Harvesting Nodes: Difference between revisions
(→Harvesting Nodes: added Underwater Islands to Limestone) Tags: Visual edit apiedit |
(→Harvesting Nodes: Biome abc + Basalt in Blood Kelp Caves = Caves) Tags: Visual edit apiedit |
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|[[Basalt]] |
|[[Basalt]] |
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|[[Diamond]], [[Gold]], [[Uranium]] |
|[[Diamond]], [[Gold]], [[Uranium]] |
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|[[Caves]], [[ |
|[[Caves]], [[Grand Reef]], [[Lava Geyser]], [[Mushroom Forest]], [[Underwater Islands]], |
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|- |
|- |
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|[[File:Limestone01.jpg|thumb|center|90px]] |
|[[File:Limestone01.jpg|thumb|center|90px]] |
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|[[Limestone]] |
|[[Limestone]] |
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|[[Copper Ore]], [[Titanium]] |
|[[Copper Ore]], [[Titanium]] |
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|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[ |
|[[Caves]], [[Inactive Lava Zone]], [[Kelp Forest]], [[Safe Shallows]], [[Sparse Reef]], [[Underwater Islands]] |
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|- |
|- |
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|[[File:Sandstone1.jpg|thumb|center|90px]] |
|[[File:Sandstone1.jpg|thumb|center|90px]] |
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|[[Shale]] |
|[[Shale]] |
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|[[Gold]], [[Lithium]] |
|[[Gold]], [[Lithium]] |
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|[[Jelly Shroom Caves]], [[ |
|[[Jelly Shroom Caves]], [[Koosh Zone]], [[Lava Caves]], [[Mushroom Forest Caves]], [[Spike Plant Caves]] |
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Revision as of 16:15, 19 September 2015
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of raw materials. At the moment, all Harvesting Nodes use the same textures but it vary slightly in size.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.