Ghost Weed
<title source="title1"><default>Ghost Weed</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:redgreententacle||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:redgreententacle||1}} </format> </group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> |-| Seed= <infobox> <title source="title1"><default>Ghost Weed</default></title> <image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label> <label>Debug Spawn</label> <format> * {{#explode:redgreententacleseed||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format> <label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> </tabber>The Ghost Weed is a flora species found in deep biomes. The ghost weed is most commonly found in the Lost River but can be found in Blood Kelp Zone and Bulb Zone too. It can be harvested for Ghost Weed Seeds with a knife.
Appearance
The Ghost Weed boasts a peculiar appearance. It has a green and red bulbous base, followed by two long green stems, each with several small protrusions near the tip and three short red stems, giving off a dull bioluminescent glow.
Uses In Crafting
Spoiler alert: The following section contains story related material. |
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Hatching Enzymes |
Data Bank Entry
Ghost Weed |
<poem>Grows exclusively in deep waters where its pale pigmentation is visible on the fewest wavelengths.</poem> |
Source: Scan Ghost Weed |
Gallery
A Ghost Weed in the Blood Kelp Trench
A Mesmer looking at a Ghost Weed.
Size comparison with the player
Trivia
- The Ghost Weed was originally called the Red Green Tentacles.
- Ghost Weeds once lacked the brine damage immunity afforded to the majority of life forms inhabiting the Lost River. Due to this, Ghost Weeds that were in contact with brine took damage upon loading in and would die, causing them to vanish. This oversight was most visible in the Ghost Forest.
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