Arctic Spires: Difference between revisions

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==Traversal==
==Traversal==


As of the current release, traversing the Arctic Spires can be difficult. It is easy to be lost or cornered, until the dreaded Ice Worm swallows the player whole. From the moment that one steps foot in this zone, they must be in high alert. The snow stalkers can be avoided if given a wide berth, though other hazards aren’t so easy. The main objective in the zone is finding the purple tablet fragments to unlock the Architect Cache. One must trek through small tunnels and vast open spaces to grab all the fragments. Ice Worms can jump out at the player from every direction, so listening to the tunneling of the Ice Worm is critical. The Thumpers automatically spawn a Ice Worm instead of using a pre existing entity, which makes the Thumper and it’s effects contradict the purpose of the item entirely. Having a Snowfox can be useful if used correctly. In ''Experimental Mode'' the whole biome has been redesigned, with more Ice - Worm focused zones. It is currently how much of the objective will be changed, but daily updates will continue to fill in missing information.
As of the current release, traversing the Arctic Spires can be difficult. It is easy to be lost or cornered, until the dreaded Ice Worm swallows the player whole. From the moment that one steps foot in this zone, they must be in high alert. The snow stalkers can be avoided if given a wide berth, though other hazards aren’t so easy. The main objective in the zone is finding the purple tablet fragments to unlock the Architect Cache. One must trek through small tunnels and vast open spaces to grab all the fragments. Ice Worms can jump out at the player from every direction, so listening to the tunneling of the Ice Worm is critical. The Thumpers automatically spawn a Ice Worm instead of using a pre existing entity, which makes the Thumper and it’s effects contradict the purpose of the item entirely. Having a Snowfox can be useful if used correctly. In ''Experimental Mode'' the whole biome has been redesigned, with more [[Ice Worm]] focused zones. It is currently how much of the objective will be changed, but daily updates will continue to fill in missing information.


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Revision as of 22:50, 2 June 2020

<infobox layout="stacked">

 <title source="title1">
   <default>Arctic Spires</default>
 </title>
 <image source="image1">

</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>

<label>Biome ID</label> <format> </format>

<label>Harvesting Nodes</label>

<label>goto ID</label> <format> </format>

<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> The Arctic Spires is a very large above-water biome in Below Zero. This biome borders the Glacial Basin and the Ice Sheet.

Description

The concept art displays a frozen landscape, with a flat ice sheet broken up by huge spires of ice jutting up from below. It would appear the sea level has dropped since the ice spires formed, or the spires were thrust upwards, as the spires each have a large mass of ice a short way up above the floor, implying that this was once the level of the surrounding ice sheet.

There is a entrance located in the northern section of the Glacial Basin across a bridge. It leads to a large canyon that leads the player to the Arctic Spires Cache and then to the Arctic Spires.

There is also a recent Meteor Impact Crater, with large Silver Ore and Titanium deposits that can be mined.

Two blue Trivalve eggs can be found here.

An Master Architect Teleporter can be found here in a cave.

Traversal

As of the current release, traversing the Arctic Spires can be difficult. It is easy to be lost or cornered, until the dreaded Ice Worm swallows the player whole. From the moment that one steps foot in this zone, they must be in high alert. The snow stalkers can be avoided if given a wide berth, though other hazards aren’t so easy. The main objective in the zone is finding the purple tablet fragments to unlock the Architect Cache. One must trek through small tunnels and vast open spaces to grab all the fragments. Ice Worms can jump out at the player from every direction, so listening to the tunneling of the Ice Worm is critical. The Thumpers automatically spawn a Ice Worm instead of using a pre existing entity, which makes the Thumper and it’s effects contradict the purpose of the item entirely. Having a Snowfox can be useful if used correctly. In Experimental Mode the whole biome has been redesigned, with more Ice Worm focused zones. It is currently how much of the objective will be changed, but daily updates will continue to fill in missing information.

<tabber> Data Boxes=

|-| Resources=

|-| Fragments=

|-| Fauna=

|-| Flora=

|-| PDAs=

</tabber>


Gallery

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