Habitat Builder (Below Zero)

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This article is about Habitat Builder (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Habitat_Builder.

<infobox> <title source="title1"><default>Habitat Builder (Below Zero)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:builder||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Alterra handheld Habitat Builder is a tool crafted using the Fabricator.

Usage

The Habitat Builder allows the player to build a variety of stationary items. It is a crucial tool for the deployment of Seabases and the customization of the interiors of Seabases.

The Habitat Builder requires a Battery to operate, and objects cannot be constructed/deconstructed if the battery is depleted.

Source

The Habitat Builder can only be acquired by playing through the story. A short time after sending up the Bioscanner sample on the Exchanger Rocket, Sam Goodall will tell Robin Goodall that she is dropping a Habitat Builder, and a Supply Crate containing said tool will drop at (139 -64 -147).

How to Use

  1. RMB to open the Habitat Builder menu
  2. Select the desired tab: Base Pieces, Exterior Modules, Interior Pieces, Interior Modules or Miscellaneous
  3. Select an item
  4. Point the Habitat Builder at wherever the item should be placed until an outline appears
  5. Use Up and Down Mousewheel to rotate object. (if applicable)
  6. Press LMB to place the outline
  7. Continue building the item by holding the LMB
  8. Done.
  9. Placed items can also be deconstructed by pointing the Habitat Builder at them and holding Q, this only applies if the text "Hold Q to Deconstruct" appears on the screen. This also gives back all resources used in the building process.

Recipe

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Uses in Crafting

Base pieces group.png Base Pieces


Base exterior modules group.png Exterior Modules


Base interior pieces group.png Interior Pieces


Base interior modules group.png Interior Modules


Base miscellaneous group.png Miscellaneous

Databank Entry

Habitat Builder
Fox3d-entertainment-builder.jpg
<poem>The Alterra handheld habitat builder has been an essential tool of xenoscientists, colonists and emergency relief crews across 11 different trans-govs for more than 50 years.

- Habitat modules are hermetically sealed from the outside environment
- Build on land, underwater, or in a vacuum
- Habitats can be enhanced to become long-term homes, remote research stations, defensive outposts and more

Quick Start Guide:
1. Select the basic compartment from the builder menu and place it somewhere opportune
2. Add a hatch to access the compartment
3. Build a solar panel to power the habitat's oxygen generator
4. Construct useful interior modules like radios, rechargers and storage solutions

Primary habitat systems like oxygen generation and flood control, as well as modules like the fabricator draw power and will not function without it. Additional compartments reduce overall hull integrity, depending on the external pressure.

'Quick-Build Habitats: A home far, far away from home.'</poem>

Source: Unlocked by default


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