Harvesting Nodes: Difference between revisions
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{{SubnauticaLink}}'''Harvesting Nodes''' are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of [[Raw Materials]]. |
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While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the [[Propulsion Cannon]], and will break on impact. |
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the [[Propulsion Cannon]], and will break on impact. |
Revision as of 20:13, 16 November 2020
This article is about {{#explode:Harvesting Nodes|(}} in Subnautica. [[{{#explode:Harvesting Nodes|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials.
While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon, and will break on impact.
Harvesting Nodes
Trivia
- Originally, there were five outcrops, which included Basalt and Obsidian. These were removed, however.