Concept Art: Difference between revisions

From Subnautica Wiki
(Undo revision 169353 by Gush958 (talk))
Tag: sourceedit
m (Added precursor PCF concept art)
Tag: sourceedit
Line 183: Line 183:
IonCrystalConceptArt.JPG|[[Ion Crystal]] concept art
IonCrystalConceptArt.JPG|[[Ion Crystal]] concept art
PrecursorCrawler_Concept.jpg|[[Precursor Droid]] Concept Art by Cory Strader
PrecursorCrawler_Concept.jpg|[[Precursor Droid]] Concept Art by Cory Strader
PrisonInt_AnteChamber_lo.jpg|[[Primary Containment Facility]] Concept Art
</gallery>
</gallery>
|-|
|-|

Revision as of 21:19, 1 February 2017

CoryStraderSealOfDisapproval.png I dunno about this...

This article contains information that does not have a source. Take caution when using this page's information.

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created mucht of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>