Concept Art: Difference between revisions

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(The document I assume you found this art in is completely fanmade.)
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The Pillars of Silence from PAT.png|"The Pillars of Silence" - by Pat Presley
The Pillars of Silence from PAT.png|"The Pillars of Silence" - by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" - by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" - by Pat Presley
Fox3D Subnautica Grassy Landscape Concept.jpg|3D Landscape Concept - by Fox3D
Fox3D Subnautica Rocky Landscape Concept.jpg|3D Landscape Concept - by Fox3D
Fox3D Subnautica Sea Treader Landscape Concept.jpg|3D Landscape Concept - by Fox3D
Fox3D Subnautica Lava Zone Landscape Concept.jpg|3D Landscape Concept - by Fox3D
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</gallery>
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Aurora_and_Lifepod-Fox3D.png|The [[Aurora]] with [[Lifepod 5]] - by Fox3D
Aurora_and_Lifepod-Fox3D.png|The [[Aurora]] with [[Lifepod 5]] - by Fox3D
CrashedShip.JPG|A very early art
CrashedShip.JPG|A very early art
CrashedShip PowerGeneratorRoom LowRes.jpg|[[Aurora]]'s Power Generator Room - by
CrashedShip PowerGeneratorRoom LowRes.jpg|The [[Aurora]]'s Power Generator Room - by
Fox3D Prawn Bay Concept Art.jpg|The [[Aurora]]'s Prawn Bay - by Fox3D
Crashed Starship.jpg|[[Aurora]]'s debris #1 - by
Crashed Starship.jpg|[[Aurora]]'s debris #1 - by
Crashed Starship2.jpg|[[Aurora]]'s debris #2 - by
Crashed Starship2.jpg|[[Aurora]]'s debris #2 - by

Revision as of 04:05, 7 February 2018

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This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Many pieces of Concept Art have been created by the developers of Subnautica. There is Concept Art for biomes, vehicles, life forms and Alien Technology. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made to showcase future features of games, although the designs are subject to change during the course of development. Not everything that is shown in Concept Art is guaranteed to make it into the game.

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Biomes=

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|-| Life Forms=

|-| Player=

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