User contributions for ThePokegeek5000

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22 June 2024

  • 06:0006:00, 22 June 2024 diff hist −3 CyclopsFixed conflicting power values for silent running + engine efficiency: Later on the page it says that silent running drains power when the engine is disabled (true, tested) and that engine efficiency will not effect it (true, tested). The power table did not reflect this. Did not test while moving, assuming static drain like the others (as listed). Additionally, it took the power out in batches of 5, every ~5s so trusting the -60/min provided as the base on the tables (and everything else there)

12 June 2024

  • 06:5306:53, 12 June 2024 diff hist +2 Seamoth SonarFixed numbers for power usage. Source: I tested it - Test Details: Not moving, no lights, no solar charger. Use once, get out, and look at the power cell in the back. Try both regular and ion power cells, making sure to disable the lights and fully charge in a moonpool before testing. The 2 power value may come from an older update, was using current patch.
  • 06:5206:52, 12 June 2024 diff hist +26 N User:ThePokegeek5000Creating UserPages (Automatic) current
  • 06:5206:52, 12 June 2024 diff hist +17 Seamoth Perimeter Defense SystemFixed numbers for power usage. Source: I tested it, and also using 6% (rather than 3% as 1/5 of 15%) for ion with 5x power is nonsensical - Test Details: Not moving, no lights, no solar charger. Use once, get out, and look at the power cell in the back. Try both regular and ion power cells, making sure to disable the lights and fully charge in a moonpool before testing. One instance used 31 power on a full shot - after sonar usage so test issues or fractional power values may exist. current