Dunes: Difference between revisions
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Even in the daytime, the Dunes are quite dark and murky, making it difficult to see threats. It is recommended to keep track of where the Reaper Leviathans reside and give those areas a wide berth.{{Clear}} |
Even in the daytime, the Dunes are quite dark and murky, making it difficult to see threats. It is recommended to keep track of where the Reaper Leviathans reside and give those areas a wide berth.{{Clear}} |
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If building a base in the Dunes, a scanner room is incredibly useful. Not only can it be used to scan for resources, but it can also be used to keep track of the Reaper leviathans in the vicinity. This is especially effective with a [[Scanner Room HUD chip]]. |
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Resources= |
Resources= |
Revision as of 12:18, 5 October 2018
<infobox layout="stacked">
<title source="title1"> <default>Dunes</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


Detecting multiple leviathan class lifeforms in the region. Are you certain whatever you're doing is worth it? File:DunesIntro.ogg
― PDA, Dialogue

The Dunes is a biome located west from Lifepod 5, on the edge of the map, bordering one of the Grassy Plateaus, Sea Treader's Path, one of the Safe Shallows, both of the Blood Kelp Zones, the Northwestern Mushroom Forest and the Crater Edge.
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Spoiler alert: The following section contains story related material. |
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Description
The Dunes features vast, sandy plains and dunes, sometimes littered with various types of rock structures. It is also home to many dangerous types of Fauna, the most notable threat being the eight Reaper Leviathans that patrol the open spaces of the biome.
Even in the daytime, the Dunes are quite dark and murky, making it difficult to see threats. It is recommended to keep track of where the Reaper Leviathans reside and give those areas a wide berth.
If building a base in the Dunes, a scanner room is incredibly useful. Not only can it be used to scan for resources, but it can also be used to keep track of the Reaper leviathans in the vicinity. This is especially effective with a Scanner Room HUD chip. <tabber> Resources=
- Brain Coral Sample
- Copper Ore
- Gasopod Egg
- Gold
- Large Copper Deposit
- Large Lead Deposit
- Large Quartz Deposit
- Large Salt Deposit
- Large Silver Deposit
- Lead
- Lithium
- Metal Salvage
- Quartz
- Silver Ore
- Titanium
|-| Fauna=
- Biter
- Boomerang
- Cave Crawler
- Eyeye
- Gasopod
- Hoopfish
- Peeper
- Reaper Leviathan
- Reefback Leviathan
- Rockgrub
- Sand Shark
- Shoal of Fish
- Shuttlebug
- Spadefish
- Warper
|-| Flora=
|-| Coral=
</tabber>
Gallery
The transition with the Blood Kelp Trench
The transition with the Grassy Plateaus
The transition with the Kelp Forest
The Large Wreck in the Dunes
Trivia
- The Dunes once contained entrances to the Inactive Lava Zone and Lost River. It is unknown why these entrances were removed.
- The Dunes is the second biggest biome in Subnautica.
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