Concept Art: Difference between revisions

From Subnautica Wiki
(added credits + one new concept art)
Tags: Visual edit apiedit
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Spike Trap Concept Art.jpg|[[Spike Trap]] concept art
Spike Trap Concept Art.jpg|[[Spike Trap]] concept art
Lost River Concept Art.jpg|[[Spine Eel]] concept art
Lost River Concept Art.jpg|[[Spine Eel]] concept art
Mohawkplantconcept.jpg|[[Mohawk Plant]] concept art
Turtle Concept Art.jpg|Turtle concept art by Pat Presley
Turtle Concept Art.jpg|Turtle concept art by Pat Presley
Warper Concept Art.jpg|[[Warper]] concept art
Warper Concept Art.jpg|[[Warper]] concept art

Revision as of 19:31, 16 February 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of it, although a few initial designs were also submitted by Pat Presley, who is also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for Biomes, Vehicles, and Life Forms. Not everything that is shown in the Concept Art actually makes it into the game. Examples might be the whale creature or the different types of submarines.

Biomes

Technology

Life Forms