Concept Art: Difference between revisions

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(→‎Life Forms: removed skyray since it is a model and not concept art + removed rockgrub since it is taken from the rock puncher concept art)
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The Pillars of Silence from PAT.png|"The Pillars of Silence" by Pat Presley
The Pillars of Silence from PAT.png|"The Pillars of Silence" by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" by Pat Presley
Pat-presley-subideation-draconis-lorez.jpg|Concept art for a submarine by Pat Presely
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Revision as of 06:41, 12 March 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of it, although a few initial designs were also submitted by Pat Presley, who is also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for Biomes, Vehicles, and Life Forms. Not everything that is shown in the Concept Art actually makes it into the game. Examples might be the whale creature or the different types of submarines.

Biomes

Technology

Life Forms