Console Commands (Subnautica): Difference between revisions

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Tag: rte-source
m (A few minor things.)
Tag: rte-source
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>resourcesfor [NAME]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>resourcesfor [NAME]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Provides resources for any specific craftable items
* Provides resources for any specific craftable items.
* Example: <pre>resourcesfor knife</pre>
* Example: <pre>resourcesfor knife</pre>
** Will gives [[Silicone Rubber]] and a [[Titanium]]
** Will give [[Silicone Rubber]] and [[Titanium]].


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* The entry name is case sensitive and requires exact spelling with no spaces.
* The entry name is case sensitive and requires exact spelling with no spaces.
* Example: <pre>ency basaltoutcrops</pre>
* Example: <pre>ency basaltoutcrops</pre>
** Will unlock the [[Basalt Outcrop]] entry
** Will unlock the [[Basalt Outcrop]] entry.
* Doing: <pre>ency all</pre>
* Doing: <pre>ency all</pre>
** Will give the player all of the data bank entries, even ones not in the normal game yet.
** Will give the player all of the data bank entries, even ones not in the normal game yet.
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fastbuild</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fastbuild</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Will allow the player to build modules in an instant of a second with the [[Habitat Builder]].
* Allows the player to build modules in an instant of a second with the [[Habitat Builder]].
* This is good to use together with "<code>nocost</code>" command.
* This is good to use together with "<code>nocost</code>" command.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>noenergy</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>noenergy</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles [[Energy|power]] usage for all [[Vehicles|vehicles]], [[Tools|tools]] as well as the [[Seabases]]
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles [[Energy|power]] usage for all [[Vehicles|vehicles]], [[Tools|tools]] as well as the [[Seabases]].


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>nosurvival</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>nosurvival</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Toggles the cheat for the player's [[Food|food and water]] requirements.
* Disables the player's [[Food|food and water]] requirements.
* Removes sustenance value on items
* Removes sustenance value on items.
* Only applicable for [[Survival]] and [[Hardcore]] modes.
* Only applicable for [[Survival]] and [[Hardcore]] modes.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>oxygen</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>oxygen</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles the cheat giving the player an unlimited supply of [[Oxygen|oxygen]].
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Gives the player an unlimited supply of [[Oxygen|oxygen]].


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>radiation</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>radiation</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles the cheat disabling [[Radiation|radiation]].
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Disables [[Radiation|radiation]].


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fixleaks</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fixleaks</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Fix Aurora's [[Radiation|radiation]] leaks in the generator room.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Fixes the Aurora's [[Radiation|radiation]] leaks in the generator room.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>unlock</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>unlock</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Unlock specific [[Blueprints|blueprint]]
* Unlocks a specific [[Blueprints|blueprint]].
* Example: <pre>unlock solarpanel</pre>
* Example: <pre>unlock solarpanel</pre>
** Unlocks [[Solar Panel]]
** Unlocks [[Solar Panel|Solar Panels]].


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>lock</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>lock</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Lock specific [[Blueprints|blueprint]]
* Locks a specific [[Blueprints|blueprint]].
* Example: <pre>lock solarpanel</pre>
* Example: <pre>lock solarpanel</pre>
** Locks [[Solar Panel]]
** Locks [[Solar Panel|Solar Panels]].


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>unlockall</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>unlockall</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Unlock all [[blueprints]]
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Unlocks all [[blueprints]].

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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:none;" |<code>unlockdoors</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:none;" |<code>unlockdoors</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:none;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:none;" |
* Unlock all [[Aurora|Aurora's]] doors
* Unlocks all doors in the [[Aurora]].
* Does not apply for sealed doors which needs to be cut with [[Laser Cutter]]
* Does not apply for sealed doors which need to be cut with the [[Laser Cutter]].


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>cinematics</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>cinematics</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles player's animation.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles animation for the player.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>debugsound</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>debugsound</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles sound
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles sound.


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>farplane [#]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>farplane [#]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Changes your viewing distance. 1000 is normal.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Changes your viewing distance. 1000 is default.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fog</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fog</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles in-game fog
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles in-game fog.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fov [#]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fov [#]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles player camera zoom (5-60), 60 is normal. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles player camera zoom (5-60), 60 is default. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000.


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fps</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>fps</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Shows FPS
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Shows FPS.


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>printbiome</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>printbiome</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Will show you on screen what biome you are currently in.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Shows on screen what biome the player is currently in.


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>target</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>target</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles target debug
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles target debug.


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>vsync</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>vsync</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles vsync
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Toggles VSync.


