Biomes (Subnautica): Difference between revisions
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* [[Grassy Plateau]]s (100m - 150m) |
* [[Grassy Plateau]]s (100m - 150m) |
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* [[Mushroom Forest]] (125m - 200m) |
* [[Mushroom Forest]] (125m - 200m) |
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* [[Koosh Zone]] (225m - 275m) |
* [[Koosh Zone]] (225m - 275m) |
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* [[Grand Reef]] (175m - 190m) |
* [[Grand Reef]] (175m - 190m) |
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* [[Floater Islands|Atmosphere Biome]] (Floater Island)(Surface) |
* [[Floater Islands|Atmosphere Biome]] (Floater Island)(Surface) |
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=== Caves === |
=== Caves === |
Revision as of 06:24, 7 May 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (175m - 190m)
- Atmosphere Biome (Floater Island)(Surface)
Caves
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves