Blueprints (Subnautica): Difference between revisions
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Tags: Visual edit apiedit |
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| style="text-align: center;" |[[Energy]] |
| style="text-align: center;" |[[Energy]] |
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|[[File: |
|[[File:Cyclops_Pressure_Compensator.png|thumb|center|60px]] |
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|[[Cyclops Pressure Compensator]] Blueprint |
|[[Cyclops Pressure Compensator]] Blueprint |
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| style="text-align: center;" |3 [[Fragments]] |
| style="text-align: center;" |3 [[Fragments]] |
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| style="text-align: center;" |[[Grand Reef]] |
| style="text-align: center;" |[[Grand Reef]] |
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| style="text-align: center;" |[[Vehicles]] |
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|[[File:Cyclops_Pressure_Compensator.png|thumb|center|60px]] |
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|[[Cyclops Pressure Compensator]] Blueprint |
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| style="text-align: center;" |3 [[Fragments]] |
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| style="text-align: center;" |[[Blood Kelp Zone]] |
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| style="text-align: center;" |[[Vehicles]] |
| style="text-align: center;" |[[Vehicles]] |
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|[[File:Nuclear Reactor.png|thumb|center|60px]] |
|[[File:Nuclear Reactor.png|thumb|center|60px]] |
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|[[Nuclear Reactor]] Blueprint |
|[[Nuclear Reactor]] Blueprint |
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| style="text-align: center;" | |
| style="text-align: center;" |4 [[Fragments]] |
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| style="text-align: center;" |[[Grand Reef]] |
| style="text-align: center;" |[[Grand Reef]] [[Blood Kelp Zone]] |
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| style="text-align: center;" |[[Energy]] |
| style="text-align: center;" |[[Energy]] |
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| style="text-align: center;" |[[Mountains]] |
| style="text-align: center;" |[[Mountains]] |
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| style="text-align: center;" |[[Tools]] |
| style="text-align: center;" |[[Tools]] |
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|[[File:Water Filtration Machine.png|thumb|center|60px]] |
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|[[Water Filtration Machine]] |
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| style="text-align: center;" |2 [[Fragment]] |
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| style="text-align: center;" |[[ Sparse Reef ]] |
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| style="text-align: center;" |[[Habitat Compartments]] |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |
Revision as of 14:03, 8 June 2016
Blueprints are special schematics that are required to make certain advanced items in the game. They are created through analyzing Fragments with the Scanner. Some items, however, like the Floodlight, require scanning relics left behind in wrecks of the Aurora. The player has to scan multiple fragments in order to research most blueprints. Once discovered, blueprints can be used an infinite amount of times for building purposes. Certain blueprints do not require Fragments and are pre-installed in the PDA.
Pre-Installed Blueprints
Image | Name |
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Aquarium Blueprint | |
Bulkhead Blueprint | |
Communications Relay Blueprint | |
Fabricator Blueprint | |
Foundation Blueprint | |
Hatch Blueprint | |
I Corridor Blueprint | |
I Glass Corridor Blueprint | |
L Corridor Blueprint | |
L Glass Corridor Blueprint | |
Ladder Blueprint | |
Large Aquarium Blueprint | |
Locker Blueprint | |
Medical Kit Fabricator Blueprint | |
Multipurpose Room Blueprint | |
Reinforcement Blueprint | |
Sign Blueprint | |
T Corridor Blueprint | |
X Corridor Blueprint | |
Vertical Connector Blueprint | |
Wall Locker Blueprint | |
Window Blueprint |