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* Teleports the player to a specific [[Biome]].
* Teleports the player to a specific [[Biome]].
* Example: <pre>biome safe</pre>
* Example: <pre>biome safe</pre>
** Teleports player to [[Safe Shallows]]
** Teleports player to [[Safe Shallows]].
* Type: <pre>biome</pre>
* Type: <pre>biome</pre>
** Without a biome name to see this list in-game.
** Without a biome name to see this list in-game.
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>warp [x] [y] [z]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>warp [x] [y] [z]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Will warp the player to the coordinates of their choice.
* Warps the player to the coordinates of their choice.
* Example: <pre>warp 1 1 1</pre>
* Example: <pre>warp 1 1 1</pre>


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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>batch [x] [y] [z]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>batch [x] [y] [z]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Will warp the player to the centre of a batch of their choice.
* Warps the player to the centre of a batch of their choice.
* Batches do not use the same co-ordinate system as the <code>warp</code> command.
* Batches do not use the same co-ordinate system as the <code>warp</code> command.
** <code>x = 12, z = 12</code> is the centre of the map
** <code>x = 12, z = 12</code> is the centre of the map.
** <code>y = 18</code> is sea-level.
** <code>y = 18</code> is sea-level.
* Example: <pre>batch 12 18 12</pre>
* Example: <pre>batch 12 18 12</pre>
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>goto [NAME]</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>goto [NAME]</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |
* Teleports the player to specific location
* Teleports the player to a specific location.
* Example: <pre>goto aurora</pre>
* Example: <pre>goto aurora</pre>
** Teleports the player to the ramp leading into the Aurora's belly. <span style="color:red;">Not recommended</span> pre Aurora explode event.
** Teleports the player to the ramp leading into the Aurora's belly. <span style="color:red;">Not recommended</span> pre Aurora explode event.
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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>spawn</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:1px solid #747474;" |<code>spawn</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Respawns player a tiny distance away. Good for getting un-stuck.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:1px solid #747474;" |Respawns the player a small distance away. Good for getting un-stuck.


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|-
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| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:none;" |<code>kill</code>
| style="text-align:center; font-size:15px; background-color:#081622; width:25%; padding:20px 5px; border-bottom:none;" |<code>kill</code>
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:none;" |Respawn instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. <span style="color:red;">Not recommended</span> on Hardcore game setting.
| style="text-align:left; font-size:15px; background-color:#0B1E2F; width:75%; padding:20px 5px; border-bottom:none;" |Respawns the player instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. <span style="color:red;">Not recommended</span> on Hardcore game setting.
|}
|}


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[[File:2014-11-22 00002.gif|thumb|300px|Pressing {{Key|~}} brings up an input box to enter commands]]
[[File:2014-11-22 00002.gif|thumb|300px|Pressing {{Key|~}} brings up an input box to enter commands]]
Once the console is enabled, press {{Key|Enter}}, {{Key|~}}, {{Key|Ø}} or {{Key|Ö}}, depending on the keyboard, and type one of the commands above. Whenever you restart the game, you need to press one of the overlay keys first (e.g. {{Key|F3}}) before pressing the console key
Once the console is enabled, press {{Key|Enter}}, {{Key|~}}, {{Key|Ø}} or {{Key|Ö}}, depending on the keyboard, and type one of the commands above. Whenever you restart the game, you need to press one of the overlay keys first (e.g. {{Key|F3}}) before pressing the console key.


It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the {{Key|F3}} overlay).
It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the {{Key|F3}} overlay).
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===PC===
===PC===
* Pressing {{Key|Enter}}, {{Key|~}}, {{Key|Ø}} or {{Key|Ö}} brings up an input box. This depends on country and keyboard layout.
* Pressing {{Key|Enter}}, {{Key|~}}, {{Key|Ø}} or {{Key|Ö}} brings up an input box. This depends on country and keyboard layout.
* And press {{Key|Up}} or {{Key|Down}}
* And press {{Key|Up}} or {{Key|Down}}.
** This shows the previously entered commands.
** This shows the previously entered commands.
** Click {{Key|Enter}} to select chosen command.
** Click {{Key|Enter}} to select chosen command.

Revision as of 03:13, 30 December 2016

Template:Spoiler/Console

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

Debug test.png

Console Commands are a group of tools that adjust the player's Subnautica experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.

List of Commands

Basics

[NAME] Represents a variable text input that depends on the command.
[#] Represents a value of the player's choice.
[x] [y] [z] Represent coordinates.
  • [x] East & West
  • [y] Altitude
  • [z] North & South

Events

countdownship Initiates the countdown for the explosion of the Aurora's dark matter reactor.
explodeship Initiates the explosion of the Aurora's dark matter reactor.
restoreship Returns the Aurora to its original form. (NOTE: Seems to turn on radiation.)
playsunbeamfx Activates the Precursor Array shooting down the Sunbeam event.

