Biomes (Subnautica): Difference between revisions
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===In-Development Biomes=== |
===In-Development Biomes=== |
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* [[Inactive Lava Zone]] (600m - 1500m) |
* [[Inactive Lava Zone]] (600m - 1500m) |
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* [[Lost River]] |
* [[Lost River]] (700m - 800m) |
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=== Mini-Biomes === |
=== Mini-Biomes === |
Revision as of 18:42, 14 April 2016
Subnautica features a wide range of Biomes to explore and conquer, representing miniature ecosystems. The word itself comes from the term "bio", meaning life.[1]
Biomes
Surface Biomes
- Blood Kelp Zone (150m - 675m)
- Crash Zone (0m - 300m)
- Dunes (65m - 400m)
- Floater Island (Surface)
- Grand Reef (180m - 450m)
- Grassy Plateaus (50m - 170m)
- Kelp Forest (1m - 160m)
- Koosh Zone (140m - 480m)
- Mountain Island (Surface)
- Mountains (0m - 500m)
- Mushroom Forest (75m - 250m)
- Safe Shallows (1m - 80m)
- Sea Treader's Path (170m - 360m)
- Sparse Reef (40m - 310m)
- Underwater Islands (35m - 500m)
Cave Biomes
- Blood Kelp Caves (430m - 675m)
- Deep Grand Reef (425m - 600m)
- Jelly Shroom Caves (180m - 300m)
- Kelp Forest Caves (90m - 170m)
- Lava Caves (220m - 315m)
- Mountain Range Caves (0m - 380m)
- Mushroom Forest Caves (170m - 250m)
- Overgrown Caves (125m - 200m)
- Safe Shallows Caves (10m - 75m)
- Sea Treader's Tunnel Caves (200m - 340m)
- Tiger Plant Caves (120m - 175m)
In-Development Biomes
- Inactive Lava Zone (600m - 1500m)
- Lost River (700m - 800m)
Mini-Biomes
- Lava Geyser (variable depth)
Possible Biomes
- Arctic
- Twisty Bridges
Gallery
Lost River's early map, with the Sea Treader's Path encircled in red
Trivia
- Developers' footages of biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
- The game considers the inside of an Observatory and Scanner Room to be separate biomes.
References
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.