Mineral Detector

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Revision as of 23:30, 7 January 2022 by Dbratland (talk | contribs) (replace odd idioms with plain English)

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   <default>Mineral Detector</default>
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<label>Debug ID</label> <format> </format>

<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>metaldetectorfragment</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox>

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The mineral detector can sniff out raw materials, potentially saving you hundreds of hours of searching.

― PDA.

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The Mineral Detector is a craftable tool that helps the player to find Raw Materials, Fragments, and certain geographic locations.

Usage

When held, the Mineral Detector displays the current target material and a sine graph showing the player's proximity to the target. The Detector makes a repeating beep that beomes more frequent as the player gets closer to the selected material.

Target materials can be selected only from among those material types that the player is in close enough proximity to. The player cycles through these on the Detector's display with RMB for the next material or F for the previous one.

The available targets are:

Recipe

The blueprint for this tool is acquired by scanning the Mineral Detector on the Delta Island at -234 31 -728, inside a cargo box at the Emergency Supply Cache at -584 -33 22, or at the floating tech site in the Shallow Twisty Bridges. It is crafted in the Fabricator. (no target detected)



Databank Entry

(No target detected)

Gallery

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