Stalker: Difference between revisions

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The '''Stalker''' is a predatory [[Life Forms|life form]] that is [[::Category:Attitude: Aggressive|hostile]] to the player, other creatures, and sometimes even other '''Stalkers'''.
The '''Stalker''' is an [[:Category:Attitude: Aggressive|aggressive]] [[Life Forms|life form]] belonging to the fauna category. Most of them can be found populating the [[Kelp Forest]] and beneath the [[Aurora]] in the [[Crash Zone]].


Occasionally, they can be found swimming into the [[Safe Shallows]] while chasing [[Peeper|Peepers]].
They drop [[Stalker Tooth|stalker teeth]] as they swim around, especially while carrying things in their mouth. A good tactic to get teeth from '''Stalkers''' is to tease them with the [[Seamoth]]. It is likely that the stalker will bite the Seamoth and drop a tooth. Since multiple '''Stalkers '''in the area are all attempting to collect Metal Salvage, an infinite loop of''' Stalkers '''fighting over metal salvage will ensue.


== Appearance ==
'''Stalkers''' can be found in the [[Kelp Forest]] and beneath the [[Aurora]] in the [[Crash Zone]]. Occasionally the stalkers can be found crossing the biome into the [[Safe Shallows]], this happens when [[Peeper]]s swim close to the kelp forest and the stalkers will try to eat them. It is possible to tame a '''Stalker''' by feeding them Peepers. A tamed stalker will follow you and bring you metal salvage. Stalkers will become feral again if not fed.
The '''Stalker''' has an elongated and round body, with a seemingly smooth skin. Its head features a long snout greatly resembling that of the real life [https://en.wikipedia.org/wiki/Gharial Gharial].


On its back protrudes seven dorsal spikes running along most of its body's length, as well as two pectoral and pelvic, purple-tipped fins on each side, and ends with a broad, fluked-like tail.
A 3D model of the '''Stalker '''can be found [https://sketchfab.com/models/83d1157211be4d76a9a08c2c1841f349 here].

The '''Stalker'''<nowiki/>'s coloration varies from the blue-gray dorsal side, having many dark blue paterns, to a bright green underside.


== Behavior ==
== Behavior ==
'''Stalkers''' have a fondness for [[Metal Salvage|metal salvage]], and have a tendency to pick fragments up and gather them in one spot. '''Stalkers''' will also fight amongst themselves for the substance from time to time.
The '''Stalker''' seems to have a fondness for [[Metal Salvage|metal salvage]], doing so will sometimes not only move the item, but also leave behind [[Stalker Tooth|a single tooth]].


Being predators, '''Stalkers''' will attempt to chase and eat nearby [[Peeper|Peepers]]. They will also attack the player upon close encounters, with each bite dealing 30 damage. The player should be cautious while exploring [[Kelp Forest|Kelp Forests]] to avoid being attacked by surprise, as Stalkers often form small groups, lurking in the dense [[Creepvine|Creepvines]].
If the player breaks a chunk of [[limestone]] or similar and leaves the metal chunk that emerges from it be, nearby '''Stalkers''' will pick up that one as well.

'''Stalkers''' will attempt to eat [[Peeper]]s they encounter. They will also attack the player if they come within a certain radius of each other. They do 30 damage per bite, and there are often many of them close together in kelp forests, making them a serious danger. Stalkers become more aggressive with a wider aggro radius during the night, so it is advised to avoid the [[Kelp Forest]] when it gets dark.

Just like [[Bone Shark]]s, '''Stalkers''' can be observed doing aileron rolls.

== Appearance ==
The '''Stalker''' has a long and round body, with a long mouth that has an edge at both its top and its bottom, with many large teeth sticking out on the sides of the jaw. It has a mane of seven tags from head to tail. It has a broad tail fin, as well as two pectoral and pelvic fins on each side of the body. Its skin is mostly bright green with purple spots on the mouth, on its back and on the edge of the fins. The purple pattern on its back is going down to the sides in a jagged spikes pattern.


At night they become more aggressive, having a wider aggro radius, so it is advised to avoid swimming near Kelp Forests during such times.
== Interaction with the Player ==
Despite their generally aggressive attitude, '''Stalkers''' are actually quite intelligent creatures.


== Interactions with the Player ==
If the player approaches a '''Stalker''' with multiple [[:Category:Catchable|catchable fish]] in their hand, the '''Stalker''' will swim up to the player and eat the fish. The '''Stalker''' will then be friendly to the player. It will pick up pieces of [[Metal Salvage]] and drop them at the player's position as a "present" (only the x and z coordinates are respected). Keep in mind that this peaceful behavior is only temporary. If the player doesn't have enough fish, the '''Stalker''' may not be tamed and will likely attack the player due to their proximity.
It is possible to temporarily "tame" a '''Stalker''' by feeding them any kind of [[:Category: Catchable|catchable fish]] (most common choice being Peepers), or by giving them [[Metal Salvage|metal salvage]]. Doing any of the above will render the creature peaceful, for a short while.


'''Stalkers''' will also take [[Metal Salvage]] from the player's hand and put them into their hoard. This will also tame the '''Stalkers'''. However, they will not start to bring the player metal. Again, this behavior is temporary.
However, after being fed, the '''Stalker''' will not only become peaceful towards the player, but it will also start looking for metal salvage, pick it up, and drop it at the player's position as "presents".


Keep in mind that this "tamed" behavior is only temporary. If the player doesn't have enough fish, the '''Stalker''' will become hostile again.
Once the '''Stalker''' has turned hostile on the player, it will not accept [[::Category:Catchable|fish]] or pieces of metal any more. Thus, the player must equip the item in question before approaching the '''Stalker'''.


== Data Bank Entry ==
== Data Bank Entry ==

Revision as of 16:22, 27 January 2016

Template:Infobox:Fauna Flora The Stalker is an aggressive life form belonging to the fauna category. Most of them can be found populating the Kelp Forest and beneath the Aurora in the Crash Zone.

Occasionally, they can be found swimming into the Safe Shallows while chasing Peepers.

Appearance

The Stalker has an elongated and round body, with a seemingly smooth skin. Its head features a long snout greatly resembling that of the real life Gharial.

On its back protrudes seven dorsal spikes running along most of its body's length, as well as two pectoral and pelvic, purple-tipped fins on each side, and ends with a broad, fluked-like tail.

The Stalker's coloration varies from the blue-gray dorsal side, having many dark blue paterns, to a bright green underside.

Behavior

The Stalker seems to have a fondness for metal salvage, doing so will sometimes not only move the item, but also leave behind a single tooth.

Being predators, Stalkers will attempt to chase and eat nearby Peepers. They will also attack the player upon close encounters, with each bite dealing 30 damage. The player should be cautious while exploring Kelp Forests to avoid being attacked by surprise, as Stalkers often form small groups, lurking in the dense Creepvines.

At night they become more aggressive, having a wider aggro radius, so it is advised to avoid swimming near Kelp Forests during such times.

Interactions with the Player

It is possible to temporarily "tame" a Stalker by feeding them any kind of catchable fish (most common choice being Peepers), or by giving them metal salvage. Doing any of the above will render the creature peaceful, for a short while.

However, after being fed, the Stalker will not only become peaceful towards the player, but it will also start looking for metal salvage, pick it up, and drop it at the player's position as "presents".

Keep in mind that this "tamed" behavior is only temporary. If the player doesn't have enough fish, the Stalker will become hostile again.

Data Bank Entry

A streamline predator with developed intelligence and strength.

  • Found in the kelp forests, in wait of prey leaving the safety of the shallows
  • Retinal layering suggests adaptation for night-time hunting
  • Neural pathways indicate innate ability for reward-based learning: evolutionary explanation unclear at this time
  • Attracted to metals. Will fight fiercely over its hoard. No explanation available for this behavior. Further research required.

Prey: Evolutionary profile fits natural predator of the Peeper

Assessment: Coerce or avoid

Gallery

For a more complete gallery, visit Stalker/Gallery.

Trivia

  • As of 14.12.2014 the model of the Stalker was changed. Until then the model of the Lava Lizard was used[1].
  • The Stalker was also listed as Snout Shark in development documents[2].

References