Glass (Subnautica): Difference between revisions
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{{Craftable|title1 = <center>Glass|image4 = Glass.png|tab = [[Basic Materials]]|description = SiO<sup>4</sup>. Pure fused quartz glass.|crafting = [[File:Quartz.png|30px|link=Quartz]] x2|size = 1|item_id = <i>glass}} |
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{| style="width:300px; border:1px;" class="infobox" |
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<div style="text-align:justify;"> |
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</div> |
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! style="background-color:#0C2134; padding:10px;" colspan="2" border="0" | [[File: Glass.png|thumb]] |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Description |
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! style="text-align:left; background-color:#0C2134;" border="0" | SiO<sup>4. </sup>Pure fused quartz glass. |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Obtain From |
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! style="text-align:left; background-color:#0C2134;" border="0" | [[Fabricator]] |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Size |
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! style="text-align:left; background-color:#0C2134;" border="0" | 1 |
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! style="text-align:left; background-color:#0C2134; padding:10px;" border="0" | Item ID |
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! style="text-align:left; background-color:#0C2134;" border="0" | "''glass''" |
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</gallery> |
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==Recipe== |
==Recipe== |
Revision as of 17:38, 28 July 2016
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>
Glass is a material crafted using the Fabricator. It is mostly used for Window elements, though it comes in handy when crafting O2 Tanks.