Concept Art: Difference between revisions

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==[[Life Forms]]==
==[[Life Forms|Life forms]]==
<gallery>
<gallery>
Bleeder Concept Art.png|[[Bleeder]]
Bleeder Concept Art.png|[[Bleeder]]
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Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
Scrapped Hand Creature Concept Art.png|Scrapped creature "Witch's Grasp" Concept Art
Scrapped Hand Creature Concept Art.png|Scrapped creature "Witch's Grasp"
Pianist.jpeg|Scrapped creature "Pianist" concept art
Pianist.jpeg|Scrapped creature "Pianist"
Snap.png|Very small concept art of the scrapped creature "Snap"
Snap.png|Scrapped creature "Snap"
</gallery>
</gallery>
[[Category:Vehicles]]
[[Category:Vehicles]]

Revision as of 16:57, 25 August 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.

Biomes

Technology

Life forms