Glass (Subnautica): Difference between revisions
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{{Recipe|item1=Stalker Tooth|item2=Glass|machine=Fabricator|result=Enameled Glass}} |
{{Recipe|item1=Stalker Tooth|item2=Glass|machine=Fabricator|result=Enameled Glass}} |
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{{Recipe|item1=Glass|item2=Titanium|count2 = 2|machine=Fabricator|result=Tank}} |
{{Recipe|item1=Glass|item2=Titanium|count2 = 2|machine=Fabricator|result=Tank}} |
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{{Recipe|item1=Tank|item2=Glass|count2=2||item3=Titanium||count3=4|item4|Silver Ore|machine=Fabricator|result=High Capacity O₂ Tank}} |
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{{Recipe|item1=Glass|count1 = 2|item2=Titanium|count2 = 2|machine=Fabricator|result=Fire Extinguisher}} |
{{Recipe|item1=Glass|count1 = 2|item2=Titanium|count2 = 2|machine=Fabricator|result=Fire Extinguisher}} |
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{{Recipe|item1=Battery|item2=Glass|machine=Fabricator|result=Flashlight}} |
{{Recipe|item1=Battery|item2=Glass|machine=Fabricator|result=Flashlight}} |
Revision as of 19:12, 11 May 2017
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Glass is a Material crafted using the Fabricator. It is mainly used to craft seabase modules, such as the Hatch and Alien Containment.
Recipe
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Gallery
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