Concept Art
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series.
Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.
Biomes=
Floating Island #1 - by
Floating Island #2 - by
Grand Reef's "Orb Field" - by Pat Presley
Grassy Plateaus - by
Inactive Lava Zone (unknown) - by
Inactive Lava Zone (unknown) - by Cory Strader
Inactive Lava Zone's Lava Castle - by Pat Presley
Inactive Lava Zone "Tumulus" - by Pat Presley
Inactive Lava Zone's "Magma Forest" - by Pat Presley
Kelp Forest - by Cory Strader
Bulb Zone - by Cory Strader
Lilypad Islands - by
Lost River's "Bones Field" - by Pat Presley
Lost River (unknown) - by Cory Strader
Lost River's "Ghost Tree Chamber" - by Pat Presley
Lost River's "Lost River Corridor" - by Pat Presley
Lost River's "Ghost Canyon" - by Pat Presley
Lost River's "Tree Cove" - by Pat Presley
Mushroom Forest - by
Safe Shallows - by
Twisty Bridges - by
|-| Technology=
Aurora #1 - by Pat Presley
Aurora #2 - by Pat Presley
Aurora #3 - by Pat Presley
"The Crashed Aurora" - by Cory Strader
Aurora's Power Generator Room - by
Aurora's debris #1 - by
Aurora's debris #2 - by
- Wreck Concept-FOX3D
Wreck Concept Art - by Fox3D
Sunbeam - by
Cyclops and Mobile Vehicle Bay - by
Cyclops - by Pat Presley
Cyclops Launch Bay #1 - by
Cyclops Launch Bay #2 - by
Cyclops interiors sketch - by
Cyclops Control Room - by
Cyclops Engine Chamber #1 - by
Cyclops Engine Chamber #3 - by
Cyclops Keel Section - by Pat Presley
Cyclops Main Rooms - by Pat Presley
Seaglide, Propulsion Cannon, Cyclops Docking Bay and Prawn Suit - by Fox3D
Seamoth - by Pat Presley
Upgraded Seamoth #1 - by
Upgraded Seamoth #2 - by
Seamoth Interiors - by Pat Presley
Seamoth variations - by Pat Presley
-AQUA-MECH- - by Pat Presley
Seaglide - by
Mobile Vehicle Bay - by Cory Strader
Lifepod 5 Interiors (damaged) - by Cory Strader
Seabase - by
Seabase with terraformed ground. - by
Basic Compartment - by
X Compartment - by
Multipurpose Rooms - by
"Large Aquarium" - by Cory Strader
Scanner Room - by Cory Strader
Moonpool - by
Moonpool Interior - by Fox3D
Water Filtration Machine - by Cory Strader
Fabricator - by Cory Strader
Modification Station #1 - by Cory Strader
Modification Station #2 - by Cory Strader
Locker - by
Plant Pots - by Cory Strader
Solar Panel - by
LED Light #1 - by
LED Light variations - by
Equipment - by
Fire Extinguisher - by Cory Strader
Flare - by
Knife - by Cory Strader
Scanner - by
Power Transmitter - by Cory Strader
Stasis Rifle - by
Transfuser - by Pat Presley
All-Environment Protection Suit - by Fox3D
Radiation Suit - by
Reinforced Dive Suit - by
PDA #1 - by Cory Strader
PDA #2 - by Cory Strader
PDA #3 - by Cory Strader
PDA #4 - by Cory Strader
PDA #5 - by Cory Strader
Vending Machine - by
Creature Decoy - by
Time Capsule - by
|-| Life Forms=
Stalker, Reaper Leviathan, Rock Puncher and Boneshark - by Fox3D
Bleeder - by
Cave Crawler and Blood Crawler - by
Bloodvine - by
Boneshark - by
Crabsnake - by
Crabsquid - by
Crashfish - by
Crimson Ray - by
Cuddle Fish (the formerly intended "Crashfish") - by
Drooping Stingers #1 - by
Drooping Stingers #2 - by
Eggs - by
More Eggs - by
Eyeye - by
Floater - by
Gasopod - by
A fraction of the Giant Tree Mushroom concept art - by
"Grabcrab" [1] concept art - by
Lava Lizard - by Cory Strader
Mesmer - by
Oculus Concept Art - by
Peeper and Oculus - by
Reaper Leviathan - by
Reefback - by Pat Presley
Rock Puncher - by
Sand Shark - by Cory Strader
Final Sea Emperor Leviathan concept - by Pat Presley
Unused Sea Emperor Leviathan concept - by Pat Presley
Sea Treader - by Pat Presley
Final Ampeel - by
Old Ampeel - by
Shuttlebugs - by
Tiger Plant - by
Initial Tiger Plant concept sketches - by Cory Strader
Spike Trap - by
River Prowler - by Cory Strader.
The Carar Bacterium - by Cory Strader.
Warper - by Cory Strader
Old Flora and Fauna concept art, out of all these concepts only the Gabe's Feather made it into the game - by
- Precursor=
Quarantine Enforcement Platform Concept Art - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform interior concept - by Pat Presley
Quarantine Enforcement Platform Control room - by Pat Presley
Quarantine Enforcement Platform deactivation terminal Concept Art - by
Disease Research Facility - by Pat Presley
Alien Thermal Plant concept - by
Primary Containment Facility concept art - by Pat Presley
Primary Containment Facility interior entrance hallway concept art - by
Primary Containment Facility Antechamber concept art - by
Sea Emperor Leviathan's aquarium concept art - by
Primary Containment Facility Moonpool concept art
Incubator Device concept art
Alien cable concepts - by
Alien Arch Concept Art - by
Alien Robot Concept Art - by Cory Strader
Ion Cube Concept Art - by
Alien Tablets terminal concept art - by
Alien Arch activation terminal concept art - by
- Precursor Props.jpg
Various Alien props concept art - by
Disease Research Facility hanging Warper concept art - by
The first Alien Base concept art - by
|-| Player=
The Player in Radiation Suit, Stillsuit and All-Environment Protection Suit, another male face concept and two female concepts, one from a Poster - by Fox3D