Kelp Forest Caves
<infobox layout="stacked">
<title source="title1"> <default>Kelp Forest Caves</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


Be advised: a common complication for cave divers is loss of orientation, followed by eventual asphyxiation. File:KelpForestCavesIntro.ogg
― PDA, Dialogue

The Kelp Forest Caves are cave systems located at deeper levels of the Kelp Forest.
Many sections of the caves are dangerous and difficult to pass through due to their dark and hazardous nature, with lifeforms such as Drooping Stingers and Mesmers. These caves generally have an abundance of resources, albeit mostly concentrated in much deeper areas.
One of the caves connects to one of the Lava Geysers in the Safe Shallows. These caves are well known for the incredibly high amount of Crashfish that can be located in them. It is very risky to go in them as many Crashfish will start chasing you at once and, if not fast enough, could kill the player.
The entrance to the cave system with the Eye Stalk plants can be found near Lifepod 3.
<tabber> Resources=
- Brain Coral Sample
- Cave Sulfur
- Crashfish Egg
- Copper Ore
- Eye Stalk Seed
- Gold
- Lead
- Quartz
- Silver Ore
- Titanium
|-| Fauna=
|-| Flora=
|-| Coral=
</tabber>
Gallery
Drooping Stingers, a common hazard found in the caves
A Lava Geyser found next to one of the caves' entrance
A Sulphur Plant, found in the Kelp Forest Caves
A Tree Leech in the Kelp Forest Caves
Drooping Stingers inside the Kelp Forest Caves
Some of the Fauna found within
Some Outcrops
Two Eye Stalks illuminating the cave
Brain Coral within a cave
A large cluster of Drooping Stingers
Trivia
- The Kelp Forest Caves were intended to have a type of flora called "Cave Roots", however, it was decided that the Kelp Forest looked good enough already and after a Blood Kelp Zone concept had been drawn it was decided that they would work better there so they were retextured to fit the Blood Kelp Zone.[1]
- A model of the original cave roots can be found on Sketchfab.
References
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