General

item [NAME] [#]
  • Adds a specified amount of a certain item to the player's inventory.
  • Example:
    item titanium 5
    • Will add 5 Titanium to the player's inventory.
  • For items with spaces in their name (e.g. Stasis Rifle), make them one word (e.g. stasisrifle).
  • A complete list of items can be found here.
clearinventory Deletes everything in the Inventory.
spawn [NAME] [#]
  • Spawns a specified amount of a certain or object in front of the player.
  • Example:
    spawn seamoth
  • Example:
    spawn holefish 5
    • Spawns 5 Holefish in front of the player.
sub cyclops Spawns the Cyclops in front of the player.
sub aurora Spawns the Aurora behind the player.
sub escapepod Spawns Lifepod 5 behind the player and warps them into it.
spawnloot
madloot
bobthebuilder
resourcesfor [NAME]
  • Provides resources for any specific craftable items.
  • Example:
    resourcesfor knife
ency [NAME]
  • Unlocks a specific data base entry.
  • The entry name is case sensitive and requires exact spelling with no spaces.
  • Example:
    ency basaltoutcrops
  • Doing:
    ency all
    • Will give the player all of the data bank entries, even ones not in the normal game yet.
damage [#] Sets damage multiplier to player's choice.
invisible Creatures will ignore the player completely.
fastscan Reduces the scanning time when using the Scanner.
fastgrow Plantable flora will grow within a few moments when placed in any type of planter.
fasthatch Eggs will hatch within a few moments after being placed in an Alien Containment.
fastbuild
  • Allows the player to build modules in an instant of a second with the Habitat Builder.
  • This is good to use together with "nocost" command.
nocost Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Modification Station and Modification Station whether the player has the required items or not.
noenergy Toggles power usage for all vehicles, tools as well as the Seabases.
nosurvival
oxygen Gives the player an unlimited supply of oxygen.
nitrogen Toggles longer underwater time and adds the factor of decompression sickness if not careful.
radiation Disables radiation.
fixleaks Fixes the Aurora's radiation leaks in the generator room.
bubbles Spawns several bubbles (air) around the player.
seaglide Spawns an unpowered Seaglide in front of the player.
dig [#]
  • Removes all terain around the player in a sphere with a diameter of # meters (max value: 100).
  • This command puts a severe strain on the gameplay performance.
unlock
lock
unlockall Unlocks all blueprints.
unlockdoors
  • Unlocks all doors in the Aurora.
  • Does not apply for sealed doors which need to be cut with the Laser Cutter.

Technical

  • freedom
  • creative
  • survival
  • hardcore
Changes game mode to chosen type.
day Sets time to day.
night Sets time to night.
daynightspeed [#] Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower.
cinematics Toggles animation for the player.
debugsound Toggles sound.
entreset Reloads all assets of the game (except for terrain).
gamereset Resets the game, including the player's inventory and position, to when it was last saved.
farplane [#] Changes your viewing distance. 1000 is default.
fog Toggles in-game fog.
fov [#] Toggles player camera zoom (5-60), 60 is default. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000.
freecam
  • Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.)
  • To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift.
fps Shows FPS.
nobloom Removes bloom. Game restart needed to re-apply.
noshadows Removes shadows. Game restart needed to re-apply.
printbiome Shows on screen what biome the player is currently in.
sizeref Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain.
speed [#] Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%.
target Toggles target debug.
vsync Toggles VSync.
vr Available VR options: None, Stereo, Split, Oculus, Morpheus.

Teleports

biome [NAME]
warp [x] [y] [z]
  • Warps the player to the coordinates of their choice.
  • Example:
    warp 1 1 1
batch [x] [y] [z]
  • Warps the player to the centre of a batch of their choice.
  • Batches do not use the same co-ordinate system as the warp command.
    • x = 12, z = 12 is the centre of the map.
    • y = 18 is sea-level.
  • Example:
    batch 12 18 12
warpme

Teleports the player to the Cyclops, a Seabase, or Lifepod 5 depending on which the player last entered.

goto [NAME]
  • Teleports the player to a specific location.
  • Example:
    goto aurora
    • Teleports the player to the ramp leading into the Aurora's belly. Not recommended pre Aurora explode event.
  • genroom
    • Teleports the player to the Aurora's generator room.
  • base1
  • base1a
    • Teleports the player to one of the mountaintop Seabases on the Floating Island.
  • base1b
    • Teleports the player to one of the mountaintop Seabases on the Floating Island.
  • base2
  • Wrecks - It is advisable to use coordinates for wrecks locations.
    • wreck1
    • wreck3
    • wreck6
    • wreck8
  • Precursor Bases
    • gun
    • gun_inside
    • aquarium
    • antechamber
spawn Respawns the player a small distance away. Good for getting un-stuck.
randomstart Teleports the player into Lifepod 5 and respawns Lifepod 5 at one of its initial spawn point locations at random.
kill Respawns the player instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. Not recommended on Hardcore game setting.

How to use

Activate console.gif

The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.

Pressing ~ brings up an input box to enter commands

Once the console is enabled, press Enter, ~, Ø or Ö, depending on the keyboard, and type one of the commands above. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key.

It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).

Also, some of the commands, like the biome command, do not work when the player is inside the Seamoth.

Input box use

PC

  • Pressing Enter, ~, Ø or Ö brings up an input box. This depends on country and keyboard layout.
  • And press Uparrow.png or Downarrow.png.
    • This shows the previously entered commands.
    • Click Enter to select chosen command.


XBOX One

  • Pressing Error: Invalid Button Specified + Error: Invalid Button Specified + Error: Invalid Button Specified brings up an input box.

List of spawnable creatures or items

Most known raw materials, vehicles and life forms are spawnable directly by their name.

For a complete list of spawnable items, click here.