Concept Art: Difference between revisions

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TreeofLife.jpg|"The Infinite Tree" by Pat Presley
TreeofLife.jpg|"The Infinite Tree" by Pat Presley
TwistyBridges01.jpg|[[Twisty Bridges]]
TwistyBridges01.jpg|[[Twisty Bridges]]
the skeleton.jpg
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The Pillars of Silence from PAT.png|"The Pillars of Silence" by Pat Presley
The Pillars of Silence from PAT.png|"The Pillars of Silence" by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" by Pat Presley
The Single Cell Landscape from PAT.png|"The Single Cell Landscape" by Pat Presley
29c1olwdsmxo.jpg|Alien suit
g6timy0gsloj.jpg|Holo projector
the cannon.jpg|cannon
1c00ae8c0fae7b2ab3fbf9ebb0af90.jpg|Emergency launcher
research camera.jpg|Research camera
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Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
d38wcms95vt0.jpg|RatShark
subnautica_species_concept___treader_by_ikutokitten312-d9yfye7.png|Treader
95498a318c7c7c883ed17165763be8.jpg|broken horn
</gallery>
</gallery>
[[Category:Vehicles]]
[[Category:Vehicles]]

Revision as of 07:57, 23 June 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game. Examples might be the whale creature or the different types of submarines.

Biomes

Technology

Life Forms