Vehicle Upgrade Console (Subnautica): Difference between revisions
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{{Recipe|item1= |
{{Recipe|item1=Uranium|item2=Advanced Wiring Kit|item3=|machine=Seamoth Modification Station|result=Exosuit Thermal Reactor}} |
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{{Recipe|item1=Sulphur|item2=Plasteel Ingot|machine=Seamoth Modification Station|result=Prawn Suit Jump Jet Upgrade|count1 = 3}} |
{{Recipe|item1=Sulphur|item2=Plasteel Ingot|machine=Seamoth Modification Station|result=Prawn Suit Jump Jet Upgrade|count1 = 3}} |
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{{Recipe|item1=Computer Chip|item2=Titanium|count2 = 2|machine=Seamoth Modification Station|result=Prawn Suit Propulsion Cannon}} |
{{Recipe|item1=Computer Chip|item2=Titanium|count2 = 2|machine=Seamoth Modification Station|result=Prawn Suit Propulsion Cannon}} |
Revision as of 16:34, 11 August 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
<infobox> <title source="title1"><default>Vehicle Upgrade Console (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:baseupgradeconsole||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Vehicle Modification Station is a Habitat Compartments module that allows the player to upgrade and customize the Seamoth. It is constructed with the Habitat Builder and can only be placed inside the Moonpool. It allows the player to customize their Seamoth by renaming and recoloring it. It also displays the current Energy level of any docked Seamoth. It also include craftable Upgrade Modules sits on the left-hand side of the Vehicle Modification Station. These upgrades can be applied to the Seamoth or Prawn Suit using its upgrade panel. It can also craft ammunition for the Torpedo System. The Vehicle Modification Station should not be confused with the Modification Station, as the latter upgrades Tools and Equipment, while the Vehicle Modification Station upgrades the Vehicles.
Recipe
Uses In Crafting
Common Modules
Seamoth Modules
Exosuit Modules
Torpedoes
Gallery
Model from Sketchfab
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