Concept Art: Difference between revisions

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(Undo revision 74296 by Simon Mael Chaput (talk) duplicate concept art)
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Cyclopsmainroomconcept.png|[[Cyclops]] Main rooms concept art by Pat Presley
Cyclopsmainroomconcept.png|[[Cyclops]] Main rooms concept art by Pat Presley
Submarine Concept Art.png|Draconis concept art by Pat Presley
Submarine Concept Art.png|Draconis concept art by Pat Presley
EscapePod_Interior_Damaged_LowRes.jpg|[[Escape Pod]] Interior concept art
EscapePod_Interior_Damaged_LowRes.jpg|[[Lifepod 5]] Interior concept art
Concept-art-life-pod-interior-by-cory-strader-the-art-of-subnautica.jpg|[[Escape Pod]] Interior concept art by Cory Strader
Concept-art-life-pod-interior-by-cory-strader-the-art-of-subnautica.jpg|[[Lifepod 5]] Interior concept art by Cory Strader
Tools Battery.jpg|[[Equipment]] concept art
Tools Battery.jpg|[[Equipment]] concept art
Exosuitconceptart.jpg|[[Exosuit]] concept art by Pat Presley
Exosuitconceptart.jpg|[[Exosuit]] concept art by Pat Presley

Revision as of 09:52, 19 April 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of it, although a few initial designs were also submitted by Pat Presley, who is also known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for Biomes, Vehicles, and Life Forms. Not everything that is shown in the Concept Art actually makes it into the game. Examples might be the whale creature or the different types of submarines.

Biomes

Technology

Life Forms