Bar Table (Subnautica): Difference between revisions
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(new model) Tag: rte-source |
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{{Recipe|item1=Glass|item2=Titanium|machine=Builder|result=Bar Table}} |
{{Recipe|item1=Glass|item2=Titanium|machine=Builder|result=Bar Table}} |
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==Gallery== |
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<tabber> |
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New Model= |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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BarTable1.jpg|The '''Bar Table''' placed in a [[Multipurpose Room]] |
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</gallery> |
</gallery> |
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Old Model= |
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<gallery position="left" widths="200" spacing="small" captionalign="left"> |
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Bar Table placed.jpg|The '''Bar Table''' placed in a [[Seabases|habitat]] |
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</gallery> |
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</tabber> |
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{{Navbox Seabase Modules}} |
{{Navbox Seabase Modules}} |
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[[Category:Crafted with Titanium]] |
[[Category:Crafted with Titanium]] |
Revision as of 08:20, 18 June 2017
<infobox> <title source="title1"><default>Bar Table (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:bartable||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Bar Table is a miscellaneous item that can be constructed inside a base module using the Habitat Builder. It is found with wreckages in the Crash Zone, Safe Shallows, and the Grassy Plateaus. To obtain the Bar Table blueprint, scan one of the Bar Tables with the Scanner. The Bar Table does not currently have a use, however, items can be placed on it.
Recipe
Gallery
<tabber> New Model=
The Bar Table placed in a Multipurpose Room
|-| Old Model=
The Bar Table placed in a habitat
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.