

Alien Life Forms

Other Entities

Raw Materials

Fragments

Audio

<soundcloud url="https://soundcloud.com/kamakazi/scanner-demo" height="166" width="100%" class="soundCloud"></soundcloud>

Data Bank Entry

Fox3d-entertainment-scanner.jpg

The essential science and survival tool, the scanner can be used to add new blueprints to memory, and analyze unknown entities.

It emits electromagnetic radiation in the specified direction, which is reflected by the environment and then analyzed to determine the physical make-up of the targeted object. It has four primary functions.

Blueprint Acquisition:
Record the physical parameters of scanned technologies to add their blueprints to the PDA databank. These blueprints may then be constructed at the appropriate fabricator. The scanner is also equipped to break down damaged and otherwise useless devices into their base metals for salvage purposes.

Organism Analysis:
The scanner will attempt to match scanned organisms against the onboard database. If no match is found then the species will be assigned an easy-to-remember name, and a new databank entry will be created. Your PDA's AI will also attempt to synthesize theories on behavioural tendencies and evolutionary origins where possible, as well as deliver assessments on how best to approach them.

Medical Analysis:
Scanning any living organism will display basic information on their state of health on the scanner's HUD. This information will be limited without access to a network database.

Self-Scan:
The user may run a self-scan to determine their own physical well-being. The scanner will search for foreign bacteria and other signs of ill-health, and compare with available data to provide a diagnosis.

'The Alterra Spectroscope Scanner - Understanding the world so you don't have to.'

Gallery

<tabber> |-|Screenshots=

|-|Videos=

|-|Concept Art=

|-|Models=

</tabber>

Trivia

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