Concept Art: Difference between revisions

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20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' by Cory Strader
20150927_SN_LostRiver_Large.jpg|[[Lost River]] ''(unknown)'' by Cory Strader
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" by Pat Presley
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber" by Pat Presley
LostriverConcept2.png|[[Lost River]]'s "[[Corridor]]" by Pat Presley
LostriverConcept2.png|[[Lost River]]'s "Lost River Corridor" by Pat Presley
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" by Pat Presley
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon" by Pat Presley
Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" by Pat Presley
Lost_River_Concept_Art_4.jpg|[[Lost River]]'s "Tree Cove" by Pat Presley

Revision as of 06:40, 18 May 2017

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This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicleslife forms and precursor technology. Not everything that is shown in the Concept Art will make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>