Concept Art: Difference between revisions

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DecoyConceptArt.png|[[Creature Decoy]] - by unknown artist
DecoyConceptArt.png|[[Creature Decoy]] - by unknown artist
TimeCapsuleConceptArt.png|[[Time Capsule]] - by unknown artist
TimeCapsuleConceptArt.png|[[Time Capsule]] - by unknown artist

<!-- Fox3D UI Concepts -->
Fox3d-entertainment-bdf8fb94024343-5e73d6df72f00.jpg|UI Design Process - by Fox3D
Fox3d-entertainment-955aeb94024343-5e73d6df7423f.jpg|Various HUD concepts - by Fox3D
Fox3d-entertainment-b8332394024343-5e73d6df7689c.jpg|More HUD concepts - by Fox3D
Fox3d-entertainment-43e19294024343-5e73d6df70b1b.jpg|Near-final HUD concepts - by Fox3D
Fox3d-entertainment-4c860694024343-5e73d6df7526e.jpg|Final HUD concept, with unused sunset warning - by Fox3D
Fox3d-entertainment-a5bcf494024343-5e73d6df773x.jpg|[[PDA]] tab design process - by Fox3D
Fox3d-entertainment-0fecb794024343-5e73d6df74b7a.jpg|Item icons - by Fox3D
Fox3d-entertainment-8a6e2d94024343-5e73d6df719c0.jpg|Blueprints tab concept - by Fox3D
Fox3d-entertainment-28f82094024343-5e73d6df6fa9f.jpg|Ping Manager tab concept - by Fox3D
Fox3d-entertainment-57a3f494024343-5e73d6df7041a.jpg|Encyclopedia tab concept - by Fox3D
Fox3d-entertainment-2020-07-04-13-28-48.jpg|[[Depth Levels|Depth]] Meter concepts - by Fox3D
Fox3d-entertainment-ce002594024343-5e73d6df76ede.jpg|Title Screen (Day) - by Fox3D
Fox3d-entertainment-c450a494024343-5e73d6df6f027.jpg|Title Screen (Night) - by Fox3D


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Revision as of 03:35, 6 September 2020

This article is about Concept_Art in Subnautica. [[{{#explode:Concept Art|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms, and Alien Technology.

The main concept artists for the base game were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series as well as several other outsourced artists.

For Subnautica: Below Zero, the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley has also returned as an artist and Alex Ries has been hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who has created several highly detailed landscapes.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

<tabber>

Biomes=

|-| Fauna=

|-| Flora=

|-| Precursor=

|-| Player=

</tabber>