Biomes (Subnautica): Difference between revisions
(→Biomes: Rounding up depth number to 230.) Tags: Visual edit apiedit |
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* [[Mushroom Forest]] (125m - 200m) |
* [[Mushroom Forest]] (125m - 200m) |
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* [[Koosh Zone]] (225m - 275m) |
* [[Koosh Zone]] (225m - 275m) |
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* [[Grand Reef]] (40m to |
* [[Grand Reef]] (40m to 570m) |
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* [[Floater Islands|Atmosphere Biome]] (Floater Islands) |
* [[Floater Islands|Atmosphere Biome]] (Floater Islands) |
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* [[Sparse Reef]] (40m - 310m) |
* [[Sparse Reef]] (40m - 310m) |
Revision as of 16:17, 21 July 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (40m to 570m)
- Atmosphere Biome (Floater Islands)
- Sparse Reef (40m - 310m)
- Underwater Islands (35m - 570m)
- Dunes (230m - 400m)
Caves
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves
- Deep Grand Reef