Concept Art: Difference between revisions

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(Added the concept art for the unused sea emperor concept)
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<gallery widths="200" spacing="small">
<gallery widths="200" spacing="small">
PrecursorArray.JPG|[[Quarantine Enforcement Platform]] Concept Art by Pat Presley
PrecursorArray.JPG|[[Quarantine Enforcement Platform]] Concept Art by Pat Presley
Interior_concept_1.jpg|[[Quarantine Enforcement Platform]] interior concept by Pat Presley
Interior_concept_2.jpg|[[Quarantine Enforcement Platform]] interior concept by Pat Presley
15625785 10154927409327566 7769705969575340175 o.jpg|[[Quarantine Enforcement Platform]] interior concept by Pat Presley
15625785 10154927409327566 7769705969575340175 o.jpg|[[Quarantine Enforcement Platform]] interior concept by Pat Presley
EnergyCoreConcept.jpg|[[Quarantine Enforcement Platform]] Control room by Pat Presley
EnergyCoreConcept.jpg|[[Quarantine Enforcement Platform]] Control room by Pat Presley

Revision as of 19:00, 27 April 2017

CoryStraderSealOfDisapproval.png I dunno about this...

This article contains information that does not have a source. Take caution when using this page's information.

A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicleslife forms and precursor technology. Not everything that is shown in the Concept Art will make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>