Fragments (Subnautica): Difference between revisions
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'''Fragments''' are broken pieces of advanced technology that can be analyzed by the [[Scanner]] to create [[Blueprints]]. They are found inside [[Wrecks]] |
'''Fragments''' are broken pieces of advanced technology that can be analyzed by the [[Scanner]] to create [[Blueprints]]. They are found inside [[Wrecks]] and strewn across certain [[Biomes]] after the [[Aurora]]. Depending on the technology being analyzed, a different number of '''Fragments''' might be needed to form the blueprint. '''Fragments''' that are no longer needed will be converted into [[Titanium]]. In order to attain certain blueprints, like the one for the [[Floodlight]], the player has to scan the object in question, rather than a '''Fragment''' safe. Some of the objects, however, may be in a very bad condition or rusty, which makes them harder to recognize as '''Fragments'''. Almost all fragments appear as safes, except [[Cyclops]] and [[Seamoth]] '''Fragments''' which have actual models instead |
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'''Note: In the stable build now most fragments will be found near or inside [[Wrecks]] but Fragments can still sometimes be found in their respective [[Biomes]]''' |
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== '''Currently Available Fragments''' == |
== '''Currently Available Fragments''' == |
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|[[Bioreactor]] Fragment |
|[[Bioreactor]] Fragment |
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|[[Blueprints|Bioreactor Blueprint]] |
|[[Blueprints|Bioreactor Blueprint]] |
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|[[ |
|[[Kelp Forest]], [[Wrecks|Kelp Forest Wreck]] |
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|2 fragments |
|2 fragments |
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|[[File:Bioreactor Fragment.png|thumb|center|60px]] |
|[[File:Bioreactor Fragment.png|thumb|center|60px]] |
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|[[Cyclops]] Bridge Fragment |
|[[Cyclops]] Bridge Fragment |
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|[[Blueprints|Cyclops Bridge Blueprint]] |
|[[Blueprints|Cyclops Bridge Blueprint]] |
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|[[Wrecks|Dunes Wreck]] |
|[[Wrecks|Dunes Wreck]] |
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[[Wrecks|Mushroom Forest Wreck]] |
[[Wrecks|Mushroom Forest Wreck]] |
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|3 fragments |
|3 fragments |
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|[[Cyclops]] Engine Fragment |
|[[Cyclops]] Engine Fragment |
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|[[Blueprints|Cyclops Engine Blueprint]] |
|[[Blueprints|Cyclops Engine Blueprint]] |
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|[[ |
|[[Underwater Islands]], [[Wrecks|Underwater Islands Wreck]], [[Mountains]] |
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|3 fragments |
|3 fragments |
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|[[File:Cyclops Engine Fragment.png|thumb|center|60px]] |
|[[File:Cyclops Engine Fragment.png|thumb|center|60px]] |
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|[[Cyclops]] Hull Fragment |
|[[Cyclops]] Hull Fragment |
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|[[Blueprints|Cyclops Hull Blueprint]] |
|[[Blueprints|Cyclops Hull Blueprint]] |
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|[[Wrecks|Grassy Plateaus Wreck]] |
|[[Grassy Plateaus]], [[Wrecks|Grassy Plateaus Wreck]] |
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|2 fragments |
|2 fragments |
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|[[File:Cyclops Hull Fragment.png|thumb|center|60px]] |
|[[File:Cyclops Hull Fragment.png|thumb|center|60px]] |
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|[[Cyclops Pressure Compensator]] Fragment |
|[[Cyclops Pressure Compensator]] Fragment |
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|[[Blueprints|Cyclops Pressure Compensator Blueprint]] |
|[[Blueprints|Cyclops Pressure Compensator Blueprint]] |
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|[[Wrecks|Grand Reef Wreck]] |
|[[Wrecks|Blood Kelp Zone Wreck]], [[Wrecks|Grand Reef Wreck]] |
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|3 fragments |
|3 fragments |
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|[[File:Cyclops Pressure Compensator Fragment.png|thumb|center|60px]] |
|[[File:Cyclops Pressure Compensator Fragment.png|thumb|center|60px]] |
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|[[Modification Station]] Fragment |
|[[Modification Station]] Fragment |
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|[[Blueprints|Modification Station Blueprint]] |
|[[Blueprints|Modification Station Blueprint]] |
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|[[Wrecks|Koosh Zone Wreck]], [[Wrecks|Underwater Islands Wreck]] |
|[[Wrecks|Grassy Plateaus Wreck]], [[Wrecks|Koosh Zone Wreck]], [[Wrecks|Underwater Islands Wreck]] |
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|3 fragments |
|3 fragments |
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|[[File:Workbench Fragment.png|thumb|center|60px]] |
|[[File:Workbench Fragment.png|thumb|center|60px]] |
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|[[Moon Pool]] Fragment |
|[[Moon Pool]] Fragment |
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|[[Blueprints|Moon Pool Blueprint]] |
|[[Blueprints|Moon Pool Blueprint]] |
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|[[Wrecks|Blood Kelp Wreck]], [[Wrecks|Grand Reef Wreck]] |
|[[Koosh Zone]], [[Wrecks|Blood Kelp Wreck]], [[Wrecks|Grand Reef Wreck]], [[Wrecks|Koosh Zone Wreck]] |
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|4 fragments |
|4 fragments |
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|[[File:Moon Pool Fragment.png|thumb|center|60px]] |
|[[File:Moon Pool Fragment.png|thumb|center|60px]] |
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|[[Nuclear Reactor]] Fragment |
|[[Nuclear Reactor]] Fragment |
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|[[Blueprints|Nuclear Reactor Blueprint]] |
|[[Blueprints|Nuclear Reactor Blueprint]] |
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|[[Wrecks| |
|[[Sea Treader's Path]], [[Wrecks|Sea Treader's Path Wreck]], [[Wrecks|Grand Reef Wreck]] |
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|4 fragments |
|4 fragments |
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|[[File:Nuclear Reactor Fragment.png|thumb|center|60px]] |
|[[File:Nuclear Reactor Fragment.png|thumb|center|60px]] |
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|[[Power Transmitter]] Fragment |
|[[Power Transmitter]] Fragment |
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|[[Blueprints|Power Transmitter Blueprint]] |
|[[Blueprints|Power Transmitter Blueprint]] |
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|[[Mountains]], [[Wrecks|Mountains Wreck]] |
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|[[Wrecks|Mountains Wreck]] (Experimental version), [[Underwater Islands]] seafloor (Stable version) |
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|2 fragments |
|2 fragments |
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|[[File:Power Transmitter.png|thumb|center|60px]] |
|[[File:Power Transmitter.png|thumb|center|60px]] |
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|[[SeaGlide|Seaglide]] Fragment |
|[[SeaGlide|Seaglide]] Fragment |
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|[[Blueprints|SeaGlide Blueprint]] |
|[[Blueprints|SeaGlide Blueprint]] |
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|[[ |
|[[Safe Shallows]] |
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|2 fragments |
|2 fragments |
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|[[Seamoth]] Fragment |
|[[Seamoth]] Fragment |
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|[[Blueprints|Seamoth Blueprint]] |
|[[Blueprints|Seamoth Blueprint]] |
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|[[ |
|[[Grassy Plateaus]], [[Wrecks|Grassy Plateaus Wreck]] |
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|5 fragments |
|5 fragments |
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|[[File:Seamoth_Fragment.png|thumb|center|60px]] |
|[[File:Seamoth_Fragment.png|thumb|center|60px]] |
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|[[Seamoth Modification Station]] Fragment |
|[[Seamoth Modification Station]] Fragment |
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|[[Blueprints|Seamoth Modification Station Blueprint]] |
|[[Blueprints|Seamoth Modification Station Blueprint]] |
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|[[ |
|[[Koosh Zone]], [[Wrecks|Koosh Zone Wreck]] |
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|3 fragments |
|3 fragments |
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| |
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|[[Solar Panel]] Fragment |
|[[Solar Panel]] Fragment |
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|[[Blueprints|Solar Panel Blueprint]] |
|[[Blueprints|Solar Panel Blueprint]] |
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|[[ |
|[[Safe Shallows]], [[Wrecks|Kelp Forest Wreck]] |
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|2 fragments |
|2 fragments |
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|[[Stasis Rifle]] Fragment |
|[[Stasis Rifle]] Fragment |
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|[[Blueprints|Stasis Rifle Blueprint]] |
|[[Blueprints|Stasis Rifle Blueprint]] |
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|[[ |
|[[Koosh Zone]] |
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|3 fragments |
|3 fragments |
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|[[File:Stasis_Rifle_Fragment.png|thumb|center|60px]] |
|[[File:Stasis_Rifle_Fragment.png|thumb|center|60px]] |
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|[[Terraformer]] Fragment |
|[[Terraformer]] Fragment |
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|[[Blueprints|Terraformer Blueprint ]] |
|[[Blueprints|Terraformer Blueprint ]] |
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|[[Wrecks|Underwater Islands Wreck]] |
|[[Underwater Islands]], [[Wrecks|Underwater Islands Wreck]] |
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|3 fragments |
|3 fragments |
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|[[File:Terraformer_Fragment.png|thumb|center|60px]] |
|[[File:Terraformer_Fragment.png|thumb|center|60px]] |
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== Future == |
== Future == |
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*In the future, '''Fragments''' will have real models and will appear to be destroyed. |
*In the future, all '''Fragments''' will have real models and will appear to be destroyed. |
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==Trivia== |
==Trivia== |
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*In the past, '''Fragments |
*In the past, '''Fragments''' could be picked up and had to be researched using the [[Fragment Analyzer]]. It has been replaced with the [[Scanner]]. |
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*The [[Pressure Compensation Module|Cyclops Pressure Compensator]] Fragment safe model is a bit larger than all the other '''Fragments'''. |
*The [[Pressure Compensation Module|Cyclops Pressure Compensator]] Fragment safe model is a bit larger than all the other '''Fragments'''. |
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<gallery> |
<gallery> |
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damaged_tech_in_game.jpg|Future [[Tools]] fragments render |
damaged_tech_in_game.jpg|Future [[Tools]] fragments render |
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seamoth_fragments_in_game.jpg| |
seamoth_fragments_in_game.jpg|[[Seamoth]] fragments render |
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</gallery> |
</gallery> |
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[[Category:In Development]] |
[[Category:In Development]] |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |
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[[Category:Raw Material]] |
Revision as of 22:08, 6 May 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
Fragments are broken pieces of advanced technology that can be analyzed by the Scanner to create Blueprints. They are found inside Wrecks and strewn across certain Biomes after the Aurora. Depending on the technology being analyzed, a different number of Fragments might be needed to form the blueprint. Fragments that are no longer needed will be converted into Titanium. In order to attain certain blueprints, like the one for the Floodlight, the player has to scan the object in question, rather than a Fragment safe. Some of the objects, however, may be in a very bad condition or rusty, which makes them harder to recognize as Fragments. Almost all fragments appear as safes, except Cyclops and Seamoth Fragments which have actual models instead
Currently Available Fragments
Future
- In the future, all Fragments will have real models and will appear to be destroyed.
Trivia
- In the past, Fragments could be picked up and had to be researched using the Fragment Analyzer. It has been replaced with the Scanner.
- The Cyclops Pressure Compensator Fragment safe model is a bit larger than all the other Fragments.