Blood Kelp Zone
<tabber> Blood Kelp Trench= <infobox layout="stacked">
<title source="title1"> <default>Blood Kelp Zone</default> </title> <image source="image1"></image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


This ecological biome matches 7 of the 9 preconditions of being objectively creepy.
― PDA, Dialogue

The Blood Kelp Zones are special biomes in Subnautica characterized by a variety of giant Bloodvines, some of which carry Blood Oil pustules down near their stem.
The Blood Kelp Trench is located south-west from Lifepod 5, between the Dunes, the Sparse Reef, the Grand Reef and the Sea Treader's Path.
It consists of a single deep trench with natural rock bridges spanning from one wall to another, and a small cavern system located below the Bloodvines where their roots can be found. One of the wrecks can be found in this area, stuck between the trench's walls. This zone is nearly impossible to explore with the Cyclops due to the trench's narrow width.
<tabber>
Resources=
- Blood Oil
- Deep Shroom Spore
- Gabe's Feather Seed
- Ghost Weed Seed
- Metal Salvage
- Quartz
- Uraninite Crystal
- Kyanite
|-| Fauna=
|-| Flora=
|-| Harvesting Node=
</tabber>
Gallery
A cluster of Deep Shrooms in the 1st Blood Kelp Zone
Entrance to the first Blood Kelp Zone from the Sparse Reef
The transitional area from the Lost River to the first Zone
For a more complete gallery, visit Blood Kelp Zone/Gallery. |-|
Northern Blood Kelp=
<infobox layout="stacked">
<title source="title1"> <default>Blood Kelp Zone</default> </title> <image source="image1"></image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


This ecological biome matches 7 of the 9 preconditions of being objectively creepy.
― PDA, Dialogue

The Blood Kelp Zones are special biomes in Subnautica characterized by a variety of giant Bloodvines, some of which carry Blood Oil pustules down near their stem.
The Northern Zone can be found to the north of Lifepod 5, in-between the Mushroom Forest and the Underwater Islands. This zone is considerably larger than the Trench, albeit being more exposed to the surface and not as deep.
Unique to the Northern Blood Kelp Zone are Crabsquids, as well as small "underwater islands" supported by large Floaters and Blood Cave Roots.
<tabber>
Resources=
- Blood Oil
- Deep Shroom Spore
- Gabe's Feather Seed
- Ghost Weed Seed
- Metal Salvage
- Quartz
- Regress Shell Seed
- Rouge Cradle Seed
- Uraninite Crystal
|-| Fauna=
|-| Flora=
</tabber>
Gallery
For a more complete gallery, visit Blood Kelp Zone/Gallery.
</tabber>
Audio
<soundcloud url="https://soundcloud.com/kamakazi/blood-kelp-music" height="166" width="100%"></soundcloud>
Trivia
- Both Blood Kelp Zones serve as entrances to the Lost River.
- The lack of pigmentation in fauna and flora present is an evolutionary trait often seen in deep sea lifeforms. This is due to the high resources pigment requires to be produced and the lack of such resources in deep sea environments.
- The lack of sunlight also creates an absence of pigment, due to the absence of harmful UV-radiation.Lua error in package.lua at line 80: module 'Dev:Navbox' not found.