Signals
![]() |
Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
Signals are pings that direct the player to important story locations. Signals can be enabled and disabled using the PDA's Beacon Manager. Their colors can also be customized, like other pings.
The Signals that point towards Destroyed Lifepods are obtained from the radio, while others can be retrieved from data terminals on the Aurora and within Alien Bases. Signals that lead to Degasi Seabases can be downloaded from certain abandoned PDAs.
Signal Locations
Lifepods
Signal Name | Co-ordinates | Information | |
---|---|---|---|
![]() |
Lifepod 2 (500m) | -489 -500 1328 | CTO Yu's Lifepod sunk 500m before she abandoned it. |
![]() |
Lifepod 3 (Shallows) | -21 -18 410 | Crew reported their seaglide damaged. |
![]() |
Lifepod 4 (Shallows) | 717 -7 161 | Radiation Suit recommended before attempting rescue/salvage. |
![]() |
Lifepod 6 (110m) | 363 -110 309 | Crew requested assistance surviving radiation. |
![]() |
Lifepod 7 (180m) | -55 -179 -1039 | Aurora crewmember requested assistance. |
![]() |
Lifepod 12 (250m) | 1117 -268 568 | Sunk to the ocean bed. |
![]() |
Lifepod 13 (175m) | -919 -177 508 | Carrying high priority passenger's remains |
![]() |
Lifepod 17 (100m) | -510 -91 -45 | Stranded near a cave system and under attack. |
![]() |
Lifepod 19 (300m) | -808 -298 -873 | Second Officer Keen's last broadcast location. |
Story
Signal Name | Co-ordinates | Location | |
---|---|---|---|
![]() |
Aurora Rendezvous Point (Dry Land) | -706 2 -1098 | Floating Island |
![]() |
Sunbeam Landing Site | 291 3 1098 | Mountain Island, (Time-limited) |
Degasi
Signal Name | Co-ordinates | Location | |
---|---|---|---|
![]() |
Proposed Degasi Habitat (250m) | 90 -264 -371 | Jellyshroom Cave (Note: This one can duplicate, as two PDAs provide this signal) |
![]() |
Proposed Degasi Habitat (500m) | -647 -508 -948 | Deep Grand Reef |
Gallery
The old Signal icon found in the inventory
The unique icon for Lifepod 5
The icon for a Beacon
The icon for a Camera Drone
The icon for a Seamoth
The icon for a Prawn Suit
The icon for a Cyclops
The icon for a Neptune Escape Rocket
Trivia
- Signals, when first implemented, had no icon on the hud. They instead were pulsing white points.
- Signals were originally held in the inventory as items. They could be equipped in the two tech tech slots on the player, and simply had a placeholder model of a bright white "X".
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.