Concept Art
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.
Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicles, life forms and Precursor Technology. Not everything that is shown in the Concept Art will make it into the game.
Biomes=
Floating Island #1 by
Floating Island #2 by
Grand Reef's "Orb Field" by Pat Presley
Inactive Lava Zone (unknown) by
Inactive Lava Zone (unknown) by Cory Strader
Inactive Lava Zone's Lava Castle by Pat Presley
Inactive Lava Zone "Tumulus" by Pat Presley
Inactive Lava Zone's "Magma Forest" by Pat Presley
Kelp Forest by Cory Strader
Bulb Zone by Cory Strader
Lost River's "Bones Field" by Pat Presley
Lost River (unknown) by Cory Strader
Lost River's "Ghost Tree Chamber" by Pat Presley
Lost River's "Lost River Corridor" by Pat Presley
Lost River's "Ghost Canyon" by Pat Presley
Lost River's "Tree Cove" by Pat Presley
|-| Technology=
Aurora #1 by Pat Presley
Aurora #2 by Pat Presley
Aurora #3 by Pat Presley
"The Crashed Aurora" by Cory Strader
Aurora's Power Generator Room by
Aurora's debris #1 by
Aurora's debris #2 by
Sunbeam by
Cyclops and Mobile Vehicle Bay by
Cyclops by Pat Presley
Cyclops Launch Bay #1 by
Cyclops Launch Bay #2 by
Cyclops interiors sketch by
Cyclops Control Room by
Cyclops Engine Chamber #1 by
Cyclops Engine Chamber #3 by
Cyclops Keel Section by Pat Presley
Cyclops Main Rooms by Pat Presley
Seaglide, Propulsion Cannon, Cyclops Docking Bay and Prawn Suit by Fox3D
Seamoth by Pat Presley
Upgraded Seamoth #1 by
Upgraded Seamoth #2 by
Seamoth Interiors by Pat Presley
Seamoth variations by Pat Presley
-AQUA-MECH- by Pat Presley
Seaglide by
Lifepod 5 Interiors (damaged) by Cory Strader
Seabase by
Seabase with terraformed ground. by
Seabase Interiors by
"Large Aquarium" by
Scanner Room by
Moonpool by
Moonpool Interior by Fox3D
Fabricator by
Modification Station #1 By Cory Strader
Modification Station #2 By Cory Strader
Locker by
Plant Pots by
Solar Panel by
LED Light #1 by
LED Light variations by
Equipment by
Flare by
Knife by
Scanner by
Stasis Rifle by
Transfuser by Pat Presley
PDA #1 by
PDA #2 by
PDA #3 by
PDA #4 by
PDA #5 by
Time Capsule by
|-| Life Forms=
Stalker, Reaper Leviathan, Rock Puncher and Boneshark by Fox3D
Bleeder by
Cave Crawler and Blood Crawler by
Bloodvine by
Boneshark by
Crabsnake by
Crabsquid by
Crashfish by
Cute Fish (the formerly intended "Crashfish") by
Drooping Stingers #1 by
Drooping Stingers #2 by
Eggs by
More Eggs by
Eyeye by
Floater by
Gasopod by
A fraction of the Giant Tree Mushroom concept art by
"Grabcrab" [1] concept art by
Lava Lizard by Cory Strader
Mesmer by
Oculus Concept Art by
Peeper and Oculus by
Reefback by Pat Presley
Sand Shark by Cory Strader
Final Sea Emperor Leviathan concept by Pat Presley
Unused Sea Emperor Leviathan concept by Pat Presley
Sea Treader by Pat Presley
Final Ampeel by
Old Ampeel by
Shuttlebugs by
Tiger Plant by
Initial Tiger Plant concept sketches by Cory Strader
Spike Trap by
River Prowler by Cory Strader.
The Carar by Cory Strader.
Warper by Cory Strader
Old Flora and Fauna concept art, out of all these concepts only the Gabe's Feather made it into the game. by
- Precursor=
Quarantine Enforcement Platform Concept Art by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform Control room by Pat Presley
Quarantine Enforcement Platform deactivation terminal Concept Art by
Disease Research Facility by Pat Presley
Precursor Thermal Power Generator concept by
Primary Containment Facility concept art by Pat Presley
Primary Containment Facility interior entrance hallway concept art by
Primary Containment Facility Antechamber concept art by
Sea Emperor Leviathan's aquarium concept art by
Precursor cable concepts by
Alien Warp Gates Concept Art by
Alien Robot Concept Art by Cory Strader
Ion Crystal Concept Art by
Alien Artifacts terminal concept art by
Alien Warp Gates activation terminal concept art by
- Precursor Props.jpg
Various Precursor props concept art by
Disease Research Facility hanging Warper concept art by
The first Precursor Base concept art by
|-| Player=
The Player in Radiation Suit, Stillsuit and Dive Suit, another male face concept and two female concepts, one from a Poster by Fox3D