Concept Art: Difference between revisions

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Tag: 2017 source edit
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Tag: 2017 source edit
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C7rKz2PVQAENVa2.png|Early cave concept - by unknown artist
C7rKz2PVQAENVa2.png|Early cave concept - by unknown artist
<!-- Bulb Zone -->
<!-- Bulb Zone -->
Community_image_1395684116.jpg|[[Bulb Zone]] - by Cory Strader
Community_image_1395684116.jpg|[[Bulb Zone]] ''(CoralReefZone 4)'' - by Cory Strader
Community_image_1400971752.jpg|[[Bulb Zone]] at night - by Cory Strader
Community_image_1400971752.jpg|[[Bulb Zone]] at night - by Cory Strader
<!-- Floating Island -->
<!-- Floating Island -->
CoralReefZone7_Small-1024x576.jpg|[[Floating Island]] #1 - by unknown artist
CoralReefZone7_Small-1024x576.jpg|[[Floating Island]] #1 ''(Coral Reef Zone 7)'' - by unknown artist
Community_image_1395431473.jpg|[[Floating Island]] #2 - by unknown artist
Community_image_1395431473.jpg|[[Floating Island]] #2 ''(Coral Reef Zone 8)'' - by unknown artist
<!-- Grand Reef -->
<!-- Grand Reef -->
Floatl.jpg|[[Grand Reef]]'s "Orb Field" - by Pat Presley
Floatl.jpg|[[Grand Reef]]'s "Orb Field" - by Pat Presley
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Pat-presley-lostriver-ventfield-v03-lorez.jpg|[[Lost River]] "Vent Field" - by Pat Presley
Pat-presley-lostriver-ventfield-v03-lorez.jpg|[[Lost River]] "Vent Field" - by Pat Presley
<!-- Mushroom Forest -->
<!-- Mushroom Forest -->
MushroomForestArtwork2.jpg|[[Mushroom Forest]] - by unknown artist
MushroomForestArtwork2.jpg|[[Mushroom Forest]] ''(CoralReefZone 5'') - by unknown artist
<!-- Safe Shallows -->
<!-- Safe Shallows -->
CoralReefZone_02_LowRes.jpg|[[Safe Shallows]] ''(CoralReefZone 2)'' - by unknown artist
CoralReefZone_02_LowRes.jpg|[[Safe Shallows]] ''(CoralReefZone 2)'' - by unknown artist

Revision as of 21:22, 28 May 2021

This article is about {{#explode:Concept Art|(}} in Subnautica. [[{{#explode:Concept Art|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms, and Alien Technology.

The main concept artists for the base game were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series as well as several other outsourced artists.

For Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley has also returned as an artist and Alex Ries has been hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who has created several highly detailed landscapes.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

<tabber>

Biomes=

|-| Fauna=

|-| Flora=

|-| Technology=

|-| Precursor=

|-| Player=

Trivia

  • According to developers, the small vehicle seen in "Cave Thing" was meant to be deployed by larger vehicles to support the player while swimming and was likely going to be unmanned. [1]
  • The concept art "Interior Sketch" shows the interior of a vehicle that was intended to allow placement of modules at predefined points in a predefined chassis, including "airlocks", "item fabricators", and "power systems", which later became the Cyclops. [2]
    • The words "Flayra 2" can be seen on the diver in the "Interior Sketch" concept art. This is a nod to Charlie Cleveland, one of the developers of Subnautica.

References

</tabber>