Concept Art: Difference between revisions

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(Aside from the fact that a majority of those are trading cards and not backgrounds those don't belong here anyway.)
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{{SubnauticaLink|Concept_Art}}
{{SubnauticaLink|Concept_Art}}
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Many pieces of '''Concept Art''' have been created by the developers of ''[[Subnautica]]''. There is Concept Art for [[Biomes|biomes]], [[Vehicles|vehicles]], life forms and [[:Category:Alien_Technology|Alien Technology.]]
Many pieces of '''Concept Art''' have been created by the developers of ''[[Subnautica]]''. There is Concept Art for [[biomes]], [[vehicles]], life forms and [[:Category:Alien Technology|Alien Technology]].


The main concept artists for the base game were Cory Strader, the art director, and [[Subnautica#Concept Artists|Pat Presley]], who is a freelance artist also known for his work on the ''Star Wars: The Clone Wars'' series as well as several other outsourced artists.
The main concept artists for the base game were Cory Strader, the art director, and [[Subnautica#Concept Artists|Pat Presley]], who is a freelance artist also known for his work on the ''Star Wars: The Clone Wars'' series as well as several other outsourced artists.
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Hanging Stingers Hazzard from Cory.png|[[Drooping Stingers]] #2 - by
Hanging Stingers Hazzard from Cory.png|[[Drooping Stingers]] #2 - by
Coral_Tree_Concept.png|A fraction of the '''Giant''' [[Tree Mushroom]] concept art - by
Coral_Tree_Concept.png|A fraction of the '''Giant''' [[Tree Mushroom]] concept art - by
TigerPlantConceptArt1.JPG|[[Tiger Plant]] - by
TigerPlantConceptArt1.JPG|[[Tiger Plant]] - by
TigerPlantConceptArt2.JPG|Initial [[Tiger Plant]] concept sketches - by Cory Strader
TigerPlantConceptArt2.JPG|Initial [[Tiger Plant]] concept sketches - by Cory Strader
Spike Trap Concept Art.jpg|[[Spike Trap]] - by
Spike Trap Concept Art.jpg|[[Spike Trap]] - by

Revision as of 05:48, 26 February 2019

This article is about Concept_Art in Subnautica. [[{{#explode:Concept Art|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.
Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology.

The main concept artists for the base game were Cory Strader, the art director, and Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series as well as several other outsourced artists.

For the Expansion the role of art director is once again filled by Cory Strader who has drawn much of the story and landscape art, Pat Presley has also returned as an artist and Alex Ries has been hired for the role of creature design. Several other artists have been outsourced from other companies such as Fox3D, notably Dima Pertsula who has created several highly detailed landscapes.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

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