Safe Shallows Caves: Difference between revisions
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Flora= |
Flora= |
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* [[Acid Mushroom]] |
* [[Acid Mushroom]] |
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* [[Sulphur Plant]] |
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* [[Gel Sack]] |
* [[Gel Sack]] |
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* [[Veined Nettle]] |
* [[Veined Nettle]] |
Revision as of 19:34, 24 September 2017
<infobox layout="stacked">
<title source="title1"> <default>Safe Shallows Caves</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


Detecting sulphur deposits in the local cave systems. Sulphur is an essential component of the repair tool. File:SafeShallowsCavesIntro.ogg
― PDA, Dialogue

The Safe Shallows Caves are multiple small cave systems found throughout the Safe Shallows, most too small to drive a Seamoth through. While they can be a treasure trove of resources, they are also home to the Safe Shallows' sole predator, the Crashfish, making them fairly dangerous if one doesn't take caution while exploring them as they can easily kill an player without a Reinforced Dive Suit.
<tabber> Resources=
- Acid Mushroom
- Acid Mushroom Spore
- Brain Coral Sample
- Copper Ore
- Coral Tube Sample
- Crashfish Egg
- Cave Sulphur
- Gel Sack Spore
- Gold
- Quartz
- Silver Ore
- Titanium
- Lead
- Veined Nettle Seed
- Writhing Weed Seed
|-| Fauna=
|-| Flora=
|-| Coral=
</tabber>
Gallery
The flora found here can emit faint, but colorful bioluminescent glows
A Gel Sack in the Safe Shallows Caves
For a more complete gallery, visit Safe Shallows Caves/Gallery. Lua error in package.lua at line 80: module 'Dev:Navbox' not found.