Spawn IDs (Subnautica): Difference between revisions

From Subnautica Wiki
(→‎Blueprint IDs: Finished all blueprint IDs.)
(formatting for later edits)
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* Drops 1 [[Titanium]] in front of the [[player]].
* Drops 1 [[Titanium]] in front of the [[player]].


<pre>unlock solarpanel</pre>
* Unlocks the [[Solar Panel]] blueprint.

==Raw IDs List==
Legend for the following list:
Legend for the following list:


*[Number] [Icon] [Name] {spawn?} - ''[Simple id]''
*[Number] [Icon] [Name] {spawn?} - ''[Simple id]''


==List of Commands==
'?' indicates a question mark icon, 'x' indicates no icon, '{spawn}' indicates item appears in world, not inventory. Omitted numbers give an empty object with its number as the name, or do not appear at all.
'?' indicates a question mark icon, 'x' indicates no icon, '{spawn}' indicates item appears in world, not inventory. Omitted numbers give an empty object with its number as the name, or do not appear at all.


*0 ? None - ''none''

*0 ? None - ''none''<h3 style="margin: 0; padding: 0; height: 0; border: none;">Resources</h3>
*1 [[Quartz]] - ''quartz''
*1 [[Quartz]] - ''quartz''
*2 [[Metal Salvage]] - ''scrapmetal''
*2 [[Metal Salvage]] - ''scrapmetal''
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*83 [[Large Resource Deposits|Nickel Ore Deposit]] - ''drillablealuminiumoxide''
*83 [[Large Resource Deposits|Nickel Ore Deposit]] - ''drillablealuminiumoxide''
*84 ? [[Cut Content|Crystalline Deposit]] - ''drillablesulphur''
*84 ? [[Cut Content|Crystalline Deposit]] - ''drillablesulphur''
*85 ? [[Large Resource Deposits|Kyanite Deposit]] - ''drillablekyanite''<h3 style="margin: 0; padding: 0; height: 0; border: none;">Tools & Equipment</h3>
*85 ? [[Large Resource Deposits|Kyanite Deposit]] - ''drillablekyanite''
*500 ? [[Dive Suit]] - ''divesuit''
*500 ? [[Dive Suit]] - ''divesuit''
*501 ? Ship Computer (Old)
*501 ? Ship Computer (Old)
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*809 [[Cut Content#Powerglide|Powerglide]] - ''powerglide''
*809 [[Cut Content#Powerglide|Powerglide]] - ''powerglide''
*900 ? [[Cut Content#Compost Creepvine|Compost Creepvine]] - ''compostcreepvine''
*900 ? [[Cut Content#Compost Creepvine|Compost Creepvine]] - ''compostcreepvine''
*901 ? Process Uranium - ''processuranium''<h3 style="margin: 0; padding: 0; height: 0; border: none;">Blueprints</h3>
*901 ? Process Uranium - ''processuranium''
*950 ? Precursor Ion Energy Blueprint - ''precursorionenergyblueprint''
*950 ? Precursor Ion Energy Blueprint - ''precursorionenergyblueprint''
*1000 ? Fabricator Blueprint (Old) - ''fabricatorblueprintold''
*1000 ? Fabricator Blueprint (Old) - ''fabricatorblueprintold''
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*1060 ? [[Plant Pot 3|Chic Plant Pot]] Blueprint - ''planterpot3blueprint''
*1060 ? [[Plant Pot 3|Chic Plant Pot]] Blueprint - ''planterpot3blueprint''
*1061 ? [[Medical Kit Fabricator]] Blueprint - ''medicalcabinetblueprint''
*1061 ? [[Medical Kit Fabricator]] Blueprint - ''medicalcabinetblueprint''
*1062 ? [[Scanner Room]] Blueprint - ''basemaproomblueprint''<h3 style="margin: 0; padding: 0; height: 0; border: none;">Fragments</h3>
*1062 ? [[Scanner Room]] Blueprint - ''basemaproomblueprint''
*1100 [[Seamoth]] Fragment
*1100 [[Seamoth]] Fragment
*1101 [[Stasis Rifle]] Fragment
*1101 [[Stasis Rifle]] Fragment

Revision as of 17:07, 16 April 2019

This page contains all numerical item and spawn ids in Subnautica as well as their simple id.

Usage

Consult Console Commands to enable the debug console. Note in the following examples that an item or entity's numerical value can be used in place of its debug name.

item titanium
spawn titanium
unlock solarpanel

Raw IDs List

Legend for the following list:

  • [Number] [Icon] [Name] {spawn?} - [Simple id]

'?' indicates a question mark icon, 'x' indicates no icon, '{spawn}' indicates item appears in world, not inventory. Omitted numbers give an empty object with its number as the name, or do not appear at all.