Concept Art: Difference between revisions
No edit summary Tag: rte-wysiwyg |
(Some little fixes) Tag: sourceedit |
||
Line 1: | Line 1: | ||
A lot of '''Concept Art''' has been created and continues to be created by the developers for the game ''Subnautica''. Cory Strader, who is employed as Art Director at ''Unknown Worlds Entertainment'', has created most of the '''Concept Art'''. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the ''Star Wars: The Clone Wars'' series. |
A lot of '''Concept Art''' has been created and continues to be created by the developers for the game ''[[Subnautica (game)|Subnautica]]''. Cory Strader, who is employed as Art Director at ''Unknown Worlds Entertainment'', has created most of the '''Concept Art'''. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the ''Star Wars: The Clone Wars'' series. |
||
'''Concept Art''' is made for future features of the games, although the designs are subject to change during the course of development. There are '''Concept Arts''' for [[biomes]], [[vehicles]], and [[Life Forms|life forms]]. Not everything that is shown in the '''Concept Art''' actually makes it into the game. |
'''Concept Art''' is made for future features of the games, although the designs are subject to change during the course of development. There are '''Concept Arts''' for [[Biomes|biomes]], [[Vehicles|vehicles]], and [[Life Forms|life forms]]. Not everything that is shown in the '''Concept Art''' actually makes it into the game. |
||
==[[Player]]== |
==[[Player]]== |
||
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
||
Men_and_Woman_Player-Fox3D.png|[[Player]] in [[Radiation Suit]], [[Stillsuit]] and [[Dive Suit]], another |
Men_and_Woman_Player-Fox3D.png|The [[Player]] in [[Radiation Suit]], [[Stillsuit]] and [[Dive Suit]], another Man face concept and 2 Woman concepts, one from the [[Poster|posters]] by Fox3D |
||
</gallery> |
</gallery> |
||
Line 74: | Line 74: | ||
Led 2-2.jpg|[[LED Light]] #1 |
Led 2-2.jpg|[[LED Light]] #1 |
||
led_lights.jpg|[[LED Light]] variations |
led_lights.jpg|[[LED Light]] variations |
||
EscapePod_Interior_Damaged_LowRes.jpg|[[Lifepod 5]] |
EscapePod_Interior_Damaged_LowRes.jpg|[[Lifepod 5]] Interiors (damaged) by Cory Strader |
||
Concept-art-life-pod-interior-by-cory-strader-the-art-of-subnautica.jpg|Ditto (repaired) |
Concept-art-life-pod-interior-by-cory-strader-the-art-of-subnautica.jpg|Ditto (repaired) |
||
Locker Concept.png|[[Locker]] |
Locker Concept.png|[[Locker]] |
||
Line 93: | Line 93: | ||
seabase concept.jpg|[[Seabase]] |
seabase concept.jpg|[[Seabase]] |
||
Base Interior Concept Art.jpg|[[Seabase]] Interiors |
Base Interior Concept Art.jpg|[[Seabase]] Interiors |
||
seabaseroomconcept.jpg|[[Seabase]]'s [[Room]] |
seabaseroomconcept.jpg|[[Seabase]]'s [[Room|Rooms]] |
||
Seaglide.jpg|[[Seaglide]] |
Seaglide.jpg|[[Seaglide]] |
||
Concept-art-seamoth-submersible-by-pat-presley-the-art-of-subnautica.jpg|[[Seamoth]] by Pat Presley |
Concept-art-seamoth-submersible-by-pat-presley-the-art-of-subnautica.jpg|[[Seamoth]] by Pat Presley |
||
Line 169: | Line 169: | ||
* The Twisty Bridges and the Lillypad Islands will be added in future updates - as both already have some of their respective models made. The Twisty Bridges will link the Deep Grand Reef and the Inactive Lava Zone (Corridor). {{Citation Needed}} |
* The Twisty Bridges and the Lillypad Islands will be added in future updates - as both already have some of their respective models made. The Twisty Bridges will link the Deep Grand Reef and the Inactive Lava Zone (Corridor). {{Citation Needed}} |
||
* Though many of the creatures showcased in the concept art will likely never be added, about 2/3 of all showcased designs will make it into the official release - most are already available in the early access versions. The most notable exceptions to this are the Rock Puncher, the Spikeplant and the Ghost Leviathan. Though these all have a model and/or textures available, it is unlikely they will be added before the official release. |
* Though many of the creatures showcased in the concept art will likely never be added, about 2/3 of all showcased designs will make it into the official release - most are already available in the early access versions. The most notable exceptions to this are the Rock Puncher, the Spikeplant and the Ghost Leviathan. Though these all have a model and/or textures available, it is unlikely they will be added before the official release. |
||
<gallery> |
|||
</gallery> |
|||
[[Category:Vehicles]] |
[[Category:Vehicles]] |
||
[[Category:Biomes]] |
[[Category:Biomes]] |
Revision as of 17:49, 5 October 2016
A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.
Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.
Player
The Player in Radiation Suit, Stillsuit and Dive Suit, another Man face concept and 2 Woman concepts, one from the posters by Fox3D
Biomes
Grand Reef's "Orb Field" by Pat Presley
Inactive Lava Zone (unknown)
Inactive Lava Zone (unknown)
Inactive Lava Zone's Lava Castle by Pat Presley
Inactive Lava Zone (unknown)
Inactive Lava Zone's "Magma Forest" by Pat Presley
Lost River's "Bones Field" by Pat Presley
Lost River (unknown) by Cory Strader
Lost River's "Ghost Tree Chamber" by Pat Presley
Lost River (unknown) by Pat Presley
Lost River's "Ghost Canyon" by Pat Presley
Lost River's "Tree Cove" by Pat Presley
Technology
Aurora #1
Aurora #2
Aurora #3
"The Crashed Aurora" by Cory Strader
Aurora's Power Generator Room
Aurora's debris #1
Aurora's debris #2
Cyclops and Constructor
Final Cyclops by Pat Presley
Cyclops Launch Bay #1
Cyclops Launch Bay #2
Cyclops interiors sketch
Cyclops Control Room
Cyclops Engine Chamber #1
Cyclops Engine Chamber #2
Cyclops Keel Section by Pat Presley
Cyclops Main Rooms by Pat Presley
Seaglide, Repulsion Cannon, Cyclops Docking Bay and Prawn Suit by Fox3D
Exosuit by Pat Presley
LED Light #1
LED Light variations
Lifepod 5 Interiors (damaged) by Cory Strader
Moonpool Interior by Fox3D
PDA #1
PDA #2
PDA #3
PDA #4
PDA #5
Seabase Interiors
Seamoth by Pat Presley
Upgraded Seamoth #1
Upgraded Seamoth #2
Seamoth Interiors by Pat Presley
Seamoth variations by Pat Presley
Life forms
Stalker, Reaper Leviathan, Rock Puncher and Boneshark by Fox3D
Cute Fish (the formerly intended "Crashfish")
"Grabcrab" [1] concept art
Sea Treader by Pat Presley
Final Ampeel
Old Ampeel
Spine Eel by Cory Strader.
Trivia
- The Twisty Bridges and the Lillypad Islands will be added in future updates - as both already have some of their respective models made. The Twisty Bridges will link the Deep Grand Reef and the Inactive Lava Zone (Corridor). [Citation needed]
- Though many of the creatures showcased in the concept art will likely never be added, about 2/3 of all showcased designs will make it into the official release - most are already available in the early access versions. The most notable exceptions to this are the Rock Puncher, the Spikeplant and the Ghost Leviathan. Though these all have a model and/or textures available, it is unlikely they will be added before the official release.