Concept Art: Difference between revisions
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20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' by Cory Strader |
20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' by Cory Strader |
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LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" by Pat Presley |
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" by Pat Presley |
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LostriverConcept2.png|[[Lost River]]'s " |
LostriverConcept2.png|[[Lost River]]'s "Lost River Corridor" by Pat Presley |
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Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" by Pat Presley |
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" by Pat Presley |
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Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" by Pat Presley |
Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" by Pat Presley |
Revision as of 06:40, 18 May 2017
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.
Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicles, life forms and precursor technology. Not everything that is shown in the Concept Art will make it into the game.
Biomes=
Grand Reef's "Orb Field" by Pat Presley
Inactive Lava Zone (unknown)
Inactive Lava Zone (unknown) by Cory Strader
Inactive Lava Zone's Lava Castle by Pat Presley
Inactive Lava Zone "Tumulus" by Pat Presley
Inactive Lava Zone's "Magma Forest" by Pat Presley
Kelp Forest by Cory Strader
Bulb Zone by Cory Strader
Lost River's "Bones Field" by Pat Presley
Lost River (unknown) by Cory Strader
Lost River's "Ghost Tree Chamber" by Pat Presley
Lost River's "Lost River Corridor" by Pat Presley
Lost River's "Ghost Canyon" by Pat Presley
Lost River's "Tree Cove" by Pat Presley
|-| Technology=
Aurora #1 by Pat Presley
Aurora #2 by Pat Presley
Aurora #3 by Pat Presley
"The Crashed Aurora" by Cory Strader
Aurora's Power Generator Room
Aurora's debris #1
Aurora's debris #2
Cyclops by Pat Presley
Cyclops Launch Bay #1
Cyclops Launch Bay #2
Cyclops interiors sketch
Cyclops Control Room
Cyclops Engine Chamber #1
Cyclops Engine Chamber #3
Cyclops Keel Section by Pat Presley
Cyclops Main Rooms by Pat Presley
Seaglide, Propulsion Cannon, Cyclops Docking Bay and Prawn Suit by Fox3D
Seamoth by Pat Presley
Upgraded Seamoth #1
Upgraded Seamoth #2
Seamoth Interiors by Pat Presley
Seamoth variations by Pat Presley
-AQUA-MECH- by Pat Presley
Lifepod 5 Interiors (damaged) by Cory Strader
Seabase with terraformed ground.
Seabase Interiors
Moonpool Interior by Fox3D
Modification Station #1 By Cory Strader
Modification Station #2 By Cory Strader
LED Light #1
LED Light variations
Transfuser by Pat Presley
PDA #1
PDA #2
PDA #3
PDA #4
PDA #5
|-| Life Forms=
Stalker, Reaper Leviathan, Rock Puncher and Boneshark by Fox3D
Cutefish (the formerly intended "Crashfish")
More Eggs
A fraction of the Giant Tree Mushroom concept art
"Grabcrab" [1] concept art
Lava Lizard by Cory Strader
Oculus Concept Art
Peeper and Oculus
Reefback by Pat Presley
Sand Shark by Cory Strader
Final Sea Emperor Leviathan concept by Pat Presley
Unused Sea Emperor Leviathan concept by Pat Presley
Sea Treader by Pat Presley
Final Ampeel
Old Ampeel
Initial Tiger Plant concept sketches by Cory Strader
River Prowler by Cory Strader.
The Carar by Cory Strader.
Warper by Cory Strader
Old Flora and Fauna concept art, out of all these concepts only the Gabe's Feather made it into the game
- Precursor=
Quarantine Enforcement Platform Concept Art by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform interior concept by Pat Presley
Quarantine Enforcement Platform Control room by Pat Presley
Quarantine Enforcement Platform deactivation terminal Concept Art
Disease Research Facility by Pat Presley
Primary Containment Facility concept art
Primary Containment Facility interior entrance hallway concept art
Primary Containment Facility Antechamber concept art
Sea Emperor Leviathan's aquarium concept art
Precursor cable concepts
Precursor Teleporter Concept Art
Alien Robot Concept Art by Cory Strader
Ion Crystal Concept Art
Precursor Artifacts terminal concept art
Precursor Teleporters activation terminal concept art
- Precursor Props.jpg
Various Precursor props concept art
Disease Research Facility hanging Warper concept art
The first Precursor Base concept art
|-| Player=
The Player in Radiation Suit, Stillsuit and Dive Suit, another male face concept and two female concepts, one from a Poster by Fox